My Singing Monsters Wiki
Dawn of Fire

Baby Bio:

Shellbeat youngsters are deceptively shy, for they can be quite mischievous! Sleeping monsters beware - that innocent-looking conch nearby might be a Shellbeat ready to burst out and play a wicked drum solo. Guaranteed to work better than any alarm!

Adult Bio:

A Shellbeat is too humble to admit it, but it is arguably the greatest drummer of the living ocean. Legends are told that their thumping rhythms can awaken even the most ancient of slumbering giants that are said to live in the water's dark depths.

Prismatic Bio:

This Shellbeat returned from the Prism Gate forever changed! Even though Space Island does not number among the Outer Islands it inhabits, this squid-like Monster's nautical drum kit has been replaced at the molecular level with an interstellar array of percussive planetoids and unidentified flying objects - extraordinary!


Shellbeat is a four element monster in My Singing Monsters: Dawn of Fire. It is the second quad element monster in the game, introduced in the 1.3.0 update. It is can be teleported to Cloud Island once it reaches level 15 or Cave Island once reached level 20.

As a baby, it has a conch shell on its back instead of a nautilus' shell. It also plays a different set of drums, with the tom-tom drum being a monster cushion, the cymbals as scallop shells, and of course the monster's own shell as the bass drum. Its shell is decorated with stickers, much like a kid would. It also holds a pair of drumsticks with cushioned tips (which in real-life, such drumsticks are used by timpanists). As an adult, it looks the same as its My Singing Monsters design, but with improved detail and shading.

Prismatic Variants

Prismatic Shellbeats... [describe]

  • Red: ...
  • Orange: ...
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  • Blue: ...
  • Purple: ...


Instrument: Acoustic drum kit

Its contribution on Cloud Island, Continent, and Cave Island is a rapid drum beat, especially in Cloud Island. On Cave Island, the Shellbeat plays a similar rhythm to the T-Rox on Plant Island on the original game. The leftmost plate acts as a crash cymbal, while the rightmost one acts as a high-hat. The center drum is used as a snare drum. The Shellbeat's shell acts as a kick drum as well as a tom-tom drum as it smacks it with its tail.


The Shellbeat can be bred with combinations of the elements Air, Earth, Water and Plant. The possible combinations are:

Feeding Monsters

The Shellbeat will request food and/or non-food items that are the products of Structures. If you cannot give the monster the food or items it requires, you can click the New Order button. After a 15 minute wait, it will ask for a new combination of foods or other items.


When given the wanted foods or items, like any monster, it will reward you coins.


During limited time events when Prism Gate is open and Shellbeat is available for transformation on Outer Islands, an adult Shellbeat can be transformed into one of six different colored variants.

Color Base
Red Prismatic Shellbeat.png Red 20% +1% per Template:Crafting Item 18:00
Orange Prismatic Shellbeat.png Orange 8% +1% per Template:Crafting Item 21:00
Yellow Prismatic Shellbeat.png Yellow 30% +1% per Template:Crafting Item 16:00
Green Prismatic Shellbeat.png Green 2% +1% per Template:Crafting Item 22:00
Blue Prismatic Shellbeat.png Blue 25% +1% per Template:Crafting Item 17:00
Purple Prismatic Shellbeat.png Purple 15% +1% per Template:Crafting Item 20:00


Shellbeat can be teleported to Cloud Island when it reaches Level 15 for a reward of Diamonds (Dawn of Fire)6, or to Cave Island when it reaches Level 20 for a reward of Diamonds (Dawn of Fire)7. Teleport time for Shellbeat is 40 hours.


  • Shellbeat was added in the 1.3.0 update, along with Repatillo.
  • The baby Shellbeat's shell seems to have stickers on it, one depicting a Toe Jammer-like monster.
  • It, Pummel, and Congle are the only monsters that have legs but remain seated into adulthood. This could also apply to Flum Ox.
  • The Adult Shellbeat was originally going to be red.
  • Originally, the Shellbeat had only one breeding combination in-game, that being Tweedle and Pummel.
  • It was the first monster from the original game to be added to DOF past the initial release, as well as the first quad-element monster from the original game added to DOF.
  • As a baby, its cymbals resemble bivalves. As an adult, they more resemble oysters.
  • Shellbeat was the first monster in the entire franchise to play throughout an entire song in both games. The second was Stogg.
    • Funny enough, they both start with the letter S.
  • Shellbeat was the first monster to take up 3x3 grid spaces as a baby. The second was Entbrat.
Monsters (Dawn of Fire)
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