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This is the main article for Shadow Islet. For the category, see Category:Shadow Islet.

Ethereal elements are just as ancient as their Natural equivalents, but took a proverbial 'back seat' when the time came to select building blocks for the prehistoric Continent. Here in the Mirror timeline, the Colossal Zarroë has capitalized on the chance to rewrite the rules and give the Ethereal Elements their due. Each Islet is manifested in a separate way; in the case of Shadow Islet, Zarroë began by breaking through the membrane but stopped short of punching all the way through to the Mirror timeline. Making a 'pit stop', it allowed dark matter from the Rift, the world between worlds to coalesce upon its hand projection. When enough material had accumulated, the hand was ready to emerge at its final destination near Mirror Cold Island. However, instead of simply transforming into the Islet itself, Zarroë's hand cast a shadow upon the snowstorms below, and the dark matter falling from it condensed into the shifting miasma that we know[sic] recognize as Shadow's domain. Here, Pentumbra's originality is put to the test, as it enthusiastically participates in the Dish-Harmonization process to produce the family of Shadow Elementals and the Cold Primordial, all of which will perform the Islet's captivantingly[sic] eerie nocturne!
In-game Bio

About[]

Shadow Islet Shadow Islet Icon is an Ethereal Islet that was added to the game on December 10th, 2025, during version 5.2.0. It features Grumpyre, Pentumbra, all Double and Triple-Element Ethereals with the Shadow Element (Shadow Element), and Fandhul, the Primordial Cold Elemental (Primordial Cold Element). Pentumbras can be teleported here at level 14 from Ethereal Workshop. Shadow Islet can be unlocked by teleporting your first Pentumbra or by purchasing it for 300,000 Shards (Shards).

Song[]

Composer(s): Dylan Cole

Shadow Islet's song plays at a speed of 130 beats per minute (260 in double time) and plays in the key of B minor.

Shadow Islet's ambience sounds like wind blowing.

Chord Progressions[]

Pattern 1: Bm, F#, B, Em, G, Bm, Fdim, C#dim, F#7

Pattern 2: Em, F#m, Bm7, C#dim, F#, Bm

Pattern 3: Em, F#m, Bm, F#

Pattern 4: Bm, F#, B, Em, G, Bm, Fdim, C#7, F#

Song Table[]

This is a chart that shows where each Monster plays in the song. Each part is 8 beats long, meaning that one part is 3.69 seconds long. The number next to each Monster indicates which track is being played at each part.

Shadow Islet Song Shadow Islet Icon
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Dish-Harmonizer (Inactive) (Shadow Islet) 1 Dish-Harmonizer (Inactive) (Shadow Islet) 2 Dish-Harmonizer (Inactive) (Shadow Islet) 3 Dish-Harmonizer (Inactive) (Shadow Islet) 4 Dish-Harmonizer (Inactive) (Shadow Islet) 5 Dish-Harmonizer (Inactive) (Shadow Islet) 6 Dish-Harmonizer (Inactive) (Shadow Islet) 7 Dish-Harmonizer (Inactive) (Shadow Islet) 8
Grumpyre 1 Yooreek 1 Grumpyre 1 Nitebear 1
Pentumbra 1 Pentumbra 2 Pentumbra 3 Piplash 1 Piplash 2 Piplash 1 Pentumbra 1 Pentumbra 2 Pentumbra 4 Piplash 1 Piplash 2
Fandhul 1 Fandhul 2 Fandhul 3 Fandhul 4 Fandhul 5 Fandhul 4
Blarret 1 Blarret 2 Blarret 1 Blarret 3
X'rt 1 X'rt 2
Whisp 1 Whisp 2 Whisp 3 Whisp 1
Arackulele 1 Arackulele 2 Kazilleon 1 Kazilleon 1 Kazilleon 1
Boodoo 1 Boodoo 2 Boodoo 3 Boodoo 1 Boodoo 4 Boodoo 1
Meebkin 2 Meebkin 1 Meebkin 2 Meebkin 2 Meebkin 1 Meebkin 2 Meebkin 3

Indigenous Monsters[]

The Monsters of Shadow Islet include all Ethereals of the Shadow Element (Shadow Element) (aside from non-Pentumbra Quads and BeMeebEth), alongside Fandhul, the Primordial of the Cold Element (Primordial Cold Element). The list of indigenous Monsters is below with each Monster's class indicated in parenthesis.

