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About[]
The My Singing Monsters Soundtrack is an album containing almost all of the My Singing Monsters songs, from the games My Singing Monsters and My Singing Monsters: Dawn of Fire. It was released on October 14, 2016. Each of the songs individually can be bought for $1.50 USD (?). The whole album can be bought for $9.50 USD (?) (or as a record), but can be streamed for free via services such as Spotify, YouTube Music and Pandora.
A second volume of the soundtrack was released in December 2021, with 10 of the 14 songs (minus Shugabush Island) missing from Vol. 1.
Vol. 1[]
Physical Release[]
The My Singing Monsters vinyl record set includes some soundtracks from both My Singing Monsters and its prequel, Dawn of Fire. The soundtracks are not updated to the current release and there are 2 sides each holding multiple songs, (e.g. Plant Island lacks anything past Dipsters, and for some reason lacks Shugabush, although Rare Wubbox is included) The record is a translucent dark blue.
Songs[]
The following list features the Islands in the soundtrack:
- Loading Screen (My Singing Monsters)
- Plant Island
- Cold Island
- Air Island
- Water Island
- Earth Island
- Gold Island
- Ethereal Island
- Tribal Island
- Wublin Island
- My Singing Monsters Medley
- Continent
- Space Island
- Cloud Island
- Cave Island
- Dawn of Fire Medley
Song descriptions[]
Loading Screen (My Singing Monsters)[]
This song sounds exactly the same as the loading screen music of My Singing Monsters.
Plant Island[]
Plant Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time signature. It plays in C minor.
The song begins with T-Rox, Punkleton, Drumpler, Potbelly, and the Castle playing the 1st part. Halfway thorough the measure, the Noggin joins the song.
The next part of the song then starts with Potbelly and Punkleton stopping their parts. The Mammott, Bowgart, Toe Jammer, Fwog, and Ghazt join the song, and the Noggin, T-Rox, and Drumpler continue their song. The Castle plays a new track.
In the next measure, they repeat their part with the addition of Furcorn, Clamble, and Shrubb.
The next part of the song then starts with Mammott, Ghazt, Bowgart, The Castle, Toe Jammer, Shrubb, Furcorn, Fwog, and Clamble stopping their parts. Oaktopus joins the song, Potbelly returns to the song playing a new track, and Noggin, T-Rox, and Drumpler continue.
In the next part, Rare Wubbox joined in. Potbelly, Noggin, Oaktopus, T-Rox, and Drumpler continue. The Castle and Bowgart both return and play their new track as well.
The next part of the song then starts with Rare Wubbox stopping its part. Pummel joins the song, Furcorn returns, Bowgart changes its track, and Potbelly, Noggin, Oaktopus, T-Rox, and Drumpler continue. Ghazt and Clamble both return and play a new track.
This part is repeated with the addition of Entbrat and Maw.
The Mammott/Toe Jammer/Fwog part is repeated but most monsters stop except Ghazt, Fwog, and Bowgart.
The Potbelly/Entbrat/Maw/Oaktopus part is repeated 4 times with the addition of the Wubbox.
The final measure is a repeat of the 1st measure, with the addition of Clamble and without the Punkleton. The Noggin, Clamble and T-Rox stop at the last bar, leaving Potbelly as the lone singer.
Cold Island[]
Cold Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time singature. It plays in B major.
The song begins with Dandidoo and Bowgart. Half-way through this measure, Pango joins in.
The next part of the song then starts with Dandidoo stopping it's part. The Castle, Mammott, Tweedle, and Thumpies joins in. The Bowgart and Pango continues their part.
In the next measure, Mammott, Tweedle, Thumpies, and Pango stop their parts. Congle, Deedge, Quibble, and Spunge joins in. Bowgart and The Castle both play a new track. Half-way through this measure, Yool joins in.
In the next measure, the 1st part was repeated with the addition of The Castle and Deedge. The Quibble plays a new part.
They repeated this without Dandidoo and with the addition of Thumpies and Wubbox.
In the next part, Mammott, Quibble, The Castle, Congle, and Grumpyre play their part. Half-way through this measure, Quibble, and Grumpyre stopped and Rare Wubbox and Spunge plays. Then Mammott, Congle, Spunge, and The Castle stopped at 2 bars when Rare Wubbox continues. Bowgart plays with Rare Wubbox and then Deedge does a cymbal crash to move to the next part, with Oaktopus using a creepy chuckle as this happens.
In the next part, Rare Wubbox stops. Potbelly, Oaktopus, and Furcorn start playing. The Castle, and Bowgart play a new track.
They repeated this with the addition of the Pango, Congle, Quibble and Spunge.
In the next measure, the 3rd part was repeated with the addition of Maw, Grumpyre, Wubbox, Mammott, and Toe Jammer.
In the next part, The 7th measure was repeated but without Potbelly and Oaktopus.
In the next measure, the 8th measure was repeated when Deedge does its cymbal part.
In the final measure, Deedge, Spunge, and Potbelly play their part then Deedge and Spunge stop at the last 4 bars.
Air Island[]
Air Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time singature. It plays in G major.
The song begins with T-Rox and the Castle and they stopped at 8th bar.
The next part of the song then starts with Toe Jammer and Cybop (who sounded different) joins in. The Castle and T-Rox continues their parts.
That part was repeated with the addition of Quibble, Congle and Scups. Cybop stopped its part, then at the end of the measure, Riff joins in.
