“ | Upon resettlement of the Colossingum, the Monsters undertook the construction of a Mess Hall, the Structure where Monsters not on active musical duty can enjoy some rest and relaxation - and believe us when we say that Monsters really put the 'mess' in Mess Hall. It also serves as the communication center for the Colossingum, broadcasting motivational tunes to keep Monsters awaiting their next assignment energized and in good spirits! | ” |
— Mess Hall |
The Mess Hall is a Structure unique to The Colossingum, and behaves much like the Hotel. Its purpose is to store Monsters not being used for battles in The Colossingum. Each Monster occupies the same number of Beds it would on any other Island. Although the Mess Hall has beds, The Colossingum has no limitation to how many Monsters it can hold other than its physical limits.
Upgrades[]
Castle | Cost | Time | Battle XP | Beds |
---|---|---|---|---|
Mess Hall | Free | N/A | N/A | 25 |
Messy Mess Hall | 50,000 | 6 hours | 250 | 50 |
Extra Messy Mess Hall | 100,000 | 12 hours | 500 | 75 |
Notes[]
- As of Version 3.0.1, it is possible to move the Mess Hall without having to tap and hold it.
- Due to its maximum capacity of 75 beds as the Extra Messy Hall, it is incapable of housing 1 of every Monster, and is only able to hold 1 of each natural monster. Before the addition of Seasonal and later Ethereal monsters, this was not the case.
- If the Mess hall were able to hold 1 of each Colossingum monster, as of now, it would need to have 206 beds.
- The Mess Hall is one of three Structures that can be muted. The other two are the Castle and the Coloss-Eye.
- It is one of five Structures to affect an Island's song. The others are the Castle, the Coloss-Eye, the Recording Studio, and the Time Machine.
- According to the description of the Spurrit of Adventure Model, the Mess Hall was built by Noggin, Mammott, and Toe Jammer, using the materials from the Spurrit of Adventure.
Market | Game Mechanics | Translations |
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