Common[]

Monster Level Cost Sells for Incubation Time Element(s)
(Class)
Grumpyre
Grumpyre
9 1,000 Diamonds 100 Shards 10h Shadow Element
(Ethereal)
Whisp
Whisp
9 2,000 Diamonds 250 Shards 20h Plasma ElementShadow Element
(Ethereal)
Arackulele
Arackulele
9 2,000 Diamonds 250 Shards 20h Shadow ElementMech Element
(Ethereal)
Boodoo
Boodoo
9 2,000 Diamonds 250 Shards 20h Shadow ElementCrystal Element
(Ethereal)
Kazilleon
Kazilleon
9 2,000 Diamonds 250 Shards 20h Shadow ElementPoison Element
(Ethereal)
Yooreek
Yooreek
19 3,000 Diamonds 500 Shards 1d 6h Plasma ElementShadow ElementMech Element
(Ethereal)
Meebkin
Meebkin
19 3,000 Diamonds 500 Shards 1d 6h Plasma ElementShadow ElementCrystal Element
(Ethereal)
Blarret
Blarret
19 3,000 Diamonds 500 Shards 1d 6h Plasma ElementShadow ElementPoison Element
(Ethereal)
Nitebear
Nitebear
19 3,000 Diamonds 500 Shards 1d 6h Shadow ElementMech ElementCrystal Element
(Ethereal)
Piplash
Piplash
19 3,000 Diamonds 500 Shards 1d 6h Shadow ElementMech ElementPoison Element
(Ethereal)
X'rt
X'rt
19 3,000 Diamonds 500 Shards 1d 6h Shadow ElementCrystal ElementPoison Element
(Ethereal)
Pentumbra
Pentumbra
19 4,000 Diamonds 750 Shards 1d 16h Plasma ElementShadow ElementCrystal ElementPoison Element
(Ethereal)
Fandhul
Fandhul
19 5,000 Diamonds 1,000 Shards 2d 2h Primordial Cold Element
(Primordial)

Rare[]

Monster Level Cost Sells for Incubation Time Element(s)
(Class)
Rare Grumpyre
Rare Grumpyre
9 1,500 Diamonds TBD 12h 38m 20s Shadow Element
(Rare (Ethereal))
Rare Whisp
Rare Whisp
9 2,500 Diamonds 350 Shards 1d 1h Plasma ElementShadow Element
(Rare (Ethereal))
Rare Arackulele
Rare Arackulele
9 2,500 Diamonds 350 Shards 1d 1h Shadow ElementMech Element
(Rare (Ethereal))
Rare Boodoo
Rare Boodoo
9 2,500 Diamonds 350 Shards 1d 1h Shadow ElementCrystal Element
(Rare (Ethereal))
Rare Kazilleon
Rare Kazilleon
9 2,500 Diamonds 350 Shards 1d 1h Shadow ElementPoison Element
(Rare (Ethereal))
Rare Yooreek
Rare Yooreek
19 3,500 Diamonds 550 Shards 1d 11h Plasma ElementShadow ElementMech Element
(Rare (Ethereal))
Rare Meebkin
Rare Meebkin
19 3,500 Diamonds 550 Shards 1d 11h Plasma ElementShadow ElementCrystal Element
(Rare (Ethereal))
Rare Blarret
Rare Blarret
19 3,500 Diamonds 550 Shards 1d 11h Plasma ElementShadow ElementPoison Element
(Rare (Ethereal))
Rare Nitebear
Rare Nitebear
19 3,500 Diamonds 550 Shards 1d 11h Shadow ElementMech ElementCrystal Element
(Rare (Ethereal))

Special Features[]

Obstacles[]

Main article: Obstacles

Removing the rocks and trees from the Island earns the player Experience (XP) and it opens up space to place more Monsters. Currently, it is not possible to buy back removed Obstacles, but this may change in the future. In total, it costs 2,700,000 Shards (Shards) to remove all obstacles from the Island.

Obstacles
Islet Tree (Shadow Islet) Islet Rock (Shadow Islet)
Islet Tree
Removal: 25,000 Shards
Time: 3h
Islet Rock
Removal: 50,000 Shards
Time: 7h

Strategy[]

Shards are a crucial resource, necessary for leveling up Tribal Island.

While the song of the Islet is crucial, users may also want to use some of these numbers to help with planning which Monsters to feed first and make 100% happy first, as well as plan frequency of shard collection. The numbers below are as follows:

Rate Rate of income (per hour) at level 15 and at 100% happy
Max Maximum income at level 15
Time Time to maximum income at level 15 and at 100% happy
(shown as Hours : Minutes : Seconds)

It should be noted that Rate is halved and Time is doubled for 0% happiness.

