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This is the main article for Wublins. For the category, see Category:Wublins.

This Wublin statue has been carefully crafted by its mysterious maker, down to the finest detail. Now all that's missing is the spark of life! Instead of sending them to the nursery, zap the monster eggs you've bred on your other islands, and they'll transform into the electrical energy required to wake up this Wublin.
In-game statue description

Wublins are a sub-class of Supernatural Monsters that are exclusive to Wublin Island. There are a total of 34

Wublins, with 19 common Wublins, and so far, 15 Rare Wublins. Like the Supernatural Wubbox, Wublins are purchased from the Market and start in an inactive form. To start contributing to Wublin Island's song and generating currency, they must be woken up by Zapping Eggs from Breeding Structures on other Islands. Each common Wublin has a time limit, so you need to zap the required Eggs before they 'expire'. Once they are awakened, they will generate Coins, Food, Shards, or rarely Diamonds at random.

Obtaining[]

All Wublins are initially bought as statues for Coins. In a way akin to, but not exactly like, Wubbox, the Wublins require Natural Monster eggs (straight from the Breeding Structure) to be "zapped" into them. However, unlike Wubbox, the Wublins must have their inventories completed in a set amount of time. If an inventory is not completed, the eggs will "go bad". Once a Wublin statue has a full inventory, it is ready to be awakened. Multiple Wublins can be inactive at once, and you can have as many of each species as you want.

Once an egg is zapped into a Wublin statue, a countdown timer begins. This time ranges from two to fourteen days. All of the required eggs must be zapped into the Wublin before the time limit expires. If the time expires, all progress on that Wublin is lost, and the process will have to be restarted.

After they expire there are two options: collect the coin value of the expired eggs or pay a certain amount of diamonds to buy the missing eggs that that weren't collected within the time limit. Tapping on the icon above the expired Wublin will give a message saying "Your Wublin has expired! You were <percentage>% done, with <number> eggs to box. Would you like to collect the coin value of the eggs and try again, or buy the missing eggs for <number> Diamonds?". An icon of a dustbin full of smelly eggs appears above the expired Wublin.

Awakening Strategy[]

For general tips on Zapping Monsters, see Zapping#Strategy. Specialized breeding guides are available on the strategy sections of each Wublin. Most of the difficulty that comes from awakening Wublins is getting Quad-element Monsters reliably. The best way to do this is by breeding a quad with it's Rare.

One recommended order for which Wublins to awaken first is given below. This order is based on overall difficulty and island management. "Min" refers to the minimum island that is required for zapping without Premium Structures or diamonds. "Rec" refers to the recommended island for the reasonable person to awaken the Wublin. Some suggestions are also given for helpful Islands, but they are not required.

  1. Brump (min. Plant IslandPlant, rec. Cold IslandCold) - Plant alone with one Breeding Structure requires very carefully timed logons.
  2. Zynth (min. Cold IslandCold)
  3. Zuuker (min. Cold IslandCold, rec. Air IslandAir or Water IslandWater)
  4. Blipsqueak (min. Air IslandAir) - Difficulty is from 4 Deedge in 5 days.
  5. Bona-Petite (min. Air IslandAir, rec. Earth IslandEarth) - Requires several Quads
  6. Poewk (min. Water IslandWater)
  7. Screemu (min. Water IslandWater)
  8. Tympa (min. Water IslandWater, helpful Earth IslandEarth) - Takes almost double the time to fill without Earth Island; Added difficulty from 8 Shellbeats in 14 days
  9. Creepuscule (min. Water IslandWater, helpful Fire OasisOasis) - Difficulty from 5 Deedges and Shellbeats in 7 days; Fire Oasis gives a bit of room for error when breeding Quads.
  10. Whajje (min. Water IslandWater, helpful Earth IslandEarth) - Difficulty from 7 Deedges in 10 days; Earth Island gives a bit of room for error when breeding Quads.
  11. Astropod (min. Water IslandWater, rec. Earth IslandEarth) - Requires several quads; Earth Island is recommended for Reedlings
  12. Pixolotl (min. Water IslandWater, rec. Earth IslandEarth) - Technically possible with Air, but requires Premium Structures or diamonds; also requires several Quads
  13. Thwok (min. Earth IslandEarth)
  14. Dwumrohl (min. Earth IslandEarth, helpful Fire HavenHaven and Fire OasisOasis.)
  15. Scargo (min. Water IslandWater, rec. Earth IslandEarth) - With just Water, needs carefully timed zapping multiple times a day; added difficulty from 3 Shellbeat in 3 days
  16. Fleechwurm (min. Earth IslandEarth, helpful Fire HavenHaven) - Some difficulty from 3 Shellbeat and Quarristers in 5 Days; Fire Haven gives more room for error with the Quads
  17. Maulch (min. Earth IslandEarth)
  18. Dermit (min. Earth IslandEarth) - Difficulty is from 3 Entbrats and Quarristers in 3 Days
  19. Gheegur (min. Earth IslandEarth) - Technically possible with just Water, but requires Premium Structures or diamonds; added difficulty from 6 Riffs in 7 days