In the next part, Toe Jammer and Scups stop their parts. Drumpler, Maw, Pango, Wubbox, and Reebro join in. The Castle, Riff, Quibble, and T-Rox play their new tracks.
Then most of these monsters stop with the exceptions of Quibble, T-Rox, the Castle, and Pango, all of which but Pango play a different track (specifically the tracks first heard before the rest of the monsters stopped), and Tweedle joins in. The song then repeats this part with the addition of Rare Wubbox, Scups, and Riff, who now plays yet another track, then without Tweedle or Quibble, and with Mammott and Maw, who sings an extended version of the track heard earlier in the song, and at the end sounds different than when heard in-game.
Riff, Reebro, Quibble, the Castle, T-Rox, Maw, Pango, Drumpler, and Wubbox repeat their part.
Schmoochle, Reebro, Quibble, and Riff perform, with Quibble and Riff performing their tracks when performing with Tweedle and Rare Wubbox.
PomPom, Hoola, and Fwog join in as T-Rox, Quibble, and Riff carry out, and they all fade out with PomPom and Fwog as Hoola says "uh-oh."
T-Rox then stomps for its bass as a normally unheard ride cymbal plays as Reebro and the Castle join in, then Riff, Quibble, Maw, Pango, Drumpler and Wubbox join in with the same sounds as heard together earlier, then repeat the part 2 more times with PomPom and Hoola in addition, and everyone else stops two bars early for an ending with only PomPom and Hoola, who once again ends it with "uh-oh."
Water Island[]
Water Island plays at 70 beats per minute, if using the 2/2 time signature, or 140 beats per minute, if using the 4/4 time signature. It plays in a key of B major.
The song begins with Quibble and Oaktopus. Halfway through, Blabbit joins in.
The song then continues with Quibble, but Oaktopus stops while Noggin, Pummel, Scups, the Castle, and Shellbeat join in. They continue this for a second time, but Oaktopus and Blabbit join in once again.
Then Oaktopus, Scups, and Blabbit stop, while Tweedle, Toe Jammer and Jeeode join in, then Fwog performs in the bar that Tweedle rests in.
Then Shellbeat and the Castle each play a different track, while every previous monster (except Noggin) stops, while Reedling, Shrubb, Cybop, Potbelly, and Spunge join, and halfway through, Shellbeat changes tracks again.
Then the song repeats the part with Toe Jammer and Jeeode, but Tweedle and Fwog are not present in this segment and Shellbeat and the Castle revert to their respective tracks.
Then the song repeats the part with Cybop, Potbelly, Spunge, Reedling, and Cybop, with the Castle and Shellbeat doing the tracks mentioned in said part. After this part, however, Wubbox and Scups join in.
Then for one of the final parts, Rare Wubbox and Dandidoo sing, while Scups continues, Pummel joins in, and the Castle and Shellbeat play a different track for the rest of the song, and halfway through, Dandidoo stops and Wubbox joins.
Then the outro consists of Dandidoo, the Castle, and Shellbeat, who stops just before the 8th bar.
Earth Island[]
Earth Island plays at 70 beats per minute in a 2/2 time signature, or at 140 with a 4/4 time signature. It plays in a C Minor key.
The song starts with an extra cymbal to the intro, then Mammott, Noggin, Thumpies, and the Castle start, and the cymbal plays right at the end of the part leading to the next.
The next part is the same with Mammott, Noggin, the Castle and Thumpies, and Quarrister, Reedling, Drumpler, Potbelly, and Shrubb (who sounds slightly different than in the game at one point) join in and the measure is repeated twice.
Then Thumpies, Quarrister, Potbelly, and Shrubb stop while Clamble, Pango, and Dandidoo join in (Furcorn is absent from Vol. 1 for reasons unknown).
Then Humbug, Noggin, and PomPom play a part with Quarrister and Reedling doing a different track, while Mammott, Pango, Dandidoo, Clamble, Drumpler, and the Castle stop, but halfway through the Castle rejoins with a different track and Noggin plays an extra note right at the end. Then Hoola and Tweedle start for the first time in the song, while Mammott, Drumpler, Shrubb, and Clamble rejoin, each with a different track.
Then Noggin, Mammott, Reedling, and Drumpler revert to where Pango played (as it's playing) and Rare Wubbox joins with a track not from the game as about 2 bars in, Clamble rejoins with its older track and when Rare Wubbox finishes, Dandidoo joins in its place and the part is the same as when Dandidoo sang before (still no Furcorn until Vol. 2).
Then PomPom and Humbug rejoin, and this part is exactly the same as when they first started, except the Castle does not play at in the first half and Drumpler has an extra part with a faster snare beat, even after Tweedle, Hoola, and the likes rejoin (and Drumpler slows down a bit).
In what appears to be an outro, Cybop, Noggin, and Drumpler perform as Drumpler's first half here is the slower simple snare every other beat before speeding it up in the measure when PomPom and Humbug rejoined.
However, it is not an outro as Quarrister, Mammott, Clamble, Shrubb, the Castle, and Reedling rejoin; through this measure Noggin and Drumpler are still playing and Cybop stops before this part. Halfway in the 8th bar of this part, every monsters stops early with the exceptions of Quarrister, the Castle, and Mammott as the cymbal in the beginning plays leading into the next part.
