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Rare Rootitoot loves to radiate a healthy glow, but too many roastings in its tanning bed have caramelized it to a golden orange shade quite unlike that of its Common cousin! Nonetheless, the Fiery-hued Rare is rolling with its new look and embracing the root veggie vibe with a leafy do. As they always say, Rare Rootitoots are good for your eyes!
Monster Bio

Description[]

Rare Rootitoot is a Triple-Element Rare Fire Monster that is found on Psychic Island and Amber Island. It was added on May 8th, 2020 during Version 2.3.9. As a Rare Monster, it is only available at select times. When available, it is best obtained by breeding Flowah and Toe Jammer. By default, its breeding time is 1 day, 2 hours, and 30 minutes long. As a Fire Triple-Elemental, Rare Rootitoot has a fairly high Coin production, though Gloptic is recommended.

On Amber Island, Rare Rootitoot can only be obtained by successfully evolving a Common Rootitoot that is at least level 4 via the Crucible. Its successful evolution time is 1 day, 2 hours, and 30 minutes long.

Song[]

See Rootitoot.

Breeding[]

Rare Rootitoot can be bred the same way as a Common Rootitoot. The combinations are:

Any kind of breeding attempt which includes a Common Rootitoot may fail, and give a Rare Rootitoot as a result instead of the Common Rootitoot. This includes all of the breeding combinations that can't ever work in the usual way. In particular:

The Rare versions of any Monster can be used for breeding instead of the Common version. In addition, it is possible to breed a Rare Rootitoot and a Common Rootitoot together. The outcome will always be a Rootitoot and if a Rare Rootitoot is available at that time, it may result from this combination.

Availability[]

For a list of when this Monster has been available, see: Breeding Availability

Rare Rootitoot, like all Rare Natural and Fire Monsters, is only available for breeding and buying some of the time during special events. Examples of such events:

  • All Monsters that appear on a certain Island.
  • All Monsters with a specific element.
  • All Monsters with a specific theme.
  • A seemingly random selection of a handful of Monsters.

In particular, they are likely to appear during Special Occasions.

The exception is Rare Fire Monsters on Amber Island. These are evolved in the Crucible, and are available any time after the Crucible is unlocked (by having 15 unique Monsters on Amber Island).

Likes[]

Every Monster has different things that they like. For every unique object that they like that's placed near the Monster, the Monster's happiness will increase by 25%. Placing more than one of the same liked item near a Monster won't increase its happiness by an additional amount. If there's a Unity Tree on the Island, items don't need to be near the Monster. Below are the things liked by Rare Rootitoot:

See the Likes page to view a complete list of all Monsters' likes.

Note: On Amber Island, all of Rare Rootitoot's likes are only obtainable for a limited time. Amber Vessels must be revitalized before they count towards Rare Rootitoot's happiness.

Used in Breeding[]

See Rootitoot.

Statistics[]

Earning Rate and Maximum Income[]

Earning rate is in Coins per minute or Relics per month (28 days) and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Psychic Island[]

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 17 21 25 29 34 8,895
2 27 33 40 47 54 13,978
3 42 52 63 73 84 21,602
4 56 70 84 98 112 28,591
5 70 87 105 122 140 35,580
6 84 105 126 147 168 42,569
7 98 122 147 171 196 49,558
8 113 141 169 197 226 57,182
9 127 158 190 222 254 64,171
10 141 176 211 246 282 71,160
11 155 193 232 271 310 78,149
12 169 211 253 295 338 85,138
13 184 230 276 322 368 92,762
14 198 247 297 346 396 99,751
15 212 265 318 371 424 106,833
16 223 278 334 390 446 112,175
17 232 290 348 406 464 116,617
18 239 298 358 418 478 119,952
19 244 305 366 427 488 122,399
20 247 308 370 432 494 123,745

Amber Island[]