Rare Wublins[]

Rare Wublins were added on April 5th, 2023 with the 3.9.0 update. Rares are obtained by evolving an awakened common Wublin. The Wublin will have a new inventory, which must first be unlocked with 2 to 14 Keys. The cost of evolution in keys will be equivalent to the number of days given to fill the common Wublin; spare the exception of Monculus, who costs 12 keys. Rare inventory is similar to its common inventory, except it needs half of the required Eggs, and only accepts Rare Monsters. Once you zap the first egg, the Wublin will go into a state of hibernation, where it won't collect Currency or sing until completed. Luckily, there is no time limit for evolving a Wublin, so you can complete it at your own pace. Rare Wublins are available any time, but the required Rare Monsters will still need to be available to fill it. Alternatively, Eggs can be filled for Diamonds100 each.

Once a Monster evolves into a Rare Wublin, it will earn 25% more Treats, Coins, and Shards, and 1 extra Diamond. Only 3 of each species of Rare Wublin may be owned at a time.

Wublins[]

Wublin Required Inventory Cost Time Limit Fill Price (with no eggs)
Brump

Brump
Furcorn-eggx6Fwog-eggx2 2,000 Coins 2 days 240 Diamonds
Zynth

Zynth
Pango-eggx1Oaktopus-eggx1Drumpler-eggx1
Maw-eggx1Congle-eggx1T-Rox-eggx1
3,000 Coins 3 days 180 Diamonds
Poewk

Poewk
Shellbeat-eggx1Reedling-eggx1Scups-eggx1Pompom-eggx1Clamble-eggx2
Dandidoo-eggx2Pango-eggx1Shrubb-eggx1Oaktopus-eggx1
5,000 Coins 5 days 330 Diamonds
Thwok

Thwok
Entbrat-eggx1Deedge-eggx1Riff-eggx1Shellbeat-eggx1Quarrister-eggx1
Spunge-eggx4Pompom-eggx4Bowgart-eggx4Quibble-eggx4Furcorn-eggx4
17,000 Coins 7 days 750 Diamonds
Dwumrohl

Dwumrohl
Entbrat-eggx3Deedge-eggx3Riff-eggx3Shellbeat-eggx3Quarrister-eggx3
Reedling-eggx4Scups-eggx2Thumpies-eggx2Pompom-eggx4
Congle-eggx4Pummel-eggx4Bowgart-eggx4
Tweedle-eggx4Potbelly-eggx4Noggin-eggx8Toe Jammer-eggx8Mammott-eggx8
34,000 Coins 14 days 2,130 Diamonds
Zuuker

Zuuker
Entbrat-eggx2Deedge-eggx2Bowgart-eggx4T-Rox-eggx6
Oaktopus-eggx6Furcorn-eggx6Fwog-eggx4
20,000 Coins 10 days 900 Diamonds
Screemu

Screemu
Shellbeat-eggx2Spunge-eggx6Quibble-eggx6Shrubb-eggx6 5,000 Coins 5 days 600 Diamonds
Tympa

Tympa
Shellbeat-eggx8Pummel-eggx12Clamble-eggx12
T-Rox-eggx12Drumpler-eggx24
34,000 Coins 14 days 2,040 Diamonds
Dermit

Dermit
Entbrat-eggx3Quarrister-eggx3Scups-eggx4
Thumpies-eggx4Fwog-eggx12
17,000 Coins 3 days 780 Diamonds
Gheegur