Clamble, Noggin, Drumpler, and Reedling start up again as Quarrister, Mammott, and the Castle are still going. Humbug, Tweedle, Hoola, and PomPom rejoin, the latter of which through the first half of its performance is equivalent to when Wubbox starts in the actual game; who also joins in and keeps going for the rest of the song (as well as making it hard to hear Shrubb).
The only monsters to play in the ending with Wubbox are Mammott, Tweedle, Shrubb, Clamble, and Reedling with the Castle in the background as well.
Gold Island[]
Gold Island plays at 70 beats per minute in 4/4 time signature. It plays at D Major
Song Table[]
This is a chart that shows where each monster plays in the song, each part is 32 beats long.
Gold Island Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||||||
Ethereal Island[]
Ethereal Island plays at 70 beats per minute in 12/8 time signature. It plays at B Major.
The song starts with Reebro and Boodoo playing, before Jeeode, Jellbilly, Dragong, and The Castle come in, while Boodoo stops.
The next part has Jellbilly, Jeeode, and Dragong stopping, while Ghazt, Sox, Nebulob, and Kazilleon start playing, with Reebro and The Castle continuing, the latter with a different track.
As the next verse starts, Sox, Nebulob, and Kazilleon stop, and Grumpyre, Whisp, Arackulele, Boodoo, Fung Pray, Bellowfish, and Dragong start playing, while Ghazt, Reebro, and The Castle continue, all three playing new tracks.
Then every monster except Whisp, Boodoo, Reebro, Dragong, and The Castle stop for a new verse.
The next verse starts, with Boodoo and Whisp stopping, and Ghazt returning, while Reebro, Dragong, and The Castle continue playing. Then Nebulob, Sox, and Kazilleon join in with Ghazt, Reebro, Dragong, and The Castle.
The Castle, Kazilleon, Nebulob, Sox, Reebro, and Dragong stop playing, while Jeeode and Bellowfish join in, with Ghazt continuing, and Reebro rejoining in halfway through,
Then Grumpyre, Whisp, Arackulele, Boodoo, Fung Pray, Bellowfish, The Castle and Dragong start playing again, Humbug joins in, and Ghazt, Bellowfish, and Reebro continue their songs.
The Song then closes out with Whisp, Arackulele, Fung Pray, The Castle, Ghazt and Wubbox, with Whisp stopping halfway through.
Rare Wubbox and Monoculus is not included in this song due to not being added until 2021 and 2023 respectively
Tribal Island[]
Tribal Island plays at 120 beats per minute in 4/4 time signature. It plays at Eb Major. The song starts off with a Deedge playing electronic percussion, exactly as done in the original Tribal Island. A PomPom "Come on let's go!", leading towards a Riff playing electric guitar, along with Quibble, some Castle, a Shellbeat, Noggin, and what sound like some proto-Riff music. Congle joins in singing, and Pummel plays bass drum.
Fwog then sings "Wau wau wau wau", following with Mammott, Oaktopus, Bowgart, Toe Jammer and the Castle.
The Riff, proto-Riff, Quibble, Shellbeat, The Castle, a Furcorn, Entbrat, Thumpies and Maw play. However, the Furcorn has a different sound, being less call-y in tune.
Later on, Kayna's part and all other monsters playing during this part play like what may sound in the original Tribal Island, except with more emphasis on other monsters, particularly Dandidoo and Spunge.
Afterwards the song plays the same as the second Tribal Island part but with PomPom and Congle singing, Deedge percussion, included.
Next up, Tribal Island continues playing as normal, with all percussion, singers and instrumentals, except that the Quarrister sounds slightly different in this song.
Wublin Island[]
Wublin Island plays at 135 beats per minute in 4/4 time signature. It plays in C minor.
The song begins with Thwok and Creepuscule. Then Dwumrohl makes its sound. After that, Tympa and Gheegur join the song. When Brump finally starts to call out "Wake Up the Wublins", the song is the same as the original song in the game.
However, Brump only sings its part 2 times, and the Zuuker and Whajje bring on the "Waja-waja-waja" part. The Wubbox begins playing its song.
After the Whajje song is repeated 2 times, the verse that introduced Brump starts to play, except this time the Gheegur isn't playing. Instead, the Dermit starts singing. It sounds different than in the game.
When Dermit is done singing, the Poewk and Screemu start playing. Poewk sounds completely normal, but Screemu's voice sounds as if it has a large echo. When half of the Screemu's song is sung, the Wubbox starts playing some more sounds.
The Brump part is repeated, only this time the Gheegur is playing a different saxophone tune. Zuuker also joins the song. The part is repeated 4 times. The Whajje soon joins them. After the song is played 2 times, the Wubbox returns, this time with Blipsqueak. Soon the Gheegur and Zuuker leaves the song, and Blipsqueak and the Wubbox can be clearly heard (This part was very often used in Wublin Theory videos).
In the end, the "Wake up the Wublins" part is being repeated for some time. The song ends with Brump singing acapella one time.
This version doesn't include Scargo, Astropod, Pixolotl, Bona-Petite, Maulch, Fleechwurm and Monoculus. Tympa is the only monster that's playing throughout the whole song. It's surprising of BBB to include the Wubbox files, but not include Scargo (?), Astropod, Pixolotl, Bona-Petite, Maulch, and Fleechwurm.
