“ | Expanding their tastes beyond music, Rare Dwumrohls are avid practitioners of the visual arts as well. With so many digits at their disposal, it's unsurprising to learn that their favorite medium is finger-painting! Adorning their drum sets with luminescent paint, they've even swapped out drumsticks for special tensible paintbrushes! | ” |
— Monster Bio |
Description[]
Rare Dwumrohl is a Rare Wublin exclusive to Wublin Island. It was added alongside Anglow, Pinghound, Rare Brump, Rare Zynth, Rare Poewk, and Rare Thwok on April 5th, 2023 during Version 3.9.0. As a Rare Wublin, it is obtained by evolving an awakened Common Dwumrohl by spending 14 to unlock its evolutionary potential, which then can be evolved by zapping all the required eggs of Rare Monsters into it.
Song[]
- See Dwumrohl.
Powering Up[]
Rare Dwumrohl is obtained by evolving its Common variant using 14 . Then, you will be able to fill up the Wublin again, using eggs of the Rare variants of the Common Monster. There is no time limit to fill up the inventory. Eggs can be zapped from Mirror Islands instead of, or in conjunction with Natural and Magical Islands.
Egg | Time | Islands to Breed On | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
x1 | 30.5 hours / 22.875 hours | Plant |
|||||||||||
x1 | 30.5 hours / 22.875 hours | Cold |
Shugabush |
||||||||||
x1 | 30.5 hours / 22.875 hours | Air |
|||||||||||
x1 | 30.5 hours / 22.875 hours | Water |
|||||||||||
x1 | 30.5 hours / 22.875 hours | Earth |
|||||||||||
x2 | 15.5 hours / 11.625 hours | Plant |
Cold |
||||||||||
x2 | 15.5 hours / 11.625 hours | Cold |
Air |
Oasis |
|||||||||
x2 | 15.5 hours / 11.625 hours | Air |
Earth |
Shugabush |
|||||||||
x2 | 15.5 hours / 11.625 hours | Plant |
Water |
||||||||||
x2 | 15.5 hours / 11.625 hours | Water |
Earth |
Haven |
|||||||||
x1 | 15.5 hours / 11.625 hours | Air |
Water |
||||||||||
x1 | 15.5 hours / 11.625 hours | Cold |
Earth |
||||||||||
x3 | 6 hours / 4.5 hours | Plant |
Air |
Water |
Earth |
Haven |
Faerie |
Bone | |||||
x3 | 6 hours / 4.5 hours | Plant |
Cold |
Air |
Water |
Oasis |
Psychic |
Bone | |||||
x3 | 6 hours / 4.5 hours | Plant |
Cold |
Air |
Earth |
Shugabush |
Oasis |
Light |
Faerie |
||||
x2 | 6 hours / 4.5 hours | Plant |
Cold |
Water |
Earth |
Shugabush |
Haven |
Light |
Psychic |
||||
x2 | 6 hours / 4.5 hours | Cold |
Air |
Water |
Earth |
Haven |
Oasis |
Filling In[]
Like other Wublins, Rare Dwumrohl can instead be filled in with Diamonds. Each egg can be filled in for 100. Rare Dwumrohl requires a total of 3,000 for all eggs to be filled.
Since all eggs have an equal Diamond fill cost, it is best to save your Diamonds for the Monsters that are harder to obtain. And oftentimes, it is cheaper to speed up eggs to zap from the Breeding Structure instead.
Wildcards may also be used when filling in a Rare Dwumrohl's inventory. Similarly, it's best to save them for harder to obtain Monsters.
Income[]
- Main article: Wublins#Income
Rare Dwumrohl, like other Rare Wublins, can produce between 48,750 and 97,500 Coins, 9,000 and 18,000 Treats, and 180 and 360 Shards. As a Rare that takes up a 3x3 grid space, Rare Dwumrohl produces 4 Diamonds. Wublins generate a random type of currency every 6 to 12 hours. This rate can be increased or decreased depending on Polarity.
Currency generation is calculated separately per Monster, so up to three Rare Dwumrohls will receive more currency, and have a higher chance overall to obtain valuable Diamonds. For maximizing income across your Wublin Island, see Wublin Island Grid Planning.
Currency Distribution[]
- Main article: Wublins#Currency Type Distribution
The currency for Rare Dwumrohl is randomly selected from the 4 currencies it can produce. The chances to get each currency are detailed below. Datapoints are the number of recorded collections; the higher number of datapoints, the more accurate the data is.
Coins | Treats | Shards | Diamonds | Datapoints |
---|---|---|---|---|
31.56% | 28.94% | 30.39% | 9.11% | 1,109 |
Please do not edit this table. The data is taken from the Wublins page, which is derived from a joint spreadsheet. You can share your data on its talk page. Note that only large sample sizes of data are valuable.
Polarity[]
All Wublins are affected by Polarity, a mechanic that modifies their currency rate similar to happiness for other Monsters. When a Wublin is placed near another Wublin they are positively charged towards, the time to produce currency will decrease by 25%. When placed near a Wublin they are negatively charged towards, the time to produce currency will increase by 25%. The Common variants can be used instead for Rare Wublins, but the effect will be half as strong. Rare variants can fully affect the polarity of a Common Wublin.
The following Wublins affect Rare Dwumrohl's polarity:
Negatively affects Rare Dwumrohl | Positively affects Rare Dwumrohl |
---|---|
Rare Fleechwurm |
Rare Astropod |
Rare Dwumrohl also affects the polarity of the following Wublins:
Negatively affected by Rare Dwumrohl | Positively affected by Rare Dwumrohl |
---|---|
Rare Fleechwurm |
Rare Whajje |
Gallery[]
Notes[]
- So far, Rare Dwumrohl is the hardest Wublin to get, since it requires 30 Rare Monsters' eggs.
- Rare Dwumrohl has a slightly different animation when muted compared to its Common variant. Its head shakes a little more than the Common Dwumrohl.
Monsters | |||
---|---|---|---|
Magical Double Element Magical Triple Element Magical Quad Element Double Ethereal Element Triple Ethereal Element Quint Ethereal Element Rare Single Natural and Fire Element Rare Double Natural and Fire Element Rare Triple Natural and Fire Element Rare Quad Natural and Fire Element Rare Quint Fire Element Rare Single Magical Element Rare Double Magical Element Rare Triple Magical Element Rare Quad Magical Element Rare Supernatural Rarethereal Single Element Rarethereal Double Element Rare Core Seasonal Rare Aux. Seasonal and Jam Boree Epic Single Natural and Fire Element Epic Double Natural and Fire Element Epic Triple Natural and Fire Element Epic Quad Natural and Fire Element Epic Supernatural Epic Ethereal Single Element Epic Ethereal Double Element Epic Core Seasonal Epic Aux. Seasonal and Jam Boree Epic Mythical |
Breeding | Breeding Combos | Eggs | Feeding | Likes | Goals | Zapping | Translations |
---|