- This is the main article for Natural Monsters. For the category, see Category:Natural Monsters.
Natural Monsters are the first class of monsters encountered in My Singing Monsters. They're the cheapest Monsters to buy, the easiest to breed, and require the lowest amount of food. They are called Natural because of their Breeding Class, which is also called Natural.
Each Natural Monster has one or more of the following Elements: Plant, Cold, Air, Water, and Earth, with each element able to live in at least one of the Natural Islands. Only four out of five of these elements will appear on each Natural Island, three out of five on Fire Islands, and two out of five on Magical Islands, meaning that some species of Naturals will not be able to meet unless they are teleported to another island, or placed in Gold Island.
Contents
Breeding
In general, these types of monsters are normally easy to breed because all that is required to breed them is to find two monsters that, together, have the Elements required for a certain monster. For example, a Bowgart (Plant, Water, Cold) can be bred by breeding Oaktopus (Plant, Water) + Mammott (Cold). However, breeding using monsters with two or more elements do not guarantee success and may result in either parent that was used to breed.
Breeding Natural Monsters in certain combinations might result in "special", non-Natural offspring, like the Shugabush, single-element Ethereal Monsters, and Mythical Monsters. Seasonal Monsters, Rare Monsters, and Epic Monsters are special monsters that are only available for limited amounts of time.
Levels
Monsters can be leveled up in order to make them grow in size, allow them to be used in Breeding structures, increase Currency generation, teleport them to special islands, and collect bonus goals. For details on Monster leveling, see the Treat and Feeding pages.
List of Natural Monsters
Single Element
- Main article: Single Element Monsters
These monsters can be bought with Coins, but cannot be bred unless one of them is already owned.
Monster | Level | Beds | Rate | Max | Cost | Sells for | Egg | Source | Breeding Time |
Island(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() Noggin ![]() |
1 | 1 | 300 ![]() 2,000 ![]() ![]() |
225 ![]() 1,500 ![]() ![]() |
![]() |
Buy from Market 300 ![]() |
Default: 5 secs
Enhanced:3 secs |
Plant, Air, Water, Earth, Haven, Faerie, Bone, Gold, Tribal, Mirror, Composer | |||
![]() |
2 | 1 | 300 ![]() 250 ![]() ![]() 2,000 ![]() ![]() |
225 ![]() 1,500 ![]() ![]() |
![]() |
Buy from Market 300 ![]() |
Default: 2 mins
Enhanced: 1 min,30 secs |
Plant, Cold, Air, Earth, Oasis, Light, Faerie, Gold, Shugabush, Tribal, Mirror, Composer | |||
![]() Toe Jammer ![]() |
4 | 1 | 250 ![]() 2,000 ![]() ![]() |
187 ![]() 1,500 ![]() ![]() |
![]() |
Buy from Market 250 ![]() |
Default: 1 min
Enhanced: 45 secs |
Plant, Cold, Air, Water, Oasis, Psychic, Bone, Gold, Tribal, Mirror, Composer | |||
![]() Potbelly ![]() |
9 | 1 | 250 ![]() 250 ![]() ![]() 2,000 ![]() ![]() |
187 ![]() 1,500 ![]() ![]() |
![]() |
Buy from Market 250 ![]() |
Default: 2 hrs
Enhanced: 1 hr, |
Plant, Cold, Water, Earth, Haven, Light, Psychic, Gold, Shugabush, Tribal, Mirror, Composer | |||
![]() Tweedle ![]() |
4 | 1 | 300 ![]() 2,000 ![]() ![]() |
225 ![]() 1,500 ![]() ![]() |
![]() |
Buy from Market 300 ![]() |
Default: 4 hrs
Enhanced: 3 hrs |
Cold, Air, Water, Earth, Haven, Oasis, Gold, Tribal, Mirror, Composer |
Double Element
Main Article: Double Element Monsters
These monsters can be bred from two Single-Element Monsters, with a 100% success rate.