Gheegur
Riff-eggx6Reedling-eggx6Scups-eggx4
Pompom-eggx4Cybop-eggx6
3,000 Coins 7 days 780 Diamonds
Whajje

Whajje
Deedge-eggx7Reedling-eggx10Dandidoo-eggx10
Cybop-eggx10Tweedle-eggx6
20,000 Coins 10 days 1,290 Diamonds
Creepuscule

Creepuscule
Shellbeat-eggx5Deedge-eggx5Congle-eggx8Pummel-eggx6
T-Rox-eggx6Quibble-eggx10Noggin-eggx12
17,000 Coins 7 days 1,560 Diamonds
Blipsqueak

Blipsqueak
Deedge-eggx4Pompom-eggx4T-Rox-eggx6
Cybop-eggx6Toe Jammer-eggx4
5,000 Coins 5 days 720 Diamonds
Scargo

Scargo
Shellbeat-eggx3Spunge-eggx2Pummel-eggx2
Clamble-eggx3Dandidoo-eggx3Shrubb-eggx3
3,000 Coins 3 days 480 Diamonds
Astropod

Astropod
Shellbeat-eggx5Deedge-eggx5Reedling-eggx8
Scups-eggx6Spunge-eggx8Toe Jammer-eggx10
20,000 Coins 10 days 1,260 Diamonds
Pixolotl

Pixolotl
Riff-eggx6Entbrat-eggx6Scups-eggx10Pummel-eggx8
T-Rox-eggx8Cybop-eggx14Fwog-eggx10
34,000 Coins 14 days 1,860 Diamonds
Bona-Petite

Bona-Petite
Riff-eggx5Entbrat-eggx5Pompom-eggx6Bowgart-eggx6T-Rox-eggx6
Fwog-eggx10Drumpler-eggx10Maw-eggx10Mammott-eggx10
20,000 Coins 10 days 2,040 Diamonds
Maulch

Maulch
Quarrister-eggx4Entbrat-eggx4Spunge-eggx6Pummel-eggx6
Clamble-eggx4Furcorn-eggx8Noggin-eggx6
17,000 Coins 7 days 1,140 Diamonds
Fleechwurm

Fleechwurm
Shellbeat-eggx3Quarrister-eggx3Reedling-eggx3Spunge-eggx3
Pummel-eggx4Dandidoo-eggx4Furcorn-eggx4
5,000 Coins 5 days 720 Diamonds
Rare Brump

Rare Brump
Rare Furcorn-eggx3Rare Fwog-eggx1 2 Keys None 400 Diamonds
Rare Zynth

Rare Zynth
Rare Pango-eggx1Rare Oaktopus-eggx1Rare Drumpler-eggx1
Rare Maw-eggx1Rare Congle-eggx1Rare T-Rox-eggx1
3 Keys None 600 Diamonds
Rare Poewk

Rare Poewk
Rare Shellbeat-eggx1Rare Reedling-eggx1Rare Scups-eggx1Rare PomPom-eggx1Rare Clamble-eggx1
Rare Dandidoo-eggx1Rare Pango-eggx1Rare Shrubb-eggx1Rare Oaktopus-eggx1
5 Keys None 900 Diamonds
Rare Thwok

Rare Thwok
Rare Entbrat-eggx1Rare Deedge-eggx1Rare Riff-eggx1Rare Shellbeat-eggx1Rare Quarrister-eggx1
Rare Spunge-eggx2Rare PomPom-eggx2Rare Bowgart-eggx2Rare Quibble-eggx2Rare Furcorn-eggx2
7 Keys None 1,500 Diamonds
Rare Dwumrohl

Rare Dwumrohl
Rare Entbrat-eggx1Rare Deedge-eggx1Rare Riff-eggx1Rare Shellbeat-eggx1Rare Quarrister-eggx1
Rare Reedling-eggx2Rare Scups-eggx1Rare Thumpies-eggx1Rare PomPom-eggx2
Rare Congle-eggx2Rare Pummel-eggx2Rare Bowgart-eggx2
Rare Tweedle-eggx2Rare Potbelly-eggx2Rare Noggin-eggx3Rare Toe Jammer-eggx3Rare Mammott-eggx3
14 Keys None 3,000 Diamonds
Rare Screemu

