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Rare Floogull posits that the most mouthwatering meal is one that belongs to someone else! This renegade Rare quietly hovers in the vicinity of feasts, brunches, and midnight snackings in order to swipe a stray morsel. When scolded, the beaked bandit is quick to make amends with an apologetic honk.
Monster Bio

Description[]

Rare Floogull is a Triple-Element Rare Fire Monster that is found on Fire Haven and Amber Island. It was added on July 4th, 2019 during Version 2.3.0. As a Rare Monster, it is only available at select times. When available, it is best obtained by breeding Glowl and Noggin. By default, its breeding time is 1 day, 2 hours, and 30 minutes long. As a Fire Triple-Elemental, Rare Floogull has decent Coin production, though Tring is recommended.

On Amber Island, Rare Floogull can only be obtained by successfully evolving a Common Floogull that is at least level 4 via the Crucible. Its successful evolution time is 1 day, 2 hours, and 30 minutes long.

Song[]

See Floogull.

Breeding[]

Rare Floogull can be bred the same way as a Common Floogull. The combinations are:

Any kind of breeding attempt which includes a Common Floogull may fail, and give a Rare Floogull as a result instead of the Common Floogull. This includes all of the breeding combinations that cannot ever work in the usual way. In particular:

The Rare versions of any Monster can be used for breeding instead of the Common version. In addition, it is possible to breed a Rare Floogull and a Common Floogull together. The outcome will always be a Floogull and if a Rare Floogull is available at that time, it may result from this combination.

Availability[]

For a list of when this Monster has been available, see: Breeding Availability

Rare Floogull, like all Rare Natural and Fire Monsters, is only available for breeding and buying some of the time during special events. Examples of such events:

  • All Monsters that appear on a certain Island.
  • All Monsters with a specific element.
  • All Monsters with a specific theme.
  • A seemingly random selection of a handful of Monsters.

In particular, they are likely to appear during Special Occasions.

The exception is Rare Fire Monsters on Amber Island. These are evolved in the Crucible, and are available any time after the Crucible is unlocked (by having 15 unique Monsters on Amber Island).

Likes[]

Every Monster has different things that they like. For every unique object that they like that's placed near the Monster, the Monster's happiness will increase by 25%. Placing more than one of the same liked item near a Monster won't increase its happiness by an additional amount. If there's a Unity Tree on the Island, items don't need to be near the Monster. Below are the things liked by Rare Floogull:

See the Likes page to view a complete list of all Monsters' likes.

Note: On Amber Island, all of Rare Floogull's likes are only obtainable for a limited time. Amber Vessels must be revitalized before they count towards Rare Floogull's happiness.

Used in Breeding[]

See Floogull.

Statistics[]

Earning Rate and Maximum Income[]

Earning rate is in Coins per minute or Relics per month (28 days) and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Fire Haven[]

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 17 21 25 29 34 7,794
2 27 33 40 47 54 12,248
3 42 52 63 73 84 18,929
4 56 70 84 98 112 25,053
5 70 87 105 122 140 31,177
6 84 105 126 147 168 37,301
7 98 122 147 171 196 43,425
8 113 141 169 197 226 50,106
9 127 158 190 222 254 56,230
10 141 176 211 246 282 62,354
11 155 193 232 271 310 68,478
12 169 211 253 295 338 74,602
13 184 230 276 322 368 81,283
14 198 247 297 346 396 87,407
15 212 265 318 371 424 93,613
16 223 278 334 390 446 98,294
17 232 290 348 406 464 102,186
18 239 298 358 418 478 105,109
19 244 305 366 427 488 107,253
20 247 308 370 432 494 108,433

Amber Island[]