My Singing Monsters Medley[]
An orchestral medley of the islands from My Singing Monsters. The islands songs featured in the medley in order from first to last are:
- Plant Island
- Air Island
- Water Island
- Plant Island (again)
- Cold Island
- Earth Island
- Gold Island
- Ethereal Island
- Gold Island (again)
- Air Island (again)
- Plant Island (again)
The Continent[]
The Continent (or Core Island as it's named in the Official Soundtrack) plays at 100 beats per minute in 4/4 time signature. It plays in a G Minor key.
The Song starts with Noggin and Congle. Halfway through, Toe Jammer joins in.
Then Mammott, Dandidoo, Clamble, and Bowgart joined in.
Then the Dandidoo stopped, while Boskus and Whaddle start singing.
They are joined by Shellbeat, Oaktopus, Kayna, and shortly after them, Shrubb.
Boskus, Kayna, and Shrubb stop while Quibble joins in, and Whaddle sounds noticeably different. Halfway through, Kayna and Dandidoo rejoin and Thumpies play.
Shellbeat and Clamble keep playing while Phangler, Fwog, Sneyser, Deedge, and Rootitoot start to play.
Then Rootitoot stops while Flum Ox and Krillby join in, but they are rejoined by Shrubb and Rootitoot as well as Sooza, Furcorn and Entbrat.
Then, only the Percussion part plays with Shrubb, Pango, Deedge, Ziggurab, Noggin, and Clamble. Then Pompom, Pummel, and Repatillo joins in as well along with a reverse cymbal playing.
Then, Ziggurab, Noggin, Congle, Repatillo, Pummel, Flowah, Thrumble, Barrb, Yelmut, and Woolabee plays the next part. A reverse cymbal and Floogull transitions to the next part.
The next part features Noggin, Fwog, Furcorn, Phangler, Shellbeat, Krillby, Entbrat, Quibble, Rootitoot, Sooza, Sneyser, Floogull, Ziggurab, Maw, Wynq, and Glowl playing at the same time.
The song ends with Noggin, Congle, Sneyser, Furcorn, Quarrister, Candelavra and Tweedle.
Congle makes an appearance two years before it’s official release into dawn of fire.
Space Island[]
Space Island plays at 130 beats per minute in 4/4 time signature. It plays in an F Major key. The key changes to a G Major on Deedge's part.
It begins with Stogg, next Clamble and Pummel join in, with them playing occasionally in the background, Noggin comes later, followed by Bowgart; now Potbelly and Furcorn join, singing their parts.
Noggin and Stogg stop for a short time, with Potbelly, Furcorn, and Bowgart quickly doing so too. Following, Toe Jammer, Sooza, and Rootitoot play the same tune, accompanied by Sneyser.
After some time, Noggin, Bowgart, Stogg, PomPom, and Drumpler join in.
Every monster leaves, except for Stogg, Bowgart, Clamble, and Noggin, while Potbelly, Furcorn, Flowah, and Repatillo join.
Potbelly, Furcorn, Flowah, and Repatillo leave, and the song goes back to the main chorus, including Toe Jammer, Sooza, Rootitoot, Noggin, Stogg, Bowgart, Clamble, Pummel, Sneyser, and Drumpler; PomPom joins in too soon after.
In the consequent part of the song, every monster except Clamble and Stogg leave, while Deedge joins in, Drumpler also joins some time later.
Stogg, Deedge, and Clamble leave, while Toe Jammer, Sooza, and Rootitoot join in; next, the song goes back to the chorus, with all the same monsters, this continues until the song ends.
Cloud Island[]
Cloud Island plays at 110 beats per minute in 4/4 time signature. It plays in an C Major key.
The song starts with Woolabee and Shellbeat playing their parts, with Thrumble and Sneyser joining next, then, Flum-Ox starts its part.
Following, the latter three leave, while Tweedle starts singing, with PomPom also playing its "Shake it to the left/right" part, this is repeated twice.
A reverse cymbal noise transitions into the next part, where Pompom and Tweedle leave, while Sneyser, Thrumble, and Flum-Ox join back, now also accompanied by Whaddle.
Soon enough, Sneyser, Thrumble, Flum-Ox, and Whaddle leave and the song goes back to Tweedle and PomPom's part, with Shellbeat playing a different track.
Tweedle leaves, while Sneyser, Boskus, and Entbrat join in.
The reverse cymbal noise is heard again tansitioning into the next part of the song, where Entbrat leaves while Tweedle and Phangler join, while Shellbeat and PomPom play their second tracks.
Every monster except Sneyser and Shellbeat leave while Dandidoo sings its part, shortly after, Woolabee joins in again with Oaktapus and Pango as well.
Later, Dandidoo, Oaktapus, and Pango leave, and the song goes back to Entbrat and Boskus's part, now also including Tweedle and Krillby.
The reverse cymbal is heard again and the song goes back to Phangler's part, with all the same monsters, except now Ziggurab plays too.
The song ends with Shellbeat, Thrumble, and Woolabee, the latter stopping to play right before the former two.
Shellbeat is the only monster who plays through the entire song, while Woolabee only stops momentarily at the start of Dandidoo's part.
Cave Island[]
Cave Island plays at 120 beats per minute in 4/4 time signature. It plays in an A Minor key.
The beginning of the song is a Kayna solo, which Mammott joins shortly after. They are soon joined by Barrb and Wynq, and another 4 measures reveals Glowl and Yelmut.
The six vocals are now singing their part almost exactly like in the game, with Floogull, Shellbeat, Thumpies, Bowgart, and Quibble joining in.
