“ | There’s nothing like a good tune-up for the Mech Celestial! Vhamp’s revival was like a cosmic car wash, removing centuries of rust and rubble to reveal a shining new Monster beneath. Movin’ and shakin' like a well-oiled machine, Vhamp now spends its days making repairs to the broken down Island it calls home, collecting shiny scraps all the while. | ” |
— Monster Bio |
Description[]
Vhamp is a Celestial Monster representing the Mech Element and the month of June. It was added on January 24th, 2019 during Version 2.2.5. Vhamp is obtained by being purchased in the Market for 140 as an inactive statue, which can be revived by zapping all required Monster Eggs into it. It has the same currency production rate as the other Celestial Monsters.
Song[]
Audio Sample:
Instrument: Electric organ
Vhamp's sound is similar to that of an electronic organ. It retracts the keys while it blows the air through the pitched organ pipes.
VSTs[]
Virtual Studio Technology is an audio plugin software that has libraries of sound effects and synthesized instruments. Within these libraries are SoundFonts, which are the individual effects and instruments themselves. The Monster-Handlers utilize several VSTs to create the sounds of instrumental and sometimes vocal Monsters.
VST: HALion 6
Sound library: HALion Sonic Factory Content
SoundFont: Percussive Child
Breeding[]
Vhamp cannot be bred. Like all Celestials, it is bought at the Market as an inactive statue that must be revived.
Reviving[]
The allotted time to fill a Vhamp in order to activate is 8 days. If the inventory is not completed in that time, the Vhamp resets to an empty statue and all eggs inside are lost. Eggs can be zapped from Mirror Islands instead of, or in conjunction with Natural Islands.
Egg | Time | Islands to Breed On | |||||||||||
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x1 | 24 hours / 18 hours | Air |
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x3 | 12 hours / 9 hours | Cold |
Air |
Oasis |
|||||||||
x3 | 12 hours / 9 hours | Air |
Water |
||||||||||
x1 | 12 hours / 9 hours | Air |
Earth |
Shugabush | |||||||||
x15 | 8 hours / 6 hours | Air |
Water |
Earth |
Haven |
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x5 | 8 hours / 6 hours | Cold |
Air |
Water |
Oasis |
Shugabush | |||||||
x5 | 8 hours / 6 hours | Cold |
Air |
Earth |
Oasis |
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x4 | 8 hours / 6 hours | Plant |
Air |
||||||||||
x9 | 4 hours / 3 hours | Cold |
Air |
Water |
Earth |
Haven |
Oasis |
||||||
30 minutes / 22.5 minutes | Plant |
Air |
Earth |
Faerie |
|||||||||
x5 | 30 minutes / 22.5 minutes | Plant |
Air |
Bone |
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x7 | 30 minutes / 22.5 minutes | Plant |
Cold |
Air |
Oasis |
||||||||
x35 | 2 minutes / 1.5 minutes | Cold |
Air |
Earth |
Oasis |
Light |
Faerie |
Shugabush | |||||
x50 | 1 minute / 45 seconds | Plant |
Cold |
Air |
Water |
Oasis |
Psychic |
Bone |
|||||
x40 | 5 seconds / 3.75 seconds | Plant |
Air |
Water |
Earth |
Haven |
Faerie |
Bone |
Filling In[]
Like other Celestials, Vhamp can instead be filled in with Diamonds. Each egg can be filled in for 40. Vhamp requires a total of 7,800 for all eggs to be filled.
Since all eggs have an equal Diamond fill cost, it is best to save your Diamonds for the Monsters that are harder to obtain. And oftentimes, it is cheaper to speed up eggs to zap from the Breeding Structure instead.
Wildcards may also be used when filling in a Vhamp's inventory. Similarly, it's best to save them for harder to obtain Monsters.
Income[]
Vhamp, like all other Celestials, will produce coins, diamonds, food, and shards, but at no specified rate, although always less than a day.
Multiple Vhamp may produce any of these four currencies independently from each other: Coins (), Shards (), Treats (), and Diamonds ().
Strategy[]
Strategy by MistofMists:
- This strategy fills one Plixie, one Vhamp, and one Loodvigg at the same time. This is done because Plixie has an overreliance on Plant Island.
- This requires all 5 Natural Islands and Mirror Islands, and 2 Breeding Structures on each.
- All or no Breeding Structures are assumed to be Enhanced in order to synchronize new breeding starts.
- Each column is 4 hours (or 3 with Enhanced Breeding Structures).
- Each row is one designated Breeding Structure.
- For Monsters with a breeding time shorter than one column, multiples are listed.
- It takes slightly more than 70 hours (52 hours with Enhanced Breeding Structure), much less than the time limit of any of the Celestials.
- After having done everything in the Breeding Table, just zip through the remaining Noggin, Toe Jammer, and Mammott eggs (can be done in a bit over an hour).
- All eggs required to power up Vhamp can be found on Air Island
Breeding Table | |||||||||||||||||
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Plant Island | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
Cold Island | |||||||||||||||||
x2 | x2 | ||||||||||||||||
x2 | x2 | x2 | |||||||||||||||
x2 | x2 | x2 | |||||||||||||||
x2 | x2 | x2 | |||||||||||||||
Air Island | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
Water Island | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
Earth Island | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 | |||||||||||||||||
x6 |
Possible Monster Names[]
To see all possible names for Vhamp, see Monster Names.
Gallery[]
Notes[]
- Vhamp's name is inspired by the musical term "vamp," a musical part that is played over and over. It also comes from the word “revamp” because of its ability to build and design things.
- Attmoz was the Monster who discovered Vhamp amidst the wreckage.
- It, like all Celestials that represent an Ethereal Element, requires all of the Natural Monsters from its respective Ethereal's Island - in this case being Air Island.
- Unlike in Dawn of Fire, Vhamp plays short notes instead of sustained notes.
Monsters | |||
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Magical Double Element Magical Triple Element Magical Quad Element Rare Single Natural and Fire Element Rare Double Natural and Fire Element Rare Triple Natural and Fire Element Rare Quad Natural and Fire Element Rare Quint Fire Element Rare Single Magical Element Rare Double Magical Element Rare Triple Magical Element Rare Supernatural Rarethereal Single Element Rarethereal Double Element Rare Core Seasonal Rare Aux. Seasonal and Jam Boree Rare Mythical Epic Single Natural and Fire Element Epic Double Natural and Fire Element Epic Triple Natural and Fire Element Epic Quad Natural and Fire Element Epic Supernatural Epic Ethereal Single Element Epic Ethereal Double Element Epic Core Seasonal Epic Aux. Seasonal and Jam Boree |
Breeding | Breeding Combos | Eggs | Feeding | Likes | Zapping | Translations |
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