Level Per month Relics Maximum Relics
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 2.05 2.56 3.08 3.59 4.10 2
2 2.20 2.75 3.30 3.85 4.40 2
3 2.27 2.84 3.41 3.97 4.54 2
4 2.35 2.94 3.53 4.11 4.70 3
5 2.43 3.04 3.65 4.25 4.86 3
6 2.52 3.15 3.78 4.41 5.04 3
7 2.61 3.26 3.92 4.57 5.22 3
8 2.70 3.38 4.05 4.73 5.40 3
9 2.80 3.50 4.20 4.90 5.60 3
10 2.89 3.61 4.34 5.06 5.78 3
11 3.00 3.75 4.50 5.25 6.00 4
12 3.10 3.88 4.65 5.43 6.20 4
13 3.21 4.01 4.82 5.62 6.42 4
14 3.32 4.15 4.98 5.81 6.64 4
15 3.43 4.29 5.15 6.00 6.86 4
16 3.55 4.44 5.33 6.21 7.10 4
17 3.68 4.60 5.52 6.44 7.36 4
18 3.81 4.76 5.72 6.67 7.62 5
19 3.94 4.93 5.91 6.90 7.88 5
20 4.08 5.10 6.12 7.14 8.16 5

Though the Relic Rate and Maximum is displayed in-game as a whole number value, internally these are decimal values. Where such values have been empirically found, they are provided in the table. When collecting from Rare Floogull, you will only receive the whole number value generated.

Feeding Monsters[]

Each Monster needs to be fed four times before it reaches the next level. Increasing the Monster's level increases the Coins earned per minute, as well as the maximum Coins earned.

The Treats per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 10 40 -
2 20 80 40
3 40 160 120
4 80 320 280
5 160 640 600
6 320 1,280 1,240
7 640 2,560 2,520
8 1,280 5,120 5,080
9 2,560 10,240 10,200
10 5,120 20,480 20,440
11 10,240 40,960 40,920
12 20,480 81,920 81,880
13 40,960 163,840 163,800
14 81,920 327,680 327,640
15 122,880 491,520 655,320
16 184,320 737,280 1,146,840
17 276,480 1,105,920 1,884,120
18 414,720 1,658,880 2,990,040
19 622,080 2,488,320 4,648,920
20 - - 7,137,240

More info can be found in the Feeding article.

Egg Consumption[]

Main article: Zapping

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Celestials can be used to "dispose of" Rare Floogull eggs immediately, instead of putting them into a Nursery and having that Nursery not be available. Note that doing this for Rare Wublins will cause the Wublin to stop producing currency and the eggs will not expire.

Rare Floogull Egg
Rare Floogull
Adult Furnoss
Adult Furnoss
Adult Syncopite
Adult Syncopite
Adult Scaratar
Adult Scaratar
Adult Torrt
Adult Torrt
Adult Plixie
Adult Plixie
Adult Attmoz
Adult Attmoz
1 egg 1 egg 1 egg 1 egg 1 egg 1 egg

Note that Monster eggs can only be "disposed of" before awakening Celestials; afterwards those Monsters will not accept any eggs. Also note that Monsters to which you have already disposed the number of Rare Floogull eggs that it accepts, will no longer be available as a "recycle bin" for such eggs. Awakened Celestials only accept eggs during their corresponding Celestial month. When being zapped into Celestials as a Flex Egg, Rare Floogull is not required for the Celestial to ascend.

Possible Monster Names[]

To see all possible names for Rare Floogull, see Monster Names.

Gallery[]

Notes[]

  • Most other Rare Monsters are released on a Friday or Wednesday, however in order to coincide with American Independence day, Rare Floogull was released on Thursday instead.
  • Rare Floogull was the first Rare Triple-Elemental with the Fire Element to be released.
  • Rare Floogull shares some similarities with Harpies from Greek Mythology, like its dark plumage and habit of stealing food.
  • Just like its Common variant, Rare Floogull's beak during idle animation and playing animation on Fire Haven is improperly aligned.


Monsters

Rare

Rare Quint Fire Element

Rare Quad Magical Element

Breeding Breeding Combos Eggs Feeding Likes Goals Zapping Translations
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