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Science tells us that one day, we might be able to shed our physical forms and exist solely in our minds... but Rare Theremind may have gotten a little 'ahead' of itself. The well-intentioned but overly-ambitious Rare of this species attempted to speed up its evolution, outgrow its body, and live via astral projection. This endeavor was only half-successful, and the Monster was forced to resume occupancy of its former body with a little help from some Magical reanimation. A lesson to us all to exercise both our minds and our bodies.
Monster Bio

Description[]

Rare Theremind is a Single-Element Rare Magical Monster. It is the first Rare Magical Monster to be added to the game. It was added on February 24th, 2021 during version 3.0.5. As a Rare Monster, it is only available at select times. When available, it is best obtained by breeding two Triple-Element Monsters that have the Psychic Element. By default, its breeding time is 8 hours long. Although a Rare Monster, Rare Theremind still does not have high Coin production.

On Magical Sanctum, Rare Theremind is best obtained by teleporting when reaching level 15 or by breeding two Triple-Element Monsters that have the Psychic Element. Rare Theremind has a high Shard production compared to other Monsters on Magical Sanctum.

Song[]

See Theremind.

Breeding[]

Rare Theremind can be bred with any combination of Triple-Element Monsters that include the Psychic Element:

Like all other Rare Single-Element Monsters, it cannot be bred through breeding failure.

The Rare versions of any Monster can be used for breeding instead of the Common version. In addition, it is possible to breed a Rare Theremind and a Common Theremind together. The outcome will always be a Theremind.

Availability[]

For a list of when this Monster has been available, see: Breeding Availability

Rare Theremind, like all Rare Magicals are only available for breeding and buying some of the time during special events.

Likes[]

Every Monster has different things that they like. For every unique object that they like that's placed near the Monster, the Monster's happiness will increase by 25%. Placing more than one of the same liked item near a Monster won't increase its happiness by an additional amount. If there's a Unity Tree on the Island, items don't need to be near the Monster. Below are the things liked by Rare Theremind:

See the Likes page to view a complete list of all Monsters' likes.

Used in Breeding[]

See Theremind.

Statistics[]

Earning Rate and Maximum Income[]

Earning rate is in Coins per minute and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Psychic Island[]

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 5 6 7 8 10 64
2 8 10 12 14 16 101
3 12 15 18 21 24 156
4 16 20 24 28 32 206
5 20 25 30 35 40 256
6 24 30 36 42 48 306
7 28 35 42 49 56 356
8 32 40 48 56 64 411
9 36 45 54 63 72 461
10 40 50 60 70 80 511
11 44 55 66 77 88 561
12 48 60 72 84 96 611
13 52 65 78 91 104 666
14 56 70 84 98 112 716
15 60 75 90 105 120 767
16 63 78 94 110 126 805
17 65 81 97 113 130 837
18 67 83 100 117 134 861
19 68 85 102 119 136 879
20 69 86 103 120 138 889

Magical Sanctum[]

Level Per Hour Shards Maximum Shards
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 3 3 4 5 6 25
2 4 5 6 7 8 39
3 6 7 9 10 12 60
4 8 10 12 14 16 79
5 10 12 15 17 20 98
6 13 16 19 22 26 117
7 15 18 22 26 30 136
8 17 21 25 29 34 157
9 19 23 28 33 38 176
10 21 26 31 36 42 195
11 23 28 34 40 46 214
12 25 31 37 43 50 233
13 27 33 40 47 54 254
14 29 36 43 50 58 273
15 31 38 46 54 62 292
16 33 41 49 57 66 307
17 34 42 51 59 68 319
18 35 43 52 61 70 328
19 36 45 54 63 72 335
20 36 45 54 63 72 339

Feeding Monsters[]

Each Monster needs to be fed four times before it reaches the next level. Increasing the Monster's level increases the Coins earned per minute, as well as the maximum Coins earned.

The Treats per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 10 40 -
2 20 80 40
3 40 160 120
4 80 320 280
5 160 640 600
6 320 1,280 1,240
7 640 2,560 2,520
8 1,280 5,120 5,080
9 2,560 10,240 10,200
10 5,120 20,480 20,440
11 10,240 40,960 40,920
12 20,480 81,920 81,880
13 40,960 163,840 163,800
14 81,920 327,680 327,640
15 122,880 491,520 655,320
16 184,320 737,280 1,146,840
17 276,480 1,105,920 1,884,120
18 414,720 1,658,880 2,990,040
19 622,080 2,488,320 4,648,920
20 - - 7,137,240

More info can be found in the Feeding article.

Possible Monster Names[]

To see all possible names for Rare Theremind, see Monster Names.

Gallery[]

Notes[]

  • Rare Theremind's appearance resembles and might be inspired by Frankenstein's monster. This is shown with the bolts and the sewn stitches on different colors of skin.
  • Rare Theremind was the first Rare Magical available on Magical Sanctum.
    • Rare Theremind is one of the first Rares ever to be available on a new Island on the same day as the Island's release, but was only available via teleporting and could not be bred, due to the Island only having one Psychic Triple-Elemental that was available, being Frondley, and no promotion letting it be bred. Rare Theremind became breedable with the release of Larvaluss.
    • Unlike Rare Fluoress and Rare Floot Fly, it was the first and only Rare Magical to initially release exclusively on its home Island, as it was added before Magical Sanctum was released.
  • Rare Theremind has the lowest maximum income out of all Rare Monsters, for both Coins and Shards. This does not include Rare Wubbox, which does not produce any currency when it is powered down.


Monsters

Rare

Rare Quint Fire Element

Rare Single Magical Element

Rare Fluoress
Rare Fluoress
Rare Theremind
Rare Theremind
Rare Floot Fly
Rare Floot Fly
Breeding Breeding Combos Eggs Feeding Likes Zapping Translations
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