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Island
This is the main article for Magical Sanctum. For the category, see Category:Magical Sanctum.

Few are brave enough to explore the dark nooks and crannies of the pocket dimension... but if you are, there you'll find the majestic Magical Sanctum. Standing in the center of a grove of alien trees stretching into the sky is a mysterious Titan whose name was originally lost to history, but which was later revealed to be Enchantler. It aspired to transcend and become a Colossal, but when it proved impossible, it fled and found a way to the pocket dimension. There, atop its pate and formidable antlers coursing with Monstromantic energies, Enchantler founded a sacred place for Magical Monsters to truly feel at home and perform a solemn hymnody to a place all their own in the Monster World.
Current Bio


Few are brave enough to explore the dark nooks and crannies of the pocket dimension... but if you are, there you'll find the majestic Magical Sanctum. Standing in the center of a grove of alien trees stretching into the sky is a mysterious Titan whose name has been lost to history. It aspired to become a Colossal, but when it proved impossible, it fled and found a way to the pocket dimension. There, atop its pate and formidable antlers coursing with Monstromantic energies, it founded a sacred place for Magical Monsters to truly feel at home and perform a solemn hymnody to a place all their own in the Monster World.
Original Bio


About[]

Magical Sanctum Magical Sanctum is unlocked after obtaining Fire Haven. It is a Teleporting Island featuring Magical hybrids of all four Magical Elements. It was added to the game on April 7th, 2021 during Version 3.1.0. It is home to a total of 32 Monsters and 40 Costumes. Magical Sanctum is similar to Ethereal Island, in the way that Single-Element Magicals are teleported to Magical Sanctum when they reach level 15. All Monsters on Magical Sanctum also produce Shards instead of Coins.

Song[]

Composer(s): Sam Clark, Tom Meikle (Carillong)

Magical Sanctum’s song plays at a speed of 90 beats per minute and is in the key of E minor. Unlike most other Islands, the song has no sounds based on electronic instruments, but the instruments still uses VSTs. Many of the instrumental Monsters play ethnic instruments, with Floot Fly playing the pan flute, Xyster playing the guzheng, Knucklehead playing the frame drum, G'day playing the didgeridoo, Larvaluss playing the koto, and Carillong playing the carillon. Roarick's singing is also similar to joik, a traditional form of song in Sámi music. The song is also available to download via the My Singing Monsters Soundtrack volume 2.

The Island's ambience has a soothing, yet strong wind, with occasional birds tweeting.

Song Table[]

This is a chart that shows where each Monster plays in the song. Each part is 16 beats long. The number next to each Monster indicates which track is being played at each part.

Magical Sanctum Song Magical Sanctum
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Carved Krystillium Castle (Sanctum) 1 Carved Krystillium Castle (Sanctum) 2 Carved Krystillium Castle (Sanctum) 3 Carved Krystillium Castle (Sanctum) 1 Carved Krystillium Castle (Sanctum) 2
Knucklehead 1 Knucklehead 2 Knucklehead 1 Knucklehead 2
Xyster 1 Xyster 2 Xyster 3 Xyster 2 Xyster 3
Clackula 1 Clackula 2 Clackula 1 Clackula 2 Clackula 1
Osstax 1 Fluoress 1 Osstax 1 Fluoress 2
Floot Fly 1 G'day 1 Floot Fly 1 G'day 2
Carillong 1 Theremind 1 Carillong 1 Theremind 1
Larvaluss 1 Larvaluss 1
Enchantling 1 Enchantling 1
Mushaboom 1 Mushaboom 2 Mushaboom 3 Mushaboom 1 Mushaboom 2
Cahoot 1 Cahoot 1 Cahoot 1
Déjà-Jin 1 Déjà-Jin 1
Dipsters 1 Dipsters 2 Roarick 1 Roarick 1
Frondley 1 Frondley 2

Indigenous Monsters[]

The Monsters of Magical Sanctum are of the Psychic (Psychic Element), Bone (Bone Element), Light (Light Element), Faerie (Faerie Element), Crescendo Moon (Crescendo Moon Element), and Dipster (Dipster Element) elements.

The list of indigenous Monsters is below with each Monster's class indicated in parenthesis.