Rare Screemu
Rare Shellbeat-eggx1Rare Spunge-eggx3Rare Quibble-eggx3Rare Shrubb-eggx3 5 Keys None 1,000 Diamonds
Rare Tympa

Rare Tympa
Rare Shellbeat-eggx3Rare T-Rox-eggx4Rare Pummel-eggx4Rare Clamble-eggx4
Rare Drumpler-eggx8
14 Keys None 2,300 Diamonds
Rare Gheegur

Rare Gheegur
Rare Riff-eggx3Rare Reedling-eggx3Rare Scups-eggx2Rare PomPom-eggx2Rare Cybop-eggx3 7Keys None 1,300 Diamonds
Rare Whajje

Rare Whajje
Rare Tweedle-eggx3Rare Deedge-eggx3Rare Dandidoo-eggx4Rare Cybop-eggx4Rare Reedling-eggx4 10Keys None 1,800 Diamonds
Rare Creepuscule

Rare Creepuscule
Rare Deedge-eggx2Rare Shellbeat-eggx2Rare T-Rox-eggx3Rare Pummel-eggx3
Rare Congle-eggx3Rare Quibble-eggx2Rare Noggin-eggx4
7 Keys None 2,100 Diamonds
Rare Blipsqueak

Rare Blipsqueak
Rare Deedge-eggx2Rare PomPom-eggx2Rare T-Rox-eggx3Rare Cybop-eggx3
Rare Toe Jammer-eggx2
5 Keys None 1,200 Diamonds
Rare Scargo

Rare Scargo
Rare Shellbeat-eggx1Rare Clamble-eggx1Rare Pummel-eggx1Rare Spunge-eggx1Rare Shrubb-eggx1
Rare Dandidoo-eggx1
3 Keys None 600 Diamonds
Rare Astropod

Rare Astropod
Rare Shellbeat-eggx2Rare Deedge-eggx2Rare Reedling-eggx3Rare Scups-eggx3
Rare Spunge-eggx3Rare Toe Jammer-eggx4
10 Keys None 1,700 Diamonds
Rare Bona-Petite

Rare Bona-Petite
Rare Riff-eggx2Rare Entbrat-eggx2Rare PomPom-eggx3Rare Bowgart-eggx3Rare T-Rox-eggx3
Rare Fwog-eggx4Rare Drumpler-eggx4Rare Maw-eggx4Rare Mammott-eggx4
10 Keys None 2,900 Diamonds
Rare Fleechwurm

Rare Fleechwurm
Rare Shellbeat-eggx1Rare Quarrister-eggx1Rare Reedling-eggx1Rare Spunge-eggx1
Rare Pummel-eggx2Rare Dandidoo-eggx2Rare Furcorn-eggx2
5 Keys None 1,000 Diamonds

Income[]

For how to maximize the space on Wublin Island for the most Wublins, see Wublin Island Grid Planning

Monsters on Wublin Island earn a random amount of a random Currency. Possible currencies are: Coins, Shards, Treats, and Diamonds. After a Wublin's currency is collected, the server will randomly generate the time when the Wublin will next produce currency, evenly distributed between 6 - 12 hours for Wublins with neutral polarity, and a currency type. Once the Wublin has produced the currency, it will not generate any additional currency until it is collected.

Each Wublin has a small chance of producing Diamonds, with the percentage chance depending on the size of the Wublin and how difficult it is to fill its inventory. The other currency types are then equally likely for the remaining outcomes.

Currency Rates[]

The quantity of Coins, Shards, or Treats generated depends on the length of the collection time, with each currency generated at a consistent hourly rate. Diamonds are always produced in the same quantity, which depends on the Wublin's size and rarity, regardless of collection time.

The Polarity mechanic causes the Wublin to generate the same amount of currency faster or slower—25% faster for fully positive polarity, and 25% slower for fully negative—while rarity causes the Wublin to produce 25% more currency.