Level Per month Relics Maximum Relics
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 2.05 2.56 3.08 3.59 4.10 2
2 2.20 2.75 3.30 3.85 4.40 2
3 2.27 2.84 3.41 3.97 4.54 2
4 2.35 2.94 3.53 4.11 4.70 3
5 2.43 3.04 3.65 4.25 4.86 3
6 2.52 3.15 3.78 4.41 5.04 3
7 2.61 3.26 3.92 4.57 5.22 3
8 2.70 3.38 4.05 4.73 5.40 3
9 2.80 3.50 4.20 4.90 5.60 3
10 2.89 3.61 4.34 5.06 5.78 3
11 3.00 3.75 4.50 5.25 6.00 4
12 3.10 3.88 4.65 5.43 6.20 4
13 3.21 4.01 4.82 5.62 6.42 4
14 3.32 4.15 4.98 5.81 6.64 4
15 3.43 4.29 5.15 6.00 6.86 4
16 3.55 4.44 5.33 6.21 7.10 4
17 3.68 4.60 5.52 6.44 7.36 4
18 3.81 4.76 5.72 6.67 7.62 5
19 3.94 4.93 5.91 6.90 7.88 5
20 4.08 5.10 6.12 7.14 8.16 5

Though the Relic Rate and Maximum is displayed in-game as a whole number value, internally these are decimal values. Where such values have been empirically found, they are provided in the table. When collecting from Rare Rootitoot, you will only receive the whole number value generated.

Feeding Monsters[]

Each Monster needs to be fed four times before it reaches the next level. Increasing the Monster's level increases the Coins earned per minute, as well as the maximum Coins earned.

The Treats per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 10 40 -
2 20 80 40
3 40 160 120
4 80 320 280
5 160 640 600
6 320 1,280 1,240
7 640 2,560 2,520
8 1,280 5,120 5,080
9 2,560 10,240 10,200
10 5,120 20,480 20,440
11 10,240 40,960 40,920
12 20,480 81,920 81,880
13 40,960 163,840 163,800
14 81,920 327,680 327,640
15 122,880 491,520 655,320
16 184,320 737,280 1,146,840
17 276,480 1,105,920 1,884,120
18 414,720 1,658,880 2,990,040
19 622,080 2,488,320 4,648,920
20 - - 7,137,240

More info can be found in the Feeding article.

Egg Consumption[]

Main article: Zapping

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Celestials can be used to "dispose of" Rare Rootitoot eggs immediately, instead of putting them into a Nursery and having that Nursery not be available. Note that doing this for Rare Wublins will cause the Wublin to stop producing currency and the eggs will not expire.

Rare Rootitoot Egg
Rare Rootitoot
Adult Hornacle
Adult Hornacle
Adult Furnoss
Adult Furnoss
Adult Blasoom
Adult Blasoom
Adult Syncopite
Adult Syncopite
Adult Scaratar
Adult Scaratar
Adult Plixie
Adult Plixie
1 egg 1 egg 1 egg 1 egg 1 egg 1 egg

Note that Monster eggs can only be "disposed of" before awakening Celestials; afterwards those Monsters will not accept any eggs. Also note that Monsters to which you have already disposed the number of Rare Rootitoot eggs that it accepts, will no longer be available as a "recycle bin" for such eggs. Awakened Celestials only accept eggs during their corresponding Celestial month. When being zapped into Celestials as a Flex Egg, Rare Rootitoot is not required for the Celestial to ascend.

Possible Monster Names[]

To see all possible names for Rare Rootitoot, see Monster Names.

Gallery[]

Notes[]

  • Rare Rootitoot was the first Rare Triple-Element Monster to appear on a Magical Island.
  • Rare Rootitoot resembles a carrot.
    • The leaves of the Rare Rootitoot that are supposed to look like hair are actually from the Ginormous Carrot Decoration.
  • The teaser for Rare Rootitoot showed a supernova occurring on Psychic Island.


Monsters

Rare

Rare Magical Quad Element

Rare Mythical Double Element

Breeding Breeding Combos Eggs Feeding Likes Goals Zapping Translations
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