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This is the main article for Plasma Islet. For the category, see Category:Plasma Islet.

Zarroë had long coveted the limitless potential of the Mirror timeline, a reality seemingly unaffected by the confinements of Ethereal Elemental instability. It was, after all, the source of the Attuned Meebs which powered so many of their creations on the Workshop. But... after the formation of the Mirror Magical Islands, the thin membrane separating the pocket dimension from the Mirror timeline was left weak and porous. It took but one powerful blow from the Ethereal Colossal to break into the Mirror timeline and begin construction on its latest brainchild: the Ethereal Islets! Representing a great primordial ooze that traces its origins back to the dawn of the universe, it is only fitting that Plasma Islet is the first product of this project to materialize. Here, the next phase of Zarroë's experimentation is underway: Dish-Harmonization of Ethereal hybrids and the actualization of the Primordials. The mercurial Plasma that stretches across the Islet reacts differently depending on how Monsters tread upon it: running quickly creates a pleasantly bouncy surface, while slowly ambling may result in sticky soles. Only by standing perfectly still can you fully experience the indescribable texture of the first Ethereal Element.
In-game description

About[]

Plasma Islet is an Ethereal Islet that was added to the game on February 19th, 2025 during Version 4.7.0. It features Ghazt, Whaill, all Double and Triple Element Ethereals with the Plasma () Element, and Lowb, the Primordial Plant Elemental. Whaills can be teleported here at level 14 from Ethereal Workshop. Plasma Islet can be unlocked by teleporting your first Whaill or by purchasing it for 100,000 Shards.

Song[]

Official_Plasma_Islet_Full_Song

Official Plasma Islet Full Song

Composer(s): Celestyn[1]

Plasma Islet's song plays at a speed of 96 beats per minute (or 192 in double time) and plays in the keys of E♭ Phrygian and Eb Major.

Plasma Islet's ambience consists of high-pitched whistling and a bunch of sci-fi-sounding noises.


Song Table[]

This is a chart that shows where each monster plays in the song. Each part is 16 beats long, meaning that one part is 10 seconds long. The number next to each monster indicates which track is being played at each part.

Plasma Islet Song
1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 1 3
1 2
1 2 3 2 4 5 6 1 2
1 1 1 2
1 1 1 2
1 2 3 2
1 2 1
1 1 2 2 3
1 2 3
1 2 3
1 2

Indigenous Monsters[]

The Monsters of Plasma Islet are all Ethereals of the Plasma () Element (aside from non-Whaill Quads and BeMeebEth), alongside Lowb, the Primordial of the Plant Element ().

Monster Level
Available
Buying
Price
Selling
Price
Incubation Time Element(s)

Ghazt
9 1,000 Diamonds 100 Shards 10 hours (Ethereal)

Whisp
9 2,000 Diamonds 250 Shards 20 hours (Ethereal)

Nebulob
9 2,000 Diamonds 250 Shards 20 hours (Ethereal)

Sox
9 2,000 Diamonds 250 Shards 20 hours (Ethereal)

Jellbilly
9 2,000 Diamonds 250 Shards 20 hours (Ethereal)

Yooreek
19 3,000 Diamonds 500 Shards 1 day
6 hours
(Ethereal)

Meebkin
19 3,000 Diamonds 500 Shards 1 day
6 hours
(Ethereal)

Blarret
19 3,000 Diamonds 500 Shards 1 day
6 hours
(Ethereal)

Gaddzooks
19 3,000 Diamonds 500 Shards 1 day
6 hours
(Ethereal)

Auglur
19 3,000 Diamonds 500 Shards 1 day
6 hours
(Ethereal)

Flasque
19 3,000 Diamonds 500 Shards 1 day
6 hours
(Ethereal)

Whaill
19 4,000 Diamonds 750 Shards 1 day
16 hours
(Ethereal)

Lowb
19 5,000 Diamonds 1,000 Shards 2 days
2 hours
(Primordial)

Obstacles[]

Main article: Obstacles

Removing the rocks and trees from the island earns the player Experience () and it opens up space to place more Monsters. Currently, it is not possible to buy back removed Obstacles, but this may change in the future. In total, it costs 2,025,000Shards to remove all obstacles from the island.

Islet Tree
Removal: 25,000 Shards
Time: 3h
Islet Rock
Removal: 50,000 Shards
Time: 7h

Strategy[]

Shards are a crucial resource, necessary for leveling up Tribal Island.

While the song of the islet is crucial, users may also want to use some of these numbers to help with planning which monsters to feed first and make 100% happy first, as well as plan frequency of shard collection. The numbers below are as follows:

Rate Rate of income (per hour) at level 15 and at 100% happy
Max Maximum income at level 15
Time Time to maximum income at level 15 and at 100% happy
(shown as Hours : Minutes : Seconds)

It should be noted that Rate is halved and Time is doubled for 0% happy.