Effect of Polarity and Rarity on Currency rates and time windows
Polarity Coins Coins/hr Treats Treats/Hour Shards Shards/Hour Time window (HHh MMm)
Common Rare
(+25%)
Common Rare
(+25%)
Common Rare
(+25%)
min max
-1 (-25%) 5,200 6,500 960 1,200 19.2 24 7h 30m 15h
-½ (-12.5%) 5,777.7 7,222.2 1,066.6 1,333.3 21.3 26.6 6h 45m 13h 30m
Neutral 6,500 8,125 1,200 1,500 24 30 6h 12h
+½ (+12.5%) 7,312.5 9,140.625 1,350 1,687.5 27 33.75 5h 20m 10h 40m
+1 (+25%) 8,125 10,156.25 1,500 1,875 30 37.5 4h 48m 9h 36m

An exception to the neutral Polarity rates can be found with Monculus (which has no Polarity effects applied to it). It appears to have slightly increased rates, inconsistent across the Currency types:

Currency rates and time windows for Monculus
Coins Coins/hr Treats Treats/Hour Shards Shards/Hour Time window (h)
6,662.5
(x 1.025)
1,250
(x 1.0416)
25
(x 1.0416)
6 12

The number of Diamonds produced depends only on the grid size of the Monster and the rarity.

Effect of Grid Size on Diamond reward
Size Diamonds Diamond reward
Common Rare
2x2
2x2
2 3
3x3
3x3
3 4
4x4
4x4
5 N/A

Currency Range for Common Wublins[]

Note that the number of diamonds produced changes based on the Wublin's grid size.

Production Type min (6 hours +/- 25%, depending on polarity) max (12 hours +/- 25%, depending on polarity)
Coins Coins 39,000 78,000
Treats Treats 7,200 14,400
Shards Shards 144 288
Diamonds Diamonds 2 - 5 2 - 5

Currency Range for Rare Wublins[]

Note that the number of diamonds produced changes based on the Wublin's grid size.

Production Type min (6 hours +/- 25%, depending on polarity) max (12 hours +/- 25%, depending on polarity)
Coins Coins 48,750 97,500
Treats Treats 9,000 18,000
Shards Shards 180 360
Diamonds Diamonds 3 - 4 3 - 4

Currency Type Distribution[]

Currency distribution was revealed in the 'Culture Shock' video[1] to be linked to various factors—"the time you are given to fill its Zapped Egg inventory, the difficulty of the Eggs in the inventory, and its grid size on the Island—put simply: harder to get Wublins are now worth more". Since each Wublin's diamond generation rate needs to be determined separately, many more data points are needed to have accurate figures for each Wublin's percentages.

Please do not edit this table based on guesses.

Please do not take this table as absolute truth either. Data collection is still underway; these numbers could be off by as much as several percentage points, particularly for Wublins with a lower number of data points.

Currency Distribution by Wublin (Any Polarity)
Wublin Coins Coins Treats Treats Shards Shards Diamonds Diamonds datapoints
Brump 32.46% 31.67% 32.33% 3.53% 3,795
Zynth 32.12% 32.42% 32.01% 3.45% 44,499
Poewk 32.36% 30.99% 30.48% 6.16% 584
Thwok 33.30% 32.69% 29.58% 4.43% 4,081
Dwumrohl 32.13% 29.26% 29% 9.6% 1,500
Zuuker 32.75% 31.25% 30.58% 5.42% 1,200
Screemu 30.43% 33.39% 32.71% 3.47% 1,183
Tympa 31.49% 31.05% 29.89% 7.56% 7,027
Dermit 30.73% 33.08% 31.26% 4.91% 3,195
Gheegur 32.28% 31.84% 27.89% 7.98% 1,140
Whajje 31.80% 35.11% 27.76% 5.33% 544
Blipsqueak 30.96% 31.65% 32.39% 5.00% 1,880
Creepuscule 31.47% 31.36% 29.50% 7.68% 912
Scargo 31.39% 31.63% 31.55% 5.43% 1,271
Astropod 31.23% 32.11% 32.18% 4.48% 1,361
Pixolotl 30.18% 32.14% 30.59% 7.08% 3,419
Bona-Petite 31.42% 31.28% 29.79% 7.50% 2,212
Maulch 30.14% 32.27% 30.91% 6.69% 1,032
Fleechwurm 30.31% 33.04% 30.22% 6.43% 1,135
Wubbox 27.06% 32.34% 29.36% 11.24% 436
Monculus 31.65% 31.94% 31.56% 4.85% 13,646
Rare Brump 33.20% 31.15% 32.95% 2.70% 1,557
Rare Zynth 31.60% 32.55% 31.99% 3.86% 1,788
Rare Poewk 29.41% 31.97% 33.15% 5.47% 1,955
Rare Thwok 30.27% 32.50% 32.30% 4.93% 1,480
Rare Dwumrohl 31.56% 28.94% 30.39% 9.11% 1,109
Rare Screemu
Rare Tympa 31.50% 31.23% 29.66% 7.61% 762
Rare Gheegur
Rare Whajje 29.76% 32.76% 32.83% 4.64% 1,465
Rare Creepuscule
Rare Blipsqueak 34.00% 29.21% 34.16% 2.63% 647
Rare Astropod
Rare Scargo
Rare Bona-Petite
Rare Fleechwurm
Rare Monculus