Monster | Level | Beds | Rate | Max | Cost | Sells for | Egg | Source | Breeding Time |
Island(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() Drumpler ![]() ![]() |
7 | 2 | 30 ![]() 4,000 ![]() ![]() |
4,250 ![]() 3,000 ![]() ![]() |
![]() |
Default: 30 mins
Enhanced: 22 mins, |
Plant, Air, Earth, Faerie, Gold, Tribal, Mirror, Composer | ||||
![]() Fwog ![]() ![]() |
7 | 2 | 30 ![]() 4,000 ![]() ![]() |
4,250 ![]() 3,000 ![]() ![]() |
![]() |
Default: 30 mins
Enhanced: 22 mins, |
Plant, Air, Water, Bone, Gold, Tribal, Mirror, Composer | ||||
![]() Maw ![]() ![]() |
7 | 2 | 30 ![]() 4,000 ![]() ![]() |
4,250 ![]() 3,000 ![]() ![]() |
![]() |
Default: 30 mins
Enhanced: 22 mins, |
Plant, Cold, Air, Oasis, Gold, Tribal, Mirror, Composer | ||||
![]() Shrubb ![]() ![]() |
9 | 2 | 30 ![]() 4,000 ![]() ![]() |
5,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Plant, Water, Earth, Haven, Gold, Tribal, Mirror, Composer | ||||
![]() Furcorn ![]() ![]() |
9 | 2 | 30 ![]() 300 ![]() ![]() 4,000 ![]() ![]() |
5,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Plant, Cold, Earth, Light, Gold, Shugabush, Tribal, Mirror, Composer | ||||
![]() Oaktopus ![]() ![]() |
9 | 2 | 30 ![]() 300 ![]() ![]() 4,000 ![]() ![]() |
5,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Plant, Cold, Water, Psychic, Gold, Shugabush, Tribal, Mirror, Composer | ||||
![]() Dandidoo ![]() ![]() |
9 | 2 | 30 ![]() 4,000 ![]() ![]() |
6,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Cold, Water, Earth, Haven, Gold, Tribal, Mirror, Composer | ||||
![]() Pango ![]() ![]() |
7 | 2 | 30 ![]() 4,000 ![]() ![]() |
6,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Cold, Air, Earth, Oasis, Gold, Tribal, Mirror, Composer | ||||
![]() Quibble ![]() ![]() |
7 | 2 | 30 ![]() 300 ![]() ![]() 4,000 ![]() ![]() |
6,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Cold, Air, Water, Oasis, Gold, Shugabush, Tribal, Mirror, Composer | ||||
![]() Cybop ![]() ![]() |
7 | 2 | 30 ![]() 4,000 ![]() ![]() |
6,500 ![]() 3,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Air, Water, Earth, Haven, Gold, Tribal, Mirror, Composer |
Triple Element
Main Article: Triple Element Monsters
These monsters can be bred from one Single-Element Monster and one Double-Element Monster. More difficult to breed.
Monster | Level | Beds | Rate | Max | Cost | Sells for | Egg | Source | Breeding Time |
Island(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() T-Rox ![]() ![]() ![]() |
7 | 3 | 50 ![]() 8,000 ![]() ![]() |
14,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 8 hrs
Enhanced: 6 hrs |
Plant, Air, Gold, Tribal, Mirror, Composer | ||||
![]() Pummel ![]() ![]() ![]() |
9 | 3 | 50 ![]() 8,000 ![]() ![]() |
16,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Plant, Water, Gold, Tribal, Mirror, Composer | ||||
![]() Clamble ![]() ![]() ![]() |
9 | 3 | 50 ![]() 8,000 ![]() ![]() |
16,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Plant, Earth, Gold, Tribal, Mirror, Composer | ||||
![]() Bowgart ![]() ![]() ![]() |
9 | 3 | 50 ![]() 8,000 ![]() ![]() |
16,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Plant, Cold, Gold, Tribal, Mirror, Composer | ||||
![]() Spunge ![]() ![]() ![]() |
9 | 3 | 50 ![]() 8,000 ![]() ![]() |
22,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Cold, Water, Gold, Tribal, Mirror, Composer | ||||
![]() Thumpies ![]() ![]() ![]() |
9 | 3 | 50 ![]() 8,000 ![]() ![]() |
22,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Cold, Earth, Gold, Tribal, Mirror, Composer | ||||
![]() Congle ![]() ![]() ![]() |
7 | 3 | 50 ![]() 8,000 ![]() ![]() |
22,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Cold, Air, Oasis, Gold, Tribal, Mirror, Composer | ||||
![]() PomPom ![]() ![]() ![]() |
7 | 3 | 50 ![]() 500 ![]() ![]() 8,000 ![]() ![]() |
22,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Air, Earth, Gold, Shugabush, Tribal, Mirror, Composer | ||||
![]() Scups ![]() ![]() ![]() |
7 | 3 | 50 ![]() 8,000 ![]() ![]() |
22,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Air, Water, Gold, Tribal, Mirror, Composer | ||||
![]() Reedling ![]() ![]() ![]() |
9 | 3 | 50 ![]() 8,000 ![]() ![]() |
22,000 ![]() 6,000 ![]() ![]() |
![]() |
Default: 12 hrs
Enhanced: 9 hrs |
Water, Earth, Haven, Gold, Tribal, Mirror, Composer |
Quad Element
Main Article: Quad Element Monsters
These monsters can be bred from one Single-Element Monster and one Triple-Element Monster, or from two Double-Element Monsters. Even harder to breed.
