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For being little more than a hummock of soil, the Maulch sure is packed with personality. This inner vibrancy has a chance to manifest in an outer way when the transition into a Rare Maulch is complete, overlaying this 'late bloomer' with greenery and vivacity. The Monster is topped with an even more elaborate flower than the Common's, although the strain of keeping it sturdy and upright can lead to carpel tunnel syndrome.
Monster Bio

Description[]

Rare Maulch is a Rare Wublin exclusive to Wublin Island. It was added alongside Adult Syncopite on May 1st, 2024 during version 4.2.2. As a Rare Wublin, it is obtained by evolving an awakened Common Maulch by spending 7 Keys to unlock its evolutionary potential, which then can be evolved by zapping all the required eggs of Rare Monsters into it.

Song[]

See Maulch.

Powering Up[]

Rare Maulch is obtained by evolving its Common variant using 7 Keys. Then, you will be able to fill up the Wublin again, using eggs of the Rare variants of the Common Monster. There is no time limit to fill up the inventory. Eggs can be zapped from Mirror Islands instead of, or in conjunction with Natural and Magical Islands.

Egg Time Islands to Breed On
Rare Entbrat-eggx2 30.5 hours / 22.875 hours Plant Island
Plant
Rare Quarrister-eggx2 30.5 hours / 22.875 hours Earth Island
Earth
Rare Spunge-eggx3 15.5 hours / 11.625 hours Cold Island
Cold
Water Island
Water
Rare Pummel-eggx3 15.5 hours / 11.625 hours Plant Island
Plant
Water Island
Water
Rare Clamble-eggx2 15.5 hours / 11.625 hours Plant Island
Plant
Earth Island
Earth
Rare Furcorn-eggx3 10.5 hours / 7.875 hours Plant Island
Plant
Cold Island
Cold
Earth Island
Earth
Shugabush Island
Shugabush
Light Island
Light
Rare Noggin-eggx3 6 hours / 4.5 hours Plant Island
Plant
Air Island
Air
Water Island
Water
Earth Island
Earth
Fire Haven
Haven
Faerie Island
Faerie
Bone Island
Bone

Filling In[]

Like other Wublins, Rare Maulch can instead be filled in with Diamonds. Each egg can be filled in for 100Diamonds. Rare Maulch requires a total of 1,800Diamonds for all eggs to be filled.

Since all eggs have an equal Diamond fill cost, it is best to save your Diamonds for the Monsters that are harder to obtain. And oftentimes, it is cheaper to speed up eggs to zap from the Breeding Structure instead.

Wildcards may also be used when filling in a Rare Maulch's inventory. Similarly, it's best to save them for harder to obtain Monsters.

Income[]

Main article: Wublins#Income

Rare Maulch, like other Rare Wublins, can produce between Coins48,750 and Coins97,500 Coins, Treats9,000 and Treats18,000 Treats, and Shards180 and Shards360 Shards. As a Rare that takes up a 3x3 grid space, Rare Maulch produces Diamonds4 Diamonds. Wublins generate a random type of currency every 6 to 12 hours. This rate can be increased or decreased depending on Polarity.

Currency generation is calculated separately per Monster, so up to three Rare Maulches will receive more currency, and have a higher chance overall to obtain valuable Diamonds. For maximizing income across your Wublin Island, see Wublin Island Grid Planning.

Currency Distribution[]

Main article: Wublins#Currency Type Distribution

The currency for Rare Maulch is randomly selected from the 4 currencies it can produce. The chances to get each currency are detailed below. Datapoints are the number of recorded collections; the higher the number of datapoints, the more accurate the data is.

Rare Maulch's Currency Distribution
Coins Coins Treats Treats Shards Shards Diamonds Diamonds Datapoints
TBA% TBA% TBA% TBA% TBA

Please do not edit this table. The data is taken from the Wublins page, which is derived from a joint spreadsheet. You can share your data on its talk page. Note that only large sample sizes of data are valuable.

Polarity[]

All Wublins are affected by Polarity, a mechanic that modifies their currency rate similar to happiness for other Monsters. When a Wublin is placed near another Wublin they are positively charged towards, the time to produce currency will decrease by 25%. When placed near a Wublin they are negatively charged towards, the time to produce currency will increase by 25%. The Common variants can be used instead for Rare Wublins, but the effect will be half as strong. Rare variants can fully affect the polarity of a Common Wublin.

The following Wublins affect Rare Maulch's polarity:

Negatively affects Rare Maulch Positively affects Rare Maulch
Rare Poewk
Rare Poewk
Rare Thwok
Rare Thwok

Rare Maulch also affects the polarity of the following Wublins:

Negatively affected by Rare Maulch Positively affected by Rare Maulch
Rare Scargo
Rare Scargo
Rare Zuuker
Rare Zuuker

Gallery[]

In-Game[]

Other[]

Notes[]

  • Each Rare Wublin's design ties into a current event in the Monster World. Rare Maulch's design and bio references the flower on its head and its green skin, as it released during Echoes of Eco 2024.
  • Rare Maulch was released in May. Thus, breaking the pattern of each Rare Wublin being released every month as there was no Rare Wublin in April.
    • It is probable that it released on the 1st of May to make up for it not releasing in April.
    • Rare Maulch references Echoes of Eco while also being a plant related rare Wublin, as April is the month of plant, making it the first Rare Wublin to be based off of a seasonal event and an element at the same time. The first Rare Wublin to be based off of an element is Rare Blipsqueak.
  • Rare Maulch is the last Rare Wublin to be a vocalist.
  • The "carpel tunnel syndrome" mentioned in its bio is a pun on Carpal tunnel syndrome and the carpel, which is the female reproductive organ of a flower.


Monsters

Rare

Rare Quint Fire Element

Rare Quad Magical Element

Breeding Breeding Combos Eggs Feeding Likes Goals Zapping Translations
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