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Rare Repatillo sports a notably spikier silhouette than its Common cousin, though the use of these peculiar protrusions may surprise you! Embodying the Elements of both Plant and Earth, this Fiery Rare rolls into a compact little ball and tumbles across farmlands far and wide, tilling soil and aerating earth as it goes. Rare Repatillo's efforts help prepare the ground for new seeds to be planted each harvest season, at the relatively small cost of a brief dizzy spell.
Monster Bio

Description[]

Rare Repatillo is a Triple-Element Rare Fire Monster that is found on Fire Haven and Amber Island. It was added on April 3rd, 2020 during Version 2.3.8. As a Rare Monster, it is only available at select times. When available, it is best obtained by breeding Flowah and Noggin. By default, its breeding time is 1 day, 2 hours, and 30 minutes long. As a Fire Triple-Elemental, Rare Repatillo has decent Coin production, though Tring is recommended.

On Amber Island, Rare Repatillo can only be obtained by successfully evolving a Common Repatillo that is at least level 4 via the Crucible. Its successful evolution time is 1 day, 2 hours, and 30 minutes long.

Song[]

See Repatillo.

Breeding[]

Rare Repatillo can be bred the same way as a Common Repatillo. The combinations are:

Any kind of breeding attempt which includes a Common Repatillo may fail, and give a Rare Repatillo as a result instead of the Common Repatillo. This includes all of the breeding combinations that can't ever work in the usual way. In particular:

The Rare versions of any Monster can be used for breeding instead of the Common version. In addition, it is possible to breed a Rare Repatillo and a Common Repatillo together. The outcome will always be a Repatillo and if a Rare Repatillo is available at that time, it may result from this combination.

Availability[]

For a list of when this Monster has been available, see: Breeding Availability

Rare Repatillo, like all Rare Natural and Fire Monsters, is only available for breeding and buying some of the time during special events. Examples of such events:

  • All Monsters that appear on a certain Island.
  • All Monsters with a specific element.
  • All Monsters with a specific theme.
  • A seemingly random selection of a handful of Monsters.

In particular, they are likely to appear during Special Occasions.

The exception is Rare Fire Monsters on Amber Island. These are evolved in the Crucible, and are available any time after the Crucible is unlocked (by having 15 Monsters on Amber Island).

Likes[]

Every Monster has different things that they like. For every unique object that they like that's placed near the Monster, the Monster's happiness will increase by 25%. Placing more than one of the same liked item near a Monster won't increase its happiness by an additional amount. If there's a Unity Tree on the Island, items don't need to be near the Monster. Below are the things liked by Rare Repatillo:

See the Likes page to view a complete list of all Monsters' likes.

Note: On Amber Island, all of Rare Repatillo's likes are only obtainable for a limited time. Amber Vessels must be revitalized before they count towards Rare Repatillo's happiness.

Used in Breeding[]

See Repatillo.

Statistics[]

Earning Rate and Maximum Income[]

Earning rate is in Coins per minute or Relics per month (28 days) and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Fire Haven[]

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 21 26 31 36 42 7,781
2 33 41 49 57 66 12,227
3 51 63 76 89 102 18,896
4 67 83 100 117 134 25,009
5 83 103 124 145 166 31,122
6 99 123 148 173 198 37,235
7 115 143 172 201 230 43,348
8 133 166 199 232 266 50,017
9 149 186 223 260 298 56,130
10 165 206 247 288 330 62,243
11 181 226 271 316 362 68,356
12 197 246 295 344 394 74,469
13 215 268 322 376 430 81,138
14 231 288 346 404 462 87,251
15 247 308 370 432 494 93,446
16 259 323 388 453 518 98,118
17 269 336 403 470 538 102,003
18 277 346 415 484 554 104,920
19 283 353 424 495 566 107,060
20 286 357 429 500 572 108,238

Amber Island[]

Level Per month Relics Maximum Relics
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 2.05 2.56 3.08 3.59 4.10 2
2 2.20 2.75 3.30 3.85 4.40 2
3 2.27 2.84 3.41 3.97 4.54 2
4 2.35 2.94 3.53 4.11 4.70 3
5 2.43 3.04 3.65 4.25 4.86 3
6 2.52 3.15 3.78 4.41 5.04 3
7 2.61 3.26 3.92 4.57 5.22 3
8 2.70 3.38 4.05 4.73 5.40 3
9 2.80 3.50 4.20 4.90 5.60 3
10 2.89 3.61 4.34 5.06 5.78 3
11 3.00 3.75 4.50 5.25 6.00 4
12 3.10 3.88 4.65 5.43 6.20 4
13 3.21 4.01 4.82 5.62 6.42 4
14 3.32 4.15 4.98 5.81 6.64 4
15 3.43 4.29 5.15 6.00 6.86 4
16 3.55 4.44 5.33 6.21 7.10 4
17 3.68 4.60 5.52 6.44 7.36 4
18 3.81 4.76 5.72 6.67 7.62 5
19 3.94 4.93 5.91 6.90 7.88 5
20 4.08 5.10 6.12 7.14 8.16 5

Though the Relic Rate and Maximum is displayed in-game as a whole number value, internally these are decimal values. Where such values have been empirically found, they are provided in the table. When collecting from Rare Repatillo, you will only receive the whole number value generated.

Feeding Monsters[]

Each Monster needs to be fed four times before it reaches the next level. Increasing the Monster's level increases the Coins earned per minute, as well as the maximum Coins earned.

The Treats per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 10 40 -
2 20 80 40
3 40 160 120
4 80 320 280
5 160 640 600
6 320 1,280 1,240
7 640 2,560 2,520
8 1,280 5,120 5,080
9 2,560 10,240 10,200
10 5,120 20,480 20,440
11 10,240 40,960 40,920
12 20,480 81,920 81,880
13 40,960 163,840 163,800
14 81,920 327,680 327,640
15 122,880 491,520 655,320
16 184,320 737,280 1,146,840
17 276,480 1,105,920 1,884,120
18 414,720 1,658,880 2,990,040
19 622,080 2,488,320 4,648,920
20 - - 7,137,240

More info can be found in the Feeding article.

Egg Consumption[]

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Celestials can be used to "dispose of" Rare Repatillo eggs immediately instead of putting them into a Nursery and having that Nursery not be available. Note that doing this for Rare Wublins will cause the Wublin to stop producing currency and the eggs will not expire.

Rare Repatillo Egg
Rare Repatillo
Adult Furnoss
Adult Furnoss
Adult Scaratar
Adult Scaratar
Adult Torrt
Adult Torrt
Adult Plixie
Adult Plixie
1 egg 1 egg 1 egg 1 egg

Note that Monster eggs can only be "disposed of" before awakening Celestials; afterwards those Monsters will not accept any eggs. Also note that Monsters to which you have already disposed the number of Rare Repatillo eggs that it accepts, will no longer be available as a "recycle bin" for such eggs. Awakened Celestials only accept eggs during their corresponding Celestial month. When being zapped into Celestials as a Flex Egg, Rare Repatillo is not required for the Celestial to ascend.

Possible Monster Names[]

To see all possible names for Rare Repatillo, see Monster Names.

Gallery[]

Notes[]


Monsters

Rare

Rare Quint Fire Element

Rare Single Magical Element

Breeding Breeding Combos Eggs Feeding Likes Zapping Translations
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