Monster | Level | Beds | Rate | Max | Cost | Sells for | Egg | Source | BreedingTime | Island(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() Entbrat ![]() ![]() ![]() ![]() |
9 | 4 | 150 ![]() 16,000 ![]() ![]() |
220,000 ![]() 12,000 ![]() ![]() |
![]() |
Default: 24 hrs
Enhanced: 18 hrs |
Plant, Gold, Tribal, Mirror, Composer | ||||
![]() Deedge ![]() ![]() ![]() ![]() |
9 | 4 | 150 ![]() 700 ![]() ![]() 16,000 ![]() ![]() |
220,000 ![]() 12,000 ![]() ![]() |
![]() |
Default: 24 hrs
Enhanced: 18 hrs |
Cold, Gold, Shugabush, Tribal, Mirror, Composer | ||||
![]() Riff ![]() ![]() ![]() ![]() |
7 | 4 | 150 ![]() 16,000 ![]() ![]() |
220,000 ![]() 12,000 ![]() ![]() |
![]() |
Default: 24 hrs
Enhanced: 18 hrs |
Air, Gold, Tribal, Mirror, Composer | ||||
![]() Shellbeat ![]() ![]() ![]() ![]() |
9 | 4 | 150 ![]() 16,000 ![]() ![]() |
220,000 ![]() 12,000 ![]() ![]() |
![]() |
Default: 24 hrs
Enhanced: 18 hrs |
Water, Gold, Tribal, Mirror, Composer | ||||
![]() Quarrister ![]() ![]() ![]() ![]() |
9 | 4 | 150 ![]() 16,000 ![]() ![]() |
220,000 ![]() 12,000 ![]() ![]() |
![]() |
Default: 24 hrs
Enhanced: 18 hrs |
Earth, Gold, Tribal, Mirror, Composer |
In Other Games
Natural Monsters also appear in My Singing Monsters: Dawn of Fire, the prequel to the original My Singing Monsters. In Dawn of Fire there are six elements: Earth, Fire, Cold, Water, Plant ,and Air. The Natural Islands are fused together into one Continent, meaning that all Natural Monsters can live side by side, untill they are sent to Outer Islands. They also appear in the composer app along with some of their rare counterparts.
Notes
- The Natural class is the third largest class of monsters, after Rare Monsters and Epic Monsters.
- The only islands in the original game in which all Natural Monsters can live are Gold Island, Composer Island, Tribal Island, and The Colossingum.
- The Natural, Ethereal, Fire and Magical classes are the only classes that have multi-element monsters. All other monsters either have one element or none.
- The Fire element used to be a natural element, but on March 24th, 2020, it was reclassified as its own class.
- The 5 Natural elements are most likely based off of Earth's 5 spheres: Atmosphere for Air, Biosphere for Plant, Geosphere for Earth, Hydrosphere for Water, and Cryosphere for Cold.
- Coincidentally, all of the 1x1 tile natural monsters have the plant element.