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There isn't much in terms of natural vegetation on Magical Sanctum, just some miniature antlers and skin tags... so that's where the Mushaboom comes in! Its Faerie lineage is the most prominently displayed of its constituent Elements - a mycological menagerie of pert, fungal drums that are just as impressive to listen to as they are to gaze upon. With some perhaps misplaced confidence, Mushabooms believe they'll be able to get all sorts of plants to grow on the Sanctum, namely lilacs and buttercups.
Monster Bio

Description

Mushaboom is a triple-element Magical Monster exclusive to Magical Sanctum. It was added on May 26th, 2021 during Version 3.1.1. It is best obtained by breeding Osstax and Fluoress. By default, its breeding time is 1 day and 6 hours hours long. As a Triple Elemental, Mushaboom does not have a high shard production.

Song

Audio Sample:

Instrument(s): Taiko drums/gong

VST: Unknown

When it hits its mushrooms, it produces a sound similar to a taiko drum, which is also what Drummidary, Spytrap, and Rare Pummel (Composer only) play. It also hits the flat mushroom to create a gong or trash cymbal sound.

Breeding

The Mushaboom can be bred using a combination of the Faerie Element.png, Bone Element.png, and Light Element.png elements. Possible combination(s):

Mushaboom can also be bred in a breeding failures. Some combinations that result in a Mushaboom in a breeding failure include:

(Good choice, very small chance of getting Enchantling)

Likes

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25%. Placing more than one of the same liked item near a monster will still only increase its happiness by 25%. If there's a Unity Tree on the island, items don't need to be near the monsters. Below are the things liked by Mushaboom:

See the Likes page to view a complete list of all monsters' likes.

Used in Breeding

Mushaboom is used in the following breeding combinations:
Bred with Result Breeding Time
(enhanced)
dd:hh:mm:ss
Magical Sanctum.png
Magical
Sanctum
File:Theremind.png
Theremind
Psychic Element.png
File:Enchantling.png
Enchantling
Psychic Element.pngFaerie Element.png
Bone Element.pngLight Element.png
02:02:00:00
(01:13:30:00)
Checkmark.png
File:Frondley.png
Frondley
Psychic Element.pngFaerie Element.png
Light Element.png
File:Rare Floot Fly.png
Rare Floot Fly
Faerie Element.png
08:00:00
(06:00:00)
Checkmark.png
File:Larvaluss.png
Larvaluss
Psychic Element.pngFaerie Element.png
Bone Element.png
File:Rare Floot Fly.png
Rare Floot Fly
Faerie Element.png
08:00:00
(06:00:00)
Checkmark.png
Any other monster File:Mushaboom.png
Mushaboom
Faerie Element.pngBone Element.png
Light Element.png
01:06:00:00
(22:30:00)
Checkmark.png
Any other monster The other monster varies Checkmark.png
Any other (non-Single) monster Rare version of the other monster varies Checkmark.png

Statistics

Earning Rate and Maximum Income

Earning rate is in Coins per minute and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Level Per Hour Shards Maximum Shards
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 3 3 4 5 6 31
2 4 5 6 7 8 49
3 6 7 9 10 12 76
4 8 10 12 14 16 101
5 10 12 15 17 20 126
6 13 16 19 22 26 151
7 15 18 22 26 30 176
8 17 21 25 29 34 203
9 19 23 28 33 38 228
10 21 26 31 36 42 253
11 23 28 34 40 46 278
12 25 31 37 43 50 303
13 27 33 40 47 54 330
14 29 36 43 50 58 355
15 31 38 46 54 62 380
16 33 41 49 57 66 399
17 34 42 51 59 68 415
18 35 43 52 61 70 427
19 36 45 54 63 72 436
20 36 45 54 63 72 441

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

The food per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 15 60 -
2 30 120 60
3 60 240 180
4 120 480 420
5 240 960 900
6 480 1,920 1,860
7 960 3,840 3,780
8 1,920 7,680 7,620
9 3,840 15,360 15,300
10 7,680 30,720 30,660
11 15,360 61,440 61,380
12 30,720 122,880 122,820
13 61,440 245,760 245,700
14 122,880 491,520 491,460
15 184,320 737,280 982,980
16 276,480 1,105,920 1,720,260
17 414,720 1,658,880 2,826,180
18 622,080 2,488,320 4,485,060
19 933,120 3,732,480 6,973,380
20 - - 10,705,860

More info can be found in the Feeding article.

Possible Monster Names

To see all possible names for Mushaboom, see Monster Names.

Notes

Mushaboom release announcement.

  • Mushaboom’s name is derived from Mushroom and shaboom which is a sound effect. It also shares its name with a song by Feist, referenced in its bio.
  • Mushaboom was the first Magical Sanctum triple-element monster released in which the previously released monsters cannot be used to breed it.
  • Mushaboom was released on May 26, 2021.
  • Prior to version 3.2.0, there was a bug with Mushaboom where it plays the second track sound in place of its first track. This is noticeable from the first track animation as it does not sync well with the sound.
  • Mushaboom is the fourth monster with multiple breeding combinations to release with only one. The first was PomPom in Dawn of Fire, the second was Shellbeat in Dawn of Fire, and the third was Frondley.
  • Mushaboom's silhouette bears a resemblance to Jeeode.


Monsters
Breeding Eggs Feeding Likes
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