Collection Strategies[]

Depending on how often you collect from the Wublins and the Polarity of the Wublins, you get a different average amount of collections per day.

Full
Negative
Polarity
Collect every 12 hours 9 hours 8 hours 6 hours 4 hours 3 hours 2 hours 1 hour 1 sec
Collections
per Day
1.6 1.467 2.133
Half
Negative
Polarity
Collect every 12 hours 9 hours 8 hours 6 hours 4 hours 3 hours 2 hours 1 hour 1 sec
Collections
per Day
1.777 2.370
Neutral Polarity Collect every 12 hours 9 hours 8 hours 6 hours 4 hours 3 hours 2 hours 1 hour 1 sec
Collections
per Day
2 2 1.8 2 2.25 2.28 2.4 2.53 2.667
Half
Positive
Polarity
Collect every 12 hours 9 hours 8 hours 6 hours 4 hours 3 hours 2 hours 1 hour 1 sec
Collections
per Day
2 3
Full
Positive
Polarity
Collect every 12 hours 9 hours 8 hours 6 hours 4 hours 3 hours 2 hours 1 hour 1 sec
Collections
per Day
2 3.333

Known Bugs[]

In the initial release of the Wublins, pressing the Biggify icon of awoken Wublin and pressing cancel caused the Wublin to display additional options that could not be accessed normally. This bug was corrected on March 29th, 2016.

  • One of these options was the ability to feed it, which cost 2,000,000 food and did not seem to have any effect on the Wublin -- its level, seen only via the glitch, stayed at 1 and the level progress bar remained empty.
  • Beginning August 29, 2017, you can now purchase and place decorations on Wublin Island. Some decorations cause a Wublin to get "happy" (that is, hearts float off of the Wublin) when placed within proximity of the Wublin. Whether this is a glitch or does in fact increase the Wublin's happiness level is unknown. It is also unknown what effect, if any, a Wublin's happiness level has on their currency production. The decorations that cause this effect are Digger, Toob, Ambered Thing, and Tub Fountain.
  • Those decorations mentioned above are the decorations liked by the Wubbox, who arrived at Wublin Island at around the same time.
  • Prior to August 29, 2017, it was also possible to display the Wublin's supposed likes, which were the same for all of the Wublins: Digger, Toob, and Ambered Thing, as well as the "mystery like" icon. One could seem to buy the decorations from the page of likes, and place them on the island. However, no coins were spent when "buying" one, and after the decoration was placed, it couldn't be selected again. When one left the island, all the decorations disappeared. Strangely, the Wublin's likes were the same as the Wubbox's likes; if the Mystery Like was Tub Fountain, that is.
    • Tapping out of the monster made the glitch disappear.
The wublin bug.

The Wublin Bug.

  • On March 5th, 2021, following a maintenance check (specifically on March 5th 12am EST), filling Wublins with diamonds incorrectly costed 0 diamonds. This allowed people to fill many Wublins for free. This glitch only took 6 hours to get fixed. This bug may be regarded to be the most game-breaking bug in MSM history, due to the fact that it allowed players to fill up their entire Wublin Island very quickly, including Wublins that are difficult to obtain, like Dwumrohl. BBB never removed Wublins obtained in this manner or otherwise punished any players who abused the bug, and they never mentioned it after.
    • The bug was fixed on around March 5th, 2021, at 10am EST.
  • Currently, there is an issue where if you fill some or all of the rare eggs of your potential-unlocked Wublins with diamonds, your diamonds will not be taken and the “Evolve” button will not do anything other than to display a regular Monster GUI, and the ability to unmute the Wublin.

Gallery[]

Notes[]

Potential wubbox wublin

Potential Wubbox Wublin. After all, "shrouded in mystery, and dubstep" could mean Wubbox.