Monster Level
Available
Beds Breeding/Hatching
Time
Element(s)
Default Enhanced
Theremind Theremind 9 1 3 hours 2 hours,
15 minutes
Psychic Element (Magical)
Clackula Clackula 9 1 5 hours 3 hours,
45 minutes
Bone Element (Magical)
Fluoress Fluoress 9 1 2 hours 1 hour,
30 minutes
Light Element (Magical)
Floot Fly Floot Fly 9 1 4 hours 3 hours Faerie Element (Magical)
Xyster Xyster 9 2 20 hours 15 hours Psychic Element Bone Element (Magical)
Cahoot Cahoot 9 2 20 hours 15 hours Psychic Element Light Element (Magical)
Déjà-Jin Déjà-Jin 9 2 20 hours 15 hours Psychic Element Faerie Element (Magical)
Roarick Roarick 9 2 20 hours 15 hours Bone Element Light Element (Magical)
Osstax Osstax 9 2 20 hours 15 hours Bone Element Faerie Element (Magical)
Knucklehead Knucklehead 9 2 20 hours 15 hours Light Element Faerie Element (Magical)
G'day G'day 9 3 1 day,
6 hours
22 hours,
30 minutes
Psychic Element Bone Element Light Element (Magical)
Larvaluss Larvaluss 9 3 1 day,
6 hours
22 hours,
30 minutes
Psychic Element Bone Element Faerie Element (Magical)
Frondley Frondley 9 3 1 day,
6 hours
22 hours,
30 minutes
Psychic Element Light Element Faerie Element (Magical)
Mushaboom Mushaboom 9 3 1 day,
6 hours
22 hours,
30 minutes
Bone Element Light Element Faerie Element (Magical)
Enchantling Enchantling 9 4 2 days,
2 hours
1 day,
13 hours,
30 minutes
Psychic Element Bone Element Light Element Faerie Element (Magical)
Carillong Carillong 9 1 1 day,
3 hours,
9 minutes,
32 seconds
20 hours,
22 minutes,
9 seconds
Crescendo Moon Element (Seasonal)
Do Do 10 0 N/A N/A Dipster Element (Dipster)
Re Re 10 0 N/A N/A Dipster Element (Dipster)
Mi Mi 10 0 N/A N/A Dipster Element (Dipster)
Fa Fa 10 0 N/A N/A Dipster Element (Dipster)
Sol Sol 10 0 N/A N/A Dipster Element (Dipster)
La La 10 0 N/A N/A Dipster Element (Dipster)
Ti Ti 10 0 N/A N/A Dipster Element (Dipster)
Rare Theremind Rare Theremind 9 1 8 hours 6 hours Psychic Element (Rare (Magical))
Rare Clackula Rare Clackula 9 1 8 hours 6 hours Bone Element (Rare (Magical))
Rare Fluoress Rare Fluoress 9 1 8 hours 6 hours Light Element (Rare (Magical))
Rare Floot Fly Rare Floot Fly 9 1 8 hours 6 hours Faerie Element (Rare (Magical))
Rare Xyster Rare Xyster 9 2 1 day,
2 hours,
30 minutes
19 hours,
52 minutes,
30 seconds
Psychic Element Bone Element (Rare (Magical))
Rare Osstax Rare Osstax 9 2 1 day,
2 hours,
30 minutes
19 hours,
52 minutes,
30 seconds
Bone Element Faerie Element (Rare (Magical))
Rare Knucklehead Rare Knucklehead 9 2 1 day,
2 hours,
30 minutes
19 hours,
52 minutes,
30 seconds
Light Element Faerie Element (Rare (Magical))
Rare Carillong Rare Carillong 9 1 1 day,
7 hours,
45 minutes
23 hours,
48 minutes,
45 seconds
Crescendo Moon Element (Rare (Seasonal))
Epic Carillong Epic Carillong 9 1 1 day,
12 hours,
12 minutes
1 day,
8 hours,
34 minutes,
48 seconds
Crescendo Moon Element (Epic (Seasonal))

Obstacles[]

Main article: Obstacles

Removing the Obstacles from the Island earns the player Experience (XP), and it opens up space to place more Monsters, Decorations, or Structures. Removed Obstacles are not gone permanently; they can be bought back with Diamonds (Diamonds) under the Decorations section in the Market. In total, it costs 1,690 Shards to remove all Obstacles from the Island.

Small Tree (Magical Sanctum) Medium Tree (Magical Sanctum) Big Tree (Magical Sanctum)
Small Tree
Cost: 1 Diamonds
Removal: 2 Shards
Medium Tree
Cost: 3 Diamonds
Removal: 12 Shards
Big Tree
Cost: 5 Diamonds
Removal: 24 Shards
Small Rock (Magical Sanctum) Medium Rock (Magical Sanctum) Big Rock (Magical Sanctum)
Small Rock
Cost: 2 Diamonds
Removal: 4 Shards
Medium Rock
Cost: 5 Diamonds
Removal: 64 Shards
Big Rock
Cost: 10 Diamonds
Removal: 128 Shards

Castle[]

Main article: Castle

To be placed on an Island, each Monster requires a specific number of beds. For Natural Monsters, this is equal to the number of elements that the Monster represents. Upgrade the Castle to unlock more beds. The Magical Sanctum Castle's available beds follow the pattern of the Natural and Magical Island Castles, and the cost for each upgrade follows the pattern of the Ethereal Island Castle.

Sound[]

The Castle also contributes to Magical Sanctum's song. It makes a bass sound.