Monster Rate Max Time
Ghazt 48 Shards 288 Shards 6:00:00
Whisp 72 Shards 384 Shards 5:20:00
Nebulob 72 Shards 384 Shards 5:20:00
Sox 72 Shards 384 Shards 5:20:00
Jellbilly 72 Shards 360 Shards 5:00:00
Yooreek 94 Shards 396 Shards 4:12:45
Meebkin 94 Shards 398 Shards 4:14:02
Blarret 94 Shards 400 Shards 4:15:19
Gaddzooks 94 Shards 402 Shards 4:16:35
Auglur 94 Shards 405 Shards 4:18:30
Flasque 94 Shards 410 Shards 4:21:42
Whaill 126 Shards 474 Shards 3:45:42
Lowb 150 Shards 525 Shards 3:30:00

Likes[]

Just like with Amber Island, Monsters on Plasma Islet like only Monsters instead of Decorations. Lowb acts similarly to the Unity Tree, letting all Common Monsters like each other from anywhere on the Islet.

Monster Likes

Ghazt

Whisp

Blarret

Auglur

Flasque

Whisp

Whaill

Yooreek

Meebkin

Lowb

Nebulob

Whaill

Yooreek

Gaddzooks

Lowb

Sox

Whaill

Meebkin

Gaddzooks

Lowb

Jellbilly

Sox

Whaill

Auglur

Flasque

Yooreek

Gaddzooks

Ghazt

Whisp

Nebulob

Meebkin

Yooreek

Ghazt

Whisp

Sox

Blarret

Auglur

Ghazt

Whisp

Jellbilly

Gaddzooks

Meebkin

Ghazt

Nebulob

Sox

Auglur

Blarret

Ghazt

Nebulob

Jellbilly

Flasque

Ghazt

Sox

Jellbilly

Lowb

Whaill

Ghazt

Jellbilly

Blarret

Lowb

Lowb

Blarret

Flasque

Auglur

Jellbilly

Version History[]

Date Added Monster(s) Version Updates Song?
February 19th, 2025

4.7.0

Upcoming Monsters[]

Main article: Upcoming Features

As confirmed by both the Monster-Handlers and the in-game Islet Guide, Plasma Islet will be getting Rare and Epic Ethereals. Rare and Epic Primordials have also been hinted at, but are not yet outright confirmed.

Gallery[]

Notes[]

  • Plasma Islet is:
    • The first Island with the theme of a single Ethereal element.
    • The first Island to have both Single/Double-Element Ethereal Monsters and Triple/Quad-Element Ethereals together.
    • The first Island in the original game to not have a somewhat circular area where Monsters can be placed.
    • The first Island based on Monster creation to contain no castle.
    • The second Island, after Amber Island, whose song has a tempo of 96 BPM.
    • The island with the most uneven grid in the entire main game, since it deviates hard from the usual Colossal/Titan Island shape.
    • The first island to be on a body part of a Colossal other than its head.
    • The first island exclusive to the Mirror map to not be the Mirror variant of another island.
    • The first island to only have one obstacle size.
    • The first island to be composed by Celestyn.
    • The first non-mirror variant, seasonal, or skin island to have special obstacle descriptions.
    • The first Island to not cost Diamonds on the Mirror Map, instead costing Shards.
    • The first Island to have its full song posted on the official My Singing Monsters YouTube channel.
      • In the YouTube video for Plasma Islet's full song, you can hear various beta tracks from Sox, as well as unedited backing vocals for Whaill in their second track. The song also seems to distort in pitch during the final verse for unknown reasons.
    • The first Island to have a unique monster nickname system.
      • Monster names are anagrams of sections of the original monster's name.
  • The bio's description of the physical properties of the Plasma floor resembles the real life properties of non-Newtonian fluids.
  • Plasma Islet currently holds the record for the longest teased Island in the game, at 145 days. The previous record holder, The Colossingum, was teased for only 57 days.
  • Plasma Islet was revealed in a fashion unlike any other Island, with a 10-day countdown website named Dusty Potential, containing many clues regarding the Island.
  • As of February 23rd, 2025, the theoretical maximum amount of currency that can be produced with optimal Island Grid Planning is 10,277 Shards/hour using 78 Auglurs and 1 of each of these monsters: Blarret, Flasque, Ghazt, Lowb, Nebulob, Jellbilly, Whisp.
  • No matter how many different monsters are there, the verse where Nebulob, Yooreek and Blarret play together won't come to action until obtaining Lowb.

References[]


Islands
Map Island Skins Grid Planning Teleportation Conundrum Colossals/Titans Monster World Translations
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