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Instead of saliva, the Rare Incisaur actually produces an unexpectedly potent venom that helps to break down its Treats before devouring them whole. Fortunately, if it's accidentally ingested by another Monster, the most severe side-effect is hiccups. Still - out of an abundance of caution, this Fire Rare flares out a hooded neck frill to warn others, especially when it wants to play fetch with a stick and its slobber invariably gets everywhere. We're glad it's not extinct!
Monster Bio

Description[]

Rare Incisaur is a Quad-Element Rare Fire Monster that is found on Bone Island and Amber Island. It was added alongside Rare Tympa on July 12th, 2023 during Version 3.9.3. As a Rare Quad-Element Fire Monster, it is only available at select times. On Bone Island, it is obtained by purchasing from the StarShop using 10,000 Starpower. By default, its incubation time is 2 days, 4 hours, and 30 minutes long. As a Rare Quad-Element Monster, Rare Incisaur has a very high Coin production on Bone Island.

On Amber Island, Rare Incisaur can only be obtained by successfully evolving a Common Incisaur that is at least level 4, via the Crucible. Its successful evolution time is 2 days, 4 hours, and 30 minutes long.

Song[]

See Incisaur.

Breeding[]

Rare Incisaur cannot be bred. Instead, it must be purchased from the StarShop. On Amber Island, it must have evolved from a Common Incisaur that is at least level 4, via the Crucible.

Likes[]

Every Monster has different things that they like. For every unique object that they like that's placed near the Monster, the Monster's happiness will increase by 25%. Placing more than one of the same liked item near a Monster won't increase its happiness by an additional amount. If there's a Unity Tree on the Island, items don't need to be near the Monster. Below are the things liked by Rare Incisaur:

See the Likes page to view a complete list of all Monsters' likes.

Note: On Amber Island, all of Rare Incisaur's likes are only obtainable for a limited time. Amber Vessels must be revitalized before they count towards Rare Incisaur's happiness.

Statistics[]

Earning Rate and Maximum Income[]

Earning rate is in Coins per minute or Relics per month (28 days) and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Bone Island[]

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 25 31 37 43 50 27,313
2 39 48 58 68 78 42,920
3 60 75 90 105 120 66,331
4 79 98 118 138 158 87,791
5 98 122 147 171 196 109,251
6 117 146 175 204 234 130,711
7 136 170 204 238 272 152,171
8 157 196 235 274 314 175,582
9 176 220 264 308 352 197,042
10 195 243 292 341 390 218,502
11 214 267 321 374 428 239,962
12 233 291 349 407 466 261,422
13 254 317 381 444 508 284,833
14 273 341 409 477 546 306,293
15 292 365 438 511 584 328,040
16 307 383 460 537 614 344,442
17 319 398 478 558 638 358,082
18 328 410 492 574 656 368,323
19 335 418 502 586 670 375,837
20 339 423 508 593 678 379,971

Amber Island[]

Level Per month Relics Maximum Relics
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 2.45 3.06 3.68 4.29 4.90 3
2 2.63 3.29 3.95 4.60 5.26 3
3 2.71 3.39 4.07 4.74 5.42 3
4 2.81 3.51 4.22 4.92 5.62 3
5 2.91 3.64 4.37 5.09 5.82 3
6 3.01 3.76 4.52 5.27 6.02 4
7 3.11 3.89 4.67 5.44 6.22 4
8 3.23 4.04 4.85 5.65 6.46 4
9 3.34 4.18 5.01 5.85 6.68 4
10 3.45 4.31 5.18 6.04 6.90 4
11 3.58 4.48 5.37 6.27 7.16 4
12 3.70 4.63 5.55 6.48 7.40 4
13 3.84 4.80 5.76 6.72 7.68 4
14 3.96 4.95 5.94 6.93 7.92 5
15 4.10 5.13 6.15 7.18 8.20 5
16 4.25 5.31 6.38 7.44 8.50 5
17 4.40 5.50 6.60 7.70 8.80 5
18 4.55 5.69 6.83 7.96 9.10 5
19 4.71 5.89 7.07 8.24 9.42 5
20 4.88 6.10 7.32 8.54 9.76 5

Though the Relic Rate and Maximum is displayed in-game as a whole number value, internally these are decimal values. Where such values have been empirically found, they are provided in the table. When collecting from Rare Incisaur, you will only receive the whole number value generated.

Feeding Monsters[]

Each Monster needs to be fed four times before it reaches the next level. Increasing the Monster's level increases the Coins earned per minute, as well as the maximum Coins earned.

The Treats per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 20 80 -
2 40 160 80
3 80 320 240
4 160 640 560
5 320 1,280 1,200
6 640 2,560 2,480
7 1,280 5,120 5,040
8 2,560 10,240 10,160
9 5,120 20,480 20,400
10 10,240 40,960 40,880
11 20,480 81,920 81,840
12 40,960 163,840 163,760
13 81,920 327,680 327,600
14 163,840 655,360 655,280
15 245,760 983,040 1,310,640
16 368,640 1,474,560 2,293,680
17 552,960 2,211,840 3,768,240
18 829,440 3,317,760 5,980,080
19 1,244,160 4,976,640 9,297,840
20 - - 14,274,480

More info can be found in the Feeding article.

Possible Monster Names[]

To see all possible names for Rare Incisaur, see Monster Names.

Gallery[]

In-Game[]

Other[]

Notes[]

  • Rare Incisaur's design may be based off of the Dilophosaurus from an inaccurate depiction in the Jurassic Park movie as real-world Dilophosaurus did not had frills nor were able to spit venom as seen in the movie. It's also worth noting that the Dilophosaurus was also much bigger than depicted in Jurassic Park.
    • It could also be based off of the Triceratops, or the King Cobra.
    • Its bio also references a scene from Jurassic Park.
  • Rare Incisaur released before Rare Bisonorus, breaking the pattern of Rare Monsters releasing on Amber Island in the order that their Common variants released in the original game.
  • Before version 4.1.1, Rare Incisaur's egg was unused in-game and only seen in the fan kit. This was changed in version 4.1.1 as Rare Incisaur was added to Bone Island.


Monsters

Rare

Rare Magical Quad Element

Rare Mythical Double Element

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