Quibble and Shellbeat play their parts.
The bridge between choruses consists of Flowah, Fwog, and Shellbeat. After Flowah fades out, Fwog stops, and Bowgart and Krillby join in, though Flowah occassionally makes quick chants before ending on its trademark, "hoogachu!"
The song uses a reverse cymbal to transition back into the chorus, featuring the same monsters.
The chorus repeats, but only with Glowl, Yelmut, Bowgart, Shellbeat, and Thumpies.
*Shellbeat outro*
Dawn Of Fire Medley[]
An orchestral medley of the islands from Dawn of Fire. The songs islands in the medley from first to last are:
- Dawn of Fire Loading Screen
- Continent
- Cloud Island
- Space Island
- Cave Island
Differences from the in-game songs[]
The songs have lots of differences than the in-game music, where some parts are remixed, and others are beta sounds. There may also be effects added to certain monsters for better quality.
Loading screen: None
Plant Island: Punkleton and Rare Wubbox's parts were extended. Maw uses its beta sound. Entbrat is less bassy, and the castle sounds different. Drumpler's part seems to have a different rhythm.
Cold Island: Dandidoo and Potbelly's parts were extended. Spunge and Bowgart have been remixed. Toe Jammer seems to have more reverb. And Deedge appears to have a cymbal-like sound. In addition, there's a creepy laugh towards the end of Rare Wubbox's part, most likely belonging to Oaktopus. Quibble has less reverb. Also, the aforementioned Oaktopus sounds slightly different. In Vol. 2, Furcorn only sings near the end with Quibble and Tawkerr. This part has a weird pixelated effect and echo.
Air Island: Riff, Maw, Rare Wubbox, and PomPom's parts were extended. Cybop and Fwog sound different. During T-Rox's jumping solo, there's an unknown cymbal sound, presumably Clamble. Quibble sounds better than in-game. In Vol. 2, the Wubbox plays its idle sound throughout the song, Scups' second part has been remixed, Reebro plays during the final verse, and Yawstrich is very quiet.
Water Island: Potbelly, Dandidoo and Rare Wubbox's parts were extended. Spunge sounds different. Quibble has less reverb.
Earth Island: PomPom's first part and Pango and Shrubb's parts were extended. Rare Wubbox had different lyrics, which would later be changed to a much quieter version of its in-game lyrics in Vol. 2. A reverse cymbal can be heard throughout the song too, which can be assumed to complement Clamble, whose previously unused first track is also used. Drumpler has a new rhythm here too. Furcorn was not heard in the song in Vol 1, but was eventually added in Vol 2.
Gold Island: PomPom's second part and Shellbeat, Reedling, and Punkleton's parts were extended. Shellbeat has more emphasis on cymbals. Spunge is louder. Riff is quieter. A bass-like sound that bears resemblance to Humbug's can be heard during all of Entbrat and Quarrister's parts, likely meaning that the Gold Island Castle was meant to have bass. Quibble sounds slightly different. During the second-to-final part, Wubbox is faintly heard.
Ethereal Island: Jellbilly, Kazilleon and Dragong's parts were extended. Ghazt is louder in the chorus and now it sounds more beautiful. The Castle sounds different. Wubbox plays in the chorus instead of with Sox, Nebulob and Kazilleon.
Tribal Island: Riff, Maw, Entbrat, Furcorn and Spunge's parts were extended. On the second time Cybop sings, it sounds different (which explains why there's a distorted sound playing during Quarrister's first time singing). PomPom sounds quieter. Dandidoo's part merges with its beta sound. In addition, there's a castle-like bass throughout the song, except for Kayna and Cybop's parts. Tweedle and Potbelly are not present.
Wublin Island: Zuuker, Screemu and Dermit's parts were extended. Screemu has more reverb to give it a more pleasing vibe in a way. It and Poewk only play in two verses. Brump sounds a little different. So does Whajje, which uses one of its sounds from the Wublin Island tutorial video. Blipsqueak and Wubbox can be heard in the song as well alongside a reverse cymbal, but any Wublin released after the former cannot be heard, despite Scargo being teased in said tutorial video alongside Zuuker through Blipsqueak.
Continent: Whaddle, Entbrat and Wynq's parts were extended. Flowah and Pummel use their older sounds from 1.0.0 to 1.1.0. PomPom uses its extended sound. Congle has a new rhythm. Sooza uses its beta sound. Dandidoo and Quibble sound a bit different. So does Potbelly's second part. Shellbeat's third and fourth tracks are merged during Phangler and PomPom's parts. Mammott plays more often during Whaddle's verse instead of stopping when Oaktopus sings, with Toe Jammer doing the latter part instead. The Thumpies are barely audable. Deedge and Quarrister are more subtle. Shrubb, Noggin, Congle, Pummel and Repatillo play during PomPom's part, even though they don't do that in the actual game. There's also a reverse cymbal that can be heard. Shellbeat's third track, Sneyser, Phangler, Entbrat, Fwog, Furcorn and Rootitoot can also be heard during Glowl's part, but any monster released after Clamble and Krillby cannot be heard, except for Shrubb, Deedge, Sneyser, Maw, Quarrister and Congle. Despite that, Edamimi and T-Rox can still be heard in the Party Island remix in Volume 2. In addition, out of all the monsters in the song, Noggin and Congle are the only ones that play throughout, since Noggin can be heard in its usual parts, as well as during Phangler's and PomPom's, while Congle can also be heard during the latter part.
