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Shellbeats are naturally shy and like to keep hidden away in their shells. When they are woken up by their neighbors' loud singing they tend to loosen up, come out of their shell, and play along as best they can with their aquatic drum set. Shellbeats have gotten pretty good at playing lately.
Monster Bio

Description

Shellbeat is a quad-element Monster that can be found on Water Island. It is best obtained by breeding Spunge and Noggin. By default, its breeding time is 24 hours long. Shellbeat has a decent coin production, and can be useful for beginners before getting monsters with higher coin production.

Song

Audio sample:

Instrument: Acoustic drum kit

VST: Unknown (Snare Drum, Cymbal, Closed Hi-Hat and Bass Drum), Kontakt (Open Hi-Hat)

The Shellbeat's contribution to an island's song is a collection of mid-to-high pitch percussion sounds. In addition to its drumset and cymbals, the Shellbeat also uses its own shell as a drum. It plays on the drumset using the sticks in its hand while playing its shell with its tail. Its shell plays the role of producing the bass drum of a drumset.

Breeding

The Shellbeat can be bred using monsters that combine to provide all the elements Plant, Air, Water and Earth without repeating any.

The following pairs of 2-element monsters can be used to breed a Shellbeat:

However, the combination of a 3-element with 1-element monster has a higher rate of success:

Of these, Spunge+Noggin is the best combination, as it has the lowest average breeding times in case of breeding failure.

There is also a small chance of producing a Shellbeat from a failed breeding attempt, using a Shellbeat and a non-Single Element Monster.

Like all Quad Element Monsters, Shellbeats are hard to breed and these combinations may result in a parent monster as offspring instead. However, if you are fortunate enough to already possess both a Shellbeat and a Rare Shellbeat, the two can be bred together to create another Shellbeat with a 100% success rate.

The Rare version of any monster can be used for breeding instead of the common version.

Likes

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25%. Placing more than one of the same liked item near a monster will still only increase its happiness by 25%. If there's a Unity Tree on the island, items don't need to be near the monsters. Below are the things liked by Shellbeat:

See the Likes page to view a complete list of all monsters' likes.

Costumes

Main article: Costumes
Costume Availability Cost
Shellbeat (Cod Topper).png
Cod Topper
Always available 50,000 Coins (discounted)
75,000 Coins (full price)
Shellbeat (Driftwood Drum).png
Driftwood Drum
Always available 35 Diamonds (discounted)
52 Diamonds (full price)
Shellbeat (Cooler Head Prevails).png
Cooler Head Prevails
Weekly Quest 30 Diamonds (discounted)
45 Diamonds (full price)
Shellbeat (Gene Krabba).png
Gene Krabba
Eggy Series.png Eggs-Travaganza Series 30 Diamonds

Used in Breeding

Shellbeat is used in the following breeding combinations:
Bred with Result Breeding Time
(enhanced)
dd:hh:mm:ss
Water Island.png
Water
Island
File:Pummel.png
Pummel
Plant Element.pngEarth Element.png
Water Element.png
File:Jeeode.png
Jeeode
Crystal Element.png
01:12:00:00
(01:03:00:00)
Checkmark.png
File:Spunge.png
Spunge
Air Element.pngPlant Element.png
Water Element.png
File:Jeeode.png
Jeeode
Crystal Element.png
01:12:00:00
(01:03:00:00)
Checkmark.png
File:Scups.png
Scups
Air Element.pngEarth Element.png
Water Element.png
File:Jeeode.png
Jeeode
Crystal Element.png
01:12:00:00
(01:03:00:00)
Checkmark.png
File:Reedling.png
Reedling
Air Element.pngPlant Element.png
Earth Element.png
File:Jeeode.png
Jeeode
Crystal Element.png
01:12:00:00
(01:03:00:00)
Checkmark.png
File:Pummel.png
Pummel
Plant Element.pngEarth Element.png
Water Element.png
File:Rare Jeeode.png
Rare Jeeode
Crystal Element.png
01:21:30:00
(01:10:07:30)
Checkmark.png
File:Spunge.png
Spunge
Air Element.pngPlant Element.png
Water Element.png
File:Rare Jeeode.png
Rare Jeeode
Crystal Element.png
01:21:30:00
(01:10:07:30)
Checkmark.png
File:Scups.png
Scups
Air Element.pngEarth Element.png
Water Element.png
File:Rare Jeeode.png
Rare Jeeode
Crystal Element.png
01:21:30:00
(01:10:07:30)
Checkmark.png
File:Reedling.png
Reedling
Air Element.pngPlant Element.png
Earth Element.png
File:Rare Jeeode.png
Rare Jeeode
Crystal Element.png
01:21:30:00
(01:10:07:30)
Checkmark.png
File:Fwog.png
Fwog
Earth Element.pngWater Element.png
File:Epic Toe Jammer.png
Epic Toe Jammer
Water Element.png
03:00:00
(02:15:00)
Checkmark.png
File:Dandidoo.png
Dandidoo
Air Element.pngPlant Element.png
File:Epic Potbelly.png
Epic Potbelly
Plant Element.png
09:00:00
(06:45:00)
Checkmark.png
File:Shrubb.png
Shrubb
Plant Element.pngEarth Element.png
File:Epic Noggin.png
Epic Noggin
Earth Element.png
01:00:00
(45:00)
Checkmark.png
File:Oaktopus.png
Oaktopus
Plant Element.pngWater Element.png
File:Epic Blabbit.png
Epic Blabbit
Eggy Element.png
01:01:22:00
(19:01:30)
Checkmark.png
File:Quibble.png
Quibble
Air Element.pngWater Element.png
File:Epic Tweedle.png
Epic Tweedle
Air Element.png
11:00:00
(08:15:00)
Checkmark.png
Any other (non-Single) monster File:Shellbeat.png
Shellbeat
Air Element.pngPlant Element.png
Earth Element.pngWater Element.png
01:00:00:00
(18:00:00)
Checkmark.png
Any other (non-Single) monster File:Rare Shellbeat.png
Rare Shellbeat
Air Element.pngPlant Element.png
Earth Element.pngWater Element.png
01:06:30:00
(22:52:30)
Checkmark.png
Any other monster The other monster varies Checkmark.png
Any other (non-Single) monster Rare version of the other monster varies Checkmark.png