Monster Rate Max Time
Grumpyre
Grumpyre
48 Shards 300 Shards 6:15:00
Whisp
Whisp
72 Shards 384 Shards 5:20:00
Arackulele
Arackulele
72 Shards 360 Shards 5:00:00
Boodoo
Boodoo
72 Shards 384 Shards 5:20:00
Kazilleon
Kazilleon
72 Shards 372 Shards 5:10:00
Yooreek
Yooreek
94 Shards 396 Shards 4:12:45
Meebkin
Meebkin
94 Shards 398 Shards 4:14:02
Blarret
Blarret
94 Shards 400 Shards 4:15:19
Nitebear
Nitebear
94 Shards 414 Shards 4:24:15
Piplash
Piplash
94 Shards 420 Shards 4:28:05
X'rt
X'rt
94 Shards 430 Shards 4:34:28
Pentumbra
Pentumbra
126 Shards 490 Shards 3:53:19
Fandhul
Fandhul
150 Shards 525 Shards 3:30:00
Rare Grumpyre
Rare Grumpyre
60 Shards 345 Shards 5:45:00
Rare Whisp
Rare Whisp
90 Shards 480 Shards 5:20:00
Rare Arackulele
Rare Arackulele
90 Shards 450 Shards 5:00:00
Rare Boodoo
Rare Boodoo
90 Shards 480 Shards 5:20:00
Rare Kazilleon
Rare Kazilleon
90 Shards 465 Shards 5:10:00
Rare Yooreek
Rare Yooreek
144 Shards 480 Shards 3:20:00
Rare Meebkin
Rare Meebkin
144 Shards 504 Shards 3:30:00
Rare Blarret
Rare Blarret
144 Shards 577 Shards 4:00:25
Rare Nitebear
Rare Nitebear
222 Shards 1,043 Shards 4:41:53

Likes[]

Just like with Amber Island and the other Ethereal Islets, Monsters on Shadow Islet like only Monsters instead of Decorations. Fandhul acts similarly to the Unity Tree, letting all Common Monsters like each other from anywhere on the Islet.

Monster Likes
Grumpyre
Grumpyre
Arackulele
Arackulele
Yooreek
Yooreek
Nitebear
Nitebear
Mystery Like
Unknown
Whisp
Whisp
Yooreek
Yooreek
Meebkin
Meebkin
Pentumbra
Pentumbra
Mystery Like
Unknown
Arackulele
Arackulele
Piplash
Piplash
Nitebear
Nitebear
Pentumbra
Pentumbra
Mystery Like
Unknown
Boodoo
Boodoo
Meebkin
Meebkin
Blarret
Blarret
X'rt
X'rt
Pentumbra
Pentumbra
Kazilleon
Kazilleon
Blarret
Blarret
X'rt
X'rt
Pentumbra
Pentumbra
Mystery Like
Unknown
Yooreek
Yooreek
Grumpyre
Grumpyre
Whisp
Whisp
Arackulele
Arackulele
Fandhul
Fandhul
Meebkin
Meebkin
Yooreek
Yooreek
Grumpyre
Grumpyre
Whisp
Whisp
Boodoo
Boodoo
Blarret
Blarret
Grumpyre
Grumpyre
Whisp
Whisp
Kazilleon
Kazilleon
Boodoo
Boodoo
Nitebear
Nitebear
Grumpyre
Grumpyre
Arackulele
Arackulele
Boodoo
Boodoo
Fandhul
Fandhul
Piplash
Piplash
Grumpyre
Grumpyre
Arackulele
Arackulele
Kazilleon
Kazilleon
Mystery Like
Unknown
X'rt
X'rt
Pentumbra
Pentumbra
Boodoo
Boodoo
Kazilleon
Kazilleon
Whisp
Whisp
Pentumbra
Pentumbra
X'rt
X'rt
Grumpyre
Grumpyre
Boodoo
Boodoo
Fandhul
Fandhul
Fandhul
Fandhul
Yooreek
Yooreek
Nitebear
Nitebear
Piplash
Piplash
Arackulele
Arackulele

Monsters that like a Common variant also like the Rare variant. However, Rare Monsters only like other Rare Monsters and their Common variants:

Rare Monster Likes
Rare Grumpyre
Rare Grumpyre
Grumpyre
Grumpyre
Rare Arackulele
Rare Arackulele
Rare Yooreek
Rare Yooreek
Rare Nitebear
Rare Nitebear
Rare Whisp
Rare Whisp
Whisp
Whisp
Rare Yooreek
Rare Yooreek
Rare Meebkin
Rare Meebkin
Mystery Like
Unknown
Rare Arackulele
Rare Arackulele
Arackulele
Arackulele
Rare Nitebear
Rare Nitebear
Mystery Like
Unknown
Mystery Like
Unknown
Rare Boodoo
Rare Boodoo
Boodoo
Boodoo
Rare Meebkin
Rare Meebkin
Rare Blarret
Rare Blarret
Mystery Like
Unknown
Rare Kazilleon
Rare Kazilleon
Kazilleon
Kazilleon
Rare Blarret
Rare Blarret
Mystery Like
Unknown
Mystery Like
Unknown
Rare Yooreek
Rare Yooreek
Yooreek
Yooreek
Rare Grumpyre
Rare Grumpyre
Rare Whisp
Rare Whisp
Rare Arackulele
Rare Arackulele
Rare Meebkin
Rare Meebkin
Meebkin
Meebkin
Rare Yooreek
Rare Yooreek
Rare Grumpyre
Rare Grumpyre
Rare Whisp
Rare Whisp
Rare Blarret
Rare Blarret
Blarret
Blarret
Rare Grumpyre
Rare Grumpyre
Rare Whisp
Rare Whisp
Rare Kazilleon
Rare Kazilleon
Rare Nitebear
Rare Nitebear
Nitebear
Nitebear
Rare Grumpyre
Rare Grumpyre
Rare Arackulele
Rare Arackulele
Rare Boodoo
Rare Boodoo