Space Island: Potbelly's parts and Stogg's first part were extended. Sooza is super quiet compared to in-game, thus merging with Toe Jammer. Pummel and Clamble are more subtle. During the Stogg/Deedge duet, Repatillo is replaced with Drumpler, which takes the song back to Toe Jammer's part. During the end of this new part, every Monster that plays during it, except for PomPom and Toe Jammer, ends up making it out of the song. Candelavra, Tring, Congle, Spunge, Cybop and Bowhead are not present, despite two of the former three (except Tring) being heard in the Continent.
Cloud Island: PomPom's fourth part, Sneyser's third part and Woolabee's second part were extended. Pango's first part sounds slightly different. Entbrat is more subtle and doesn't sing whenever Phangler does. Sneyser sounds a little different too, and also has its order of parts played different than in-game. The Flum Ox/Phangler duet can no longer be heard. Boskus sounds more in sync. Ziggurab is very, very quiet. It and Krillby only play for one part each near the end. Another reverse cymbal is present. Drummidary, Reedling, Incisaur, Tiawa, and Tuskski are not.
Cave Island: Mammott and Flowah's parts were extended. Wynq and Thumpies use their tracks that aren't present in-game. Yelmut's part doesn't fade out like in-game, so it can be heard in its entirety. Up until 1.17.0, there were no monsters missing, but Riff, Bisonorus, PongPing, Mimic, and Gnarls are. And yet another reverse cymbal is heard.
Vol. 2[]
Physical Release[]
The My Singing Monsters vinyl record set includes soundtrack versions of Islands from both My Singing Monsters and its prequel, Dawn of Fire. The soundtrack is outdated, as it only has certain songs from Vol. 1 of the My Singing Monsters soundtrack. The vinyl itself is a translucent dark blue, and there are multiple songs on both sides.
Song | Record side |
---|---|
The Monster World | 1 |
Plant Island | 1 |
Cold Island | 1 |
Air Island | 1 |
Water Island | 1 |
Earth Island | 1 |
Gold Island | 1 |
Ethereal Island | 2 |
Wublin Island | 2 |
The Continent (DoF) | 2 |
Space Island (DoF) | 2 |
Cloud Island (DoF) | 2 |
Cave Island (DoF) | 2 |
Songs[]
That list will feature the islands in the soundtrack:
- Celestial Island
- Fire Haven
- Fire Oasis
- Psychic Island
- Faerie Island
- Bone Island
- Light Island
- Magical Sanctum
- Plant Island (Werdos & Dipsters)
- Cold Island (Werdos & Dipsters)
- Air Island (Werdos & Dipsters)
- Water Island (Werdos & Dipsters)
- Earth Island (Werdos)
- Starhenge
- Party Island
Song Tables[]
The following is a series of charts that show where each monster plays in the songs, each part is 16 beats long.
Celestial Island[]
Celestial Island plays at 120 beats per minute in 4/4 time signature. It plays in an F Minor key.
Celestial Island Song | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | ||
Fire Haven[]
Fire Haven plays at 140 beats per minute in 4/4 time signature. It plays in an G Minor key.
Fire Haven Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Fire Oasis[]
Fire Oasis plays at 120 beats per minute in 4/4 time signature. It plays in an C Minor key.
Fire Oasis Song | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Psychic Island[]
Psychic Island plays at 130 beats per minute in 4/4 time signature. It plays in an A Minor key.
Psychic Island Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Faerie Island[]
Faerie Island plays at 110 beats per minute in 4/4 time signature. It plays in an C Major key.
Faerie Island Song | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Bone Island[]
Bone Island plays at 80 beats per minute in 4/4 time signature. It plays in a G Harmonic Minor key.
Bone Island Song | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
Light Island[]
Light Island plays at 80 beats per minute in 4/4 time signature. It plays in a Bb Major key.
Light Island Song | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Magical Sanctum[]
Magical Sanctum plays at 90 beats per minute in 4/4 time signature. It plays in an E Minor key.
Magical Sanctum Song | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Starhenge[]
Starhenge plays at 160 beats per minute in 4/4 time signature. It plays in an C Minor key.
Starhenge Song | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Party Island[]
Party Island plays at 80 beats per minute in 4/4 time signature. It plays in an C Major key.
Party Island Song | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Differences from the ingame songs[]
The songs usually have lots of differences from their ingame counterparts, such as remixed parts and beta sounds.
Celestial Island
- A quiet reverse cymbal intro provides a transition from the intro to the chorus.
- The first playing of the chorus is extended.
- There is a new ending verse with Loodvigg, Torrt, Attmoz and Plixie.
- Scaratar sounds a bit different.
- Loodvigg's 1st track is extended.
- Attmoz sounds slightly different in the repeat of the chorus.
- The start of Attmoz's tracks in the second repeat of the chorus have an extra "shabba-dum."
Fire Haven
- A quiet cymbal noise plays as a transition between certain verses.
- A quiet ambient sound can be heard alongside Dandidoo.
- The second and third verses of the song repeat.
- Tweedle and Cybop's tracks are extended, the latter for much longer.
- Cybop sounds a bit different near the end of the song.
- Wubbox, Rare Wubbox, Buzzinga and Candelavra are missing.
Fire Oasis
- The song now ends with a reprise of the Tweedle / Glowl verse.