Statistics

Earning Rate and Maximum Income

Earning rate is in Coins per minute and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 11 13 16 19 22 12,980
2 18 22 27 31 36 20,768
3 26 32 39 45 52 31,152
4 35 43 52 61 70 41,536
5 44 55 66 77 88 51,920
6 53 66 79 92 106 62,304
7 62 77 93 108 124 72,688
8 70 87 105 122 140 83,072
9 79 98 118 138 158 93,456
10 88 110 132 154 176 103,840
11 97 121 145 169 194 114,224
12 106 132 159 185 212 124,608
13 114 142 171 199 228 134,992
14 123 153 184 215 246 145,376
15 132 165 198 231 264 155,760
16 138 172 207 241 276 163,548
17 144 180 216 252 288 170,089
18 148 185 222 259 296 175,192
19 151 188 226 264 302 178,696
20 152 190 228 266 304 180,483

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

The food per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 15 60 -
2 30 120 60
3 60 240 180
4 120 480 420
5 240 960 900
6 480 1,920 1,860
7 960 3,840 3,780
8 1,920 7,680 7,620
9 3,840 15,360 15,300
10 7,680 30,720 30,660
11 15,360 61,440 61,380
12 30,720 122,880 122,820
13 61,440 245,760 245,700
14 122,880 491,520 491,460
15 184,320 737,280 982,980
16 276,480 1,105,920 1,720,260
17 414,720 1,658,880 2,826,180
18 622,080 2,488,320 4,485,060
19 933,120 3,732,480 6,973,380
20 - - 10,705,860

More info can be found in the Feeding article.

Egg Consumption

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Wublins, Celestials, and Vessels can be used to "dispose of" Shellbeat eggs immediately instead of putting them into a Nursery and having that Nursery not be available.

Shellbeat Egg
Shellbeat
Tympa (Inactive).png
Tympa
Astropod (Inactive).png
Astropod
Creepuscule (Inactive).png
Creepuscule
Dwumrohl (Inactive).png
Dwumrohl
Fleechwurm (Inactive).png
Fleechwurm
Scargo (Inactive).png
Scargo
Screemu (Inactive).png
Screemu
Thwok (Inactive).png
Thwok
Poewk (Inactive).png
Poewk
8 eggs 5 eggs 5 eggs 3 eggs 3 eggs 3 eggs 2 eggs 1 egg 1 egg
Hornacle (Dormant).png
Hornacle
Syncopite (Dormant).png
Syncopite
Galvana (Dormant).png
Galvana
3 eggs 2 eggs 1 egg
Kayna (Vessel).png
Kayna
Phangler (Vessel).png
Phangler
Thrumble (Vessel).png
Thrumble
Barrb (Vessel).png
Barrb
2 eggs 1 egg 1 egg 1 egg

Note that bred Monster eggs can only be "disposed of" into inactive Wublins, Celestials, and Vessels; active ones do not accept Monster eggs. Also note that inactive Monsters to which you have already disposed the number of Shellbeat eggs that it accepts, will no longer be available as a "recycle bin" for such eggs.

Possible Monster Names

To see all possible names that the game may initially give Shellbeat, see Monster Names.

Notes

Cthulhu

  • Shellbeat is a portmanteau of shell and beat, because of the monster's mollusk-like shell and the fact it plays the drums.
  • According to a tweet by the Monster-Handlers, Shellbeat uses a process called 'Tidalkenesis' to emit energy through the fins on its head, allowing it to move its kit where it needs it to be. However, it cannot do the same with other objects.
  • The Shellbeat looks similar to H.P. Lovecraft's Cthulhu.
    • One of the automatic names a Shellbeat can have is "Thulhu"
    • This name is shared by the Nebulob.
  • It also somewhat resembles Doctor Zoidberg, from the animated TV show Futurama.
    • One of the automatic names a Shellbeat can have is "Floydberg", while the name "Whynaught" references the "Why not Zoidberg?" meme that came from the show.
  • It plays for the entire Water Island song.
  • A group of Shellbeats is called an Inkling.
  • Shellbeat's central drum is marked with a symbol that represents the Bone element, nearly identically to the one seen on the Wubbox Stockpile.
  • Before the creation of Shellbeat, a different Monster named PongPing was planned to use its elements. This concept was later reworked into a Fire quad with the same name.
  • Shellbeat is the most needed monster to wake up Wublins.


Monsters
Breeding Eggs Feeding Likes
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