  • Five more Monsters were added to Wublin Island than initially planned. This is because the composer of Wublin Island, Dave Kerr, felt like the song wasn't finished. (Confirmed via a question during Blake at Stake's Creator Experience.)
  • If a fully zapped and awoken Wublin is sold and then bought back, it will not revert to an empty statue. However, if a Wublin is sold and bought back, but is only partially filled, its inventory will be completely empty upon being bought back.
    • If a partially filled rare Wublin is sold and then bought back, it will start singing again with its rare inventory emptied. Wublins with their potential unlocked that are able to be bought back still count towards limit of three of each rare Wublin.
  • In previous versions of MSM, the Wublins inventory showed separate "slots" for each egg.
  • Prior to April 5, 2023, all Wublins generated diamonds at the same rate of 7%.
  • The first five Wublins released each represent a different instrument type: Brump is vocal, Zynth is a synthesizer, Poewk is a wind instrument, Thwok is a string instrument, and Dwumrohl is percussion.
  • Starting with Zuuker, a new Wublin was released on the last Friday of every month, ending when Wubbox was added to Wublin Island. The exceptions to this were Tympa, Blipsqueak, and Scargo.
  • In the Wubbox discount on April 9th, 2016, it shows Wubbox having an interview on the Wublins. On this image in Facebook, the caption states that when asked who made the Wublins, Wubbox merely shrugged. However, there appear to be (inactive) Wublins in the background of the picture, indicating some sort of connection.
    • Later, on May 21st, 2016, this post revealed many faces of Wubbox, including the "sneaky" face, which is what Wubbox had when it shrugged.
    • On August 30, 2017, it was revealed that Wubbox is the creator of the Wublins in an update that added it to Wublin Island.
  • A GIF file was found on Facebook about some monster research of the first 5 Wublins. The GIF file can be found here, and can be split into its component frames by using certain programs or websites.
  • The Wublin to currently require the most eggs in order to be woken up is Dwumrohl, who takes 14 days (or 2 weeks) to collect 72 eggs.
    • The Wublin to currently require the least eggs in order to be woken up is Brump, who takes 2 days to collect 8 eggs.
    • However, Zynth only consumes 6 eggs, but has a 3-day time limit.
  • Even though there is no Castle on Wublin Island, and no Bed Counter on the Island Select Screen, all Wublins appear to take up 1 bed according to the Fabled Book of Monsters.
  • The Wublins do not have levels and do not require feeding, unlike Wubbox.
  • Beginning on August 29, 2017, you can now buy multiple Wublins of the same type.
  • Thwok is the only string-based Wublin.
  • All of the Wublins require only Natural Monsters.
  • All of the rare Wublins require rare versions of the eggs used for their respective common counterparts.
  • Zapping a Monster to a Wublin will give the same XP as if you had placed the Monster on the Island.
  • The most common Monster used by the Wublins is T-Rox, used 45 times across all the Wublins.
    • The least used monster is Pango, used only twice.
  • The Monster used for the least Wublins is Potbelly, only being used for Dwumrohl.
    • The Monster used for the most Wublins is Shellbeat, which is needed for nine Wublins.
  • The Wublins don't remember anything from before they receive the Spark of Life and awaken as they are technically just statues and don't exist as beings yet, simply just being works of art.
    • In the moment of awakening, the Wublins first feel a massive surge of electricity that immediately jump-starts their desire to make music. This can be thought as being similar to jump-starting a car.
  • The Wublins’ sleeping animations look exactly like their statues. The only 2 slight exceptions are Poewk and Scargo, as Poewk’s pipes are in the ground in its statue form, and Scargo’s arms are tucked into its shell in its statue form.
  • The Wublins, when awoken, are made up of goo and sugar.[citation needed]
  • The Wublins and their Rare counterparts share the same polarities. For example, Brump positively affects Poewk, and Rare Brump positively affects Rare Poewk.
  • An early name for the Wublins was "Ampires." It was changed to "Wublins" when the Monster-Handlers liked Brump saying, "Wake up the Wublins."[2]

References[]


Monsters

Rare

Rare Quint Fire Element

Rare Single Magical Element

Breeding Breeding Combos Eggs Feeding Likes Zapping Translations
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