- The verse with Phangler and Whaddle now repeats before Kayna and Wynq play.
- Tweedle sounds different.
- Glowl's track was extended.
- Quibble sounds different.
- The Dipsters sound slightly different.
- Cherubble, Spurrit, Wubbox, and Mimic are missing.
Psychic Island
- The are two new verses of the song. The first features Flowah, Yuggler, Bonkers, Poppette, Tapricorn, and Periscorp. The second features Kayna, Phangler, Yuggler, Rootitoot, Rooba, and Gloptic.
- Toe Jammer sounds a bit different.
- Toe Jammer doesn't start playing until the second half of the intro.
- Potbelly is barely audible.
- Periscorp sounds a bit different and is much louder.
- Boo'qwurm, the Dipsters, Bisonorus, Edamimi and Bowhead are missing.
Faerie Island
- A soft ambient noise persists through-out the song.
- The verse were Ziggurab stops has Pladdie and the Castle play in the second-half.
- The song has a new ending part with Noggin, Floot Fly, Drumpler, Ziggurab, Clavi Gnat, and Bridg-it.
- Noggin plays an unused second track near the end.
- Floot Fly is barely audible.
- Squot plays the end of its track before the chorus' repeat, as a transition.
- Wimmzies sound a bit different.
- Ziggurab doesn't play until the second half of the intro.
- Clavi Gnat sounds different with a phaser effect.
- Pladdie sounds a bit different.
- Ffidyll, the Dipsters, Krillby, PongPing and Tuskski are missing.
Bone Island
- The Castle sounds more electronic than in-game.
- The Castle has a seemingly new or very different sound that plays right before the start of the chorus's repeat.
- Toe Jammer starts a second earlier in the intro, unlike in-game.
- Hawlo appears to have a different soundfont and is much louder.
- Kayna's second track sounds a bit different.
- Uuduk, Thrumble, Plinkajou, Clackula and Noggin have an extended part after the chorus has been repeated for the second time.
- Clavavera, the Dipsters, Flum Ox, Incisaur and Gnarls are missing.
Light Island
- Potbelly doesn't start singing until a bit later in the intro.
- Potbelly's third track sounds different at the end of the song.
- Potbelly, Kayna, and Boskus become much much quieter in the second half of the song.
- Fluoress plays with Flowah instead of with Kayna.
- Furcorn plays once more with Fiddlement and at the outro.
- One of Boskus' tracks sounds a bit different.
- Gob doesn't start playing until much later in the song alongside Flowah & Fiddlement.
- Pluckbill is more subtle (though it is much easier to hear on failing headphones or speakers).
- Sooza seems to be louder than in-game.
- Blow't is barely audible.
- Whiz-Bang, the Dipsters, Yelmut, Tiawa, Drummidary and Phosphoran Phlox are missing.
Magical Sanctum
- There have been two verses added to the beginning of the song which includes Frondley by itself, later joined by G'day/Floot Fly, Deja Jin, Clackula, Xyster, Larvaluss and Knucklehead.
- The chorus reprises for a third time, adding Enchantling & Roarick. It then ends with Xyster & Mushaboom stopping, and a new verse with Floot Fly, Clackula, Knucklehead, Déjà-Jin, Osstax, Roarick, G'day, and Enchantling. The song ends with Fluoress' 1st track & Xyster's third track fading out.
- Theremind is barely audible.
- Floot Fly sounds very different near the end of the song.
- Knucklehead's first track loses a note in the beginning.
- Knucklehead has a completely new track at the end of the song.
- Mushaboom plays its third track instead of its first track in the initial chorus.
- Enchantling has more reverb than in-game.
- Carillong and the Dipsters are missing.
Starhenge
- Monsters in the second verse other than Galvana and Glaishur are significantly quieter, especially Vhamp.
- Scaratar sounds different and appears to have two entirely new or very early tracks.
- Attmoz's vocals are now more clear and sound a bit different.
- Hornacle is extremely quiet that you may have to put your devices volume up to max just to hear it.
- Glaishur now plays throughout the whole song instead of waiting to join until after Scaratar's solo.
- Torrt is added to the second verse of the song.
Party Island
- A quiet ambient noise persist through most of the song.
- Mammott sounds different.
- Potbelly sounds very different.
- Stogg is barely audible.
- Quibble sounds a bit different.
- PomPom's 2nd track sounds different. Its third track is also barely audible.
- Ziggurab's claw snaps sound more subdued.
- Edamimi sounds louder and is more in sync.
- T-Rox appears to have a similar soundfont to the one it has in the first game.
- Candelavra is barely audible.
- Scups is missing.
On September 29th, 2021, Vol. 2 of the soundtrack was announced on a Twitter post, and was released on Christmas Eve. It has every song absent from Vol. 1 - including the Fire and Magical Islands, Celestial Island, Party Island and Starhenge, as well as updated versions of the five Natural Islands with the Werdos and Dipsters (though the Dipsters cannot be heard in the Earth Island song despite the title), but the only four exceptions are Seasonal Shanty (due to still being incomplete at the time), Amber Island, Mythical Island, Ethereal Workshop, Magical Nexus (all due to being added to My Singing Monsters after the release of Vol. 2) and Shugabush Island (due to copyright reasons).