Version History[]

Date Added Monster(s) Version Updates Song?
December 10th, 2025 Grumpyre PortraitWhisp PortraitArackulele PortraitBoodoo PortraitKazilleon PortraitYooreek PortraitMeebkin PortraitBlarret PortraitNitebear PortraitPiplash PortraitX'rt PortraitPentumbra PortraitFandhul Portrait 5.2.0 Check
December 11th, 2025 Rare Grumpyre PortraitRare Whisp PortraitRare Arackulele PortraitRare Boodoo PortraitRare Kazilleon Portrait 5.2.0 Cross
December 18th, 2025 Rare Yooreek PortraitRare Meebkin PortraitRare Blarret PortraitRare Nitebear Portrait 5.2.0 Cross

Upcoming Monsters[]

Main article: Upcoming Features

More Rare Monsters[]

More Rare Monsters will be added to Shadow Islet in future updates. Rare Primordials have also been hinted at[1], but are not yet outright confirmed.

Piplash Portrait
Rare Piplash
X'rt Portrait
Rare X'rt
Pentumbra Portrait
Rare Pentumbra

More Epic Monsters[]

As confirmed by both the Monster-Handlers[2] and the in-game Islet Guide (Page 10), Shadow Islet will be getting Epic Ethereals. Epic Primordials have also been hinted at, but are not yet outright confirmed.

Epic Grumpyre Portrait
Epic Grumpyre
Epic Whisp Portrait
Epic Whisp
Epic Arackulele Portrait
Epic Arackulele
Epic Boodoo Portrait
Epic Boodoo
Epic Kazilleon Portrait
Epic Kazilleon

Gallery[]

Notes[]

  • Shadow Islet was first teased throughout Cyber Week in many different promotions, which featured Mirror Cold Island and Pentumbra's shadow.
    • It was also teased in a couple of different Cyber Week promotions in Dawn of Fire, which featured Fandhul being highlighted in a variety of Diamond sales.
  • Shadow Islet is the only island where Dish-Harmonizer has a percussion sound which is a kick drum.
  • Shadow Islet's design appears to be based on a Hamsa (or Khamsa) because of the eye in the center and another thumb instead of the pinky finger.
    • This may be a visual allusion to how it is the middle Ethereal Islet to be released (the third of 5), being neither a left nor right hand and putting focus on the central palm rather than the fingers. It may also be an ironic allusion to the Hamsa's usage in warding off dark spirits.
  • Shadow Islet is the first Ethereal Islet to be in a key other than D# Minor/Eb Major.
  • Shadow Islet is the first island in the game to include a tempo change, slowing down around the 0:40 second mark.
  • Shadow Islet is the first Ethereal Islet that allows monsters to be placed directly in the palm of hand.
  • The sinews between the finger joints and the eye marking engraved in the center of the island periodically glow blue.
  • Shadow Islet's critters appear to be based off shadow puppets of a dog, duck and rooster.
  • Shadow Islet's song is inspired by the soundtrack to the game The Neverhood, as confirmed in MSM Live.
  • Shadow Islet is the first and currently the only Island to have a subtle volume change of the same monster tracks, the most noticeable one is Blarret; its third track is much quieter when Nitebear plays.
  • Shadow Islet marked with Coins instead of Shards

    Shadow Islet marked with Coins instead of Shards

    Shadow Islet's currency was originally mistakenly marked with the Coins Icon instead of Shards on the map.
    • This did not affect the currency produced by any Monsters and they still produced Shards like normal.
    • This was fixed on December 17th, 2025.
  • Whereas Plasma and Mech Islet have two Monsters with only one track, Shadow Islet has four, being Grumpyre, Kazilleon, Yooreek, and Nitebear.

References[]


Islands
Map Island Skins Grid Planning Teleporting Conundrum Colossals/Titans Monster World Translations