Updated versions of Ethereal, Tribal, Wublin, Gold, Space, Cloud and Cave Islands, as well as The Continent, are also excluded, though the latter four (as well as Party Island) may be updated and added as part of a possible Vol. 3 once every Quint Element Monster and (Core) Seasonal Monster is added to Dawn of Fire.
Missing Elements[]
- The islands Shugabush Island, Seasonal Shanty, Ethereal Workshop, Mythical Island, Amber Island, and Magical Nexus do not appear in either Vol. 1 or 2.
- For Shugabush Island, this is due to copyright issues in that Kristian Bush agrees only to having the monsterized "Love or Money" song in the game itself. As a result, it will not come out in any of the albums in the future.
- Seasonal Shanty was not included in the soundtrack because it wasn't complete when Vol. 2 was released.
- Amber, Mythical Island, Ethereal Workshop and Magical Nexus were not included in the soundtrack because they were added to the game after Vol. 2 was released.
- All of them except for Shugabush Island has gotten remixes put onto Spotify.
- The following songs have missing monsters and/or monster parts:
- Plant Island: Shugabush, Epic Wubbox and The Colossal. Shrubb's first part, Werdos, Dipsters, G'joob (Vol. 1). Potbelly's second part (Vol. 2).
- Cold Island: Epic Wubbox, Strombonin, and The Colossal. Werdos, Dipsters (Vol. 1). Potbelly, Toe Jammer, Oaktopus, Thumpies, and the Werdos' "It's because I'm so... cold" and "Is it cold outside?" lyrics (Vol. 2).
- Air Island: Epic Wubbox and The Colossal. Riff's third part, Scups' second part, Werdos, Dipsters, Yawstrich (Vol. 1). Maw's second part and Wubbox (Vol. 2).
- Water Island: Epic Wubbox, Anglow, and The Colossal. Fwog and Toe Jammer's second parts, Werdos and Dipsters, as well as Scups' second part (Vol. 1). Cybop's first part (Vol. 2).
- Earth Island: Epic Wubbox, Hyehehe, The Colossal, and even the Dipsters (though they are mentioned on the original title in Vol. 2, via "Earth Island (Werdos & Dipsters)"). Werdos, Furcorn (Vol. 1).
- Gold Island: Shugabush, Pummel's first part, Jam Boree and Epic Wubbox.
- Ethereal Island: The Dipsters, Rare Wubbox, and Monculus.
- Tribal Island: Tweedle, Potbelly and PomPom's third track.
- Wublin Island: Dwumrohl's first track, Scargo, Astropod, Pixolotl, Bona-Petite, Maulch, Fleechwurm, Monculus and Rare Wubbox
- Fire Haven: Wubbox, Rare Wubbox. Buzzinga and Candelavra.
- Fire Oasis: Spurrit, Cherubble, Mimic, Wubbox.
- Psychic island: Boo'qwurm, Dipsters, Edamimi, Bowhead and Bisonorus.
- Faerie Island: Ffidyll, Dipsters, PongPing, Tuskski and Krillby.
- Bone Island: Stogg's second track, Clavavera, Dipsters, Flum Ox, Gnarls and Incisaur.
- Light Island: TooToo's third track, Whiz-bang, Dipsters, Tiawa, Yelmut, Drummidary and Phosphoran Phlox.
- Magical Sanctum: Carillong, and the Dipsters.
- Continent: Tring, Edamimi, T-Rox, Drummidary, Spunge, Riff, Reedling, Scups, Cybop, Incisaur, Bisonorus, Tiawa, PongPing, Mimic, Punkleton, Tuskski, Yool, Schmoochle, Blabbit, Bowhead, Hoola, Gnarls, G'joob, Yawstrich. Potbelly's first track, Fwog's second track, Stogg's third track, Pummel's first track, Bowgart's third track, Woolabee's second track, Sooza's second track, Yelmut's second track and Thumpies' second track.
- Space Island: Candelavra, Tring, Congle, Spunge, Cybop and Bowhead, as well as Stogg's second part, Bowgart's third part and Clamble's second part.
- Cloud Island: Drummidary, Reedling, Incisaur, Tiawa, and Tuskski entirely, Flum Ox's second part, Pango's second part, Woolabee's sixth part and Shellbeat's third part.
- Cave Island: Riff, Bisonorus, PongPing, Mimic, and Gnarls.
- Party Island: Scups.
Notes[]
- Each song in the soundtrack has one or more extended monster parts.
- In Big Blue Bubble's 2018 Extra Life stream, the Monster Handlers mentioned the possibility of an official soundtrack for the one of their older games, Thumpies.
- During each weekly episode of My Singing Monsters Live, the background music is updated versions of the official soundtrack songs for Plant Island and Water Island, both now including Dipsters.
- Other cases of there being updated soundtracks used have been in an episode of My Singing Monsters live where they accidentally played a version of Air Island with Parlsona and Stoowarb before either of them were released yet. Additionally, updated soundtrack songs for Water Island and Cloud Island can be heard in The making of My Singing Monsters video.
- My Singing Monsters: Fandemonium initially hinted that an updated version of the My Singing Monsters Soundtrack could come in 2021.
- However, since Vol. 2 was announced and only has 10 of the 14 missing songs (with the obvious exception of Shugabush Island, due to copyright reasons), as well as updated versions of the Natural Islands, it now seems more likely that updated versions of the songs with the missing Monsters from Vol. 1 (as well as those missing from both versions of the Natural Islands) would be added in a full version of the soundtrack instead.