Common Castle[]

Castle Cost Time XP Beds
Basic Castle Basic Castle Free N/A N/A 4
Modest Castle Modest Castle 525 Shards 8 hours 375 XP 10
Comfortable Castle Comfortable Castle 800 Shards 10 hours 750 XP 18
Spacious Castle Spacious Castle 1,375 Shards 12 hours 3,750 XP 28
Luxurious Castle Luxurious Castle 2,250 Shards 14 hours 7,500 XP 40
Extravagant Castle Extravagant Castle 30 Diamonds 8 hours, 20 minutes 14,000 XP 60
Paradise Castle Paradise Castle 60 Diamonds 16 hours 28,000 XP 90

Crystalline Castle[]

Krystillium Castle (Sanctum) Polished Krystillium Castle (Sanctum) Carved Krystillium Castle (Sanctum)
Krystillium Castle
Cost: 175 Diamonds
Time: 1 day
XP: 56,000 XP
Beds: 120
Polished Krystillium Castle
Cost: 350 Diamonds
Time: 1 day, 8 hours
XP: 112,000 XP
Beds: 150
Carved Krystillium Castle
Cost: 700 Diamonds
Time: 1 day, 16 hours
XP: 224,000 XP
Beds: 180

Strategy[]

Shards are a crucial resource, necessary for leveling up Tribal Island.

While the song of the island is crucial, users may also want to use some of these numbers to help with planning which monsters to feed first and make 100% happy first, as well as plan frequency of shard collection. The numbers below are as follows:

Rate Rate of income (per hour) per bed at level 15 and at 100% happy
Max Maximum income per bed at level 15
Time Time to maximum income at level 15 and at 100% happy
(shown as Hours : Minutes : Seconds)

It should be noted that Rate is halved and Time is doubled for 0% happy.

Monster Rate Max Time
Theremind Theremind 38 Shards 242 Shards 6:30:00
Clackula Clackula 38 Shards 247 Shards 6:30:00
Fluoress Fluoress 38 Shards 242 Shards 6:22:06
Floot Fly Floot Fly 38 Shards 247 Shards 6:22:06
Xyster Xyster 19 Shards 146 Shards 7:41:03
Cahoot Cahoot 31 Shards 146 Shards 4:42:35
Déjà-Jin Déjà-Jin 19 Shards 153.5 Shards 8:04:44
Roarick Roarick 31 Shards 145.5 Shards 4:41:37
Osstax Osstax 31 Shards 153.5 Shards 4:57:06
Knucklehead Knucklehead 19 Shards 145.5 Shards 7:39:28
G'day G'day 23.3 Shards 117 Shards 5:00:51
Larvaluss Larvaluss 20.7 Shards 132 Shards 6:23:14
Frondley Frondley 20.7 Shards 127 Shards 6:08:42
Mushaboom Mushaboom 20.7 Shards 126.7 Shards 6:07:44
Enchantling Enchantling 25 Shards 137 Shards 5:28:48
Carillong Carillong 90 Shards 365 Shards 4:03:20
Dipsters Dipsters 6 Shards
(No Beds)
46 Shards
(No Beds)
7:40:00
Rare Theremind Rare Theremind 62 Shards 292 Shards 4:42:35
Rare Clackula Rare Clackula 72 Shards 312 Shards 4:20:00
Rare Fluoress Rare Fluoress 88 Shards 292 Shards 3:19:05
Rare Floot Fly Rare Floot Fly 62 Shards 307 Shards 4:57:05
Rare Xyster Rare Xyster 44 Shards 190 Shards 4:19:06
Rare Osstax Rare Osstax 48 Shards 198 Shards 4:07:30
Rare Knucklehead Rare Knucklehead 44 Shards 182 Shards 4:08:51
Rare Carillong Rare Carillong 120 Shards 444 Shards 3:42:00
Epic Carillong Epic Carillong 148 Shards 548 Shards 3:42:09

Seasonal Events[]

Magical Sanctum Map Pin (Crescendo Moon Skin)

The Map Pin for the Crescendo Moon Island Skin

Magical Sanctum Crescendo Moon

The Crescendo Moon Island Skin Market Icon

Magical Sanctum (Crescendo Moon)

The Crescendo Moon Island Skin on Magical Sanctum

Main article: Seasonal Events

On January 18th, the Magical Monsters living on Magical Sanctum started celebrating their first ever Seasonal Event, Crescendo Moon (the Monster World equivalent of Lunar New Year). With Crescendo Moon came a new Island Skin full of Lunar New Year-themed decorations throughout the Island, as well as Carillong, who was once exclusive to Seasonal Shanty.

  • For 2023, the Crescendo Moon season was from January 18th to 30th.
  • For 2024, the Crescendo Moon season was from January 31st to February 10th.
Small Crescendo Moon Tree Medium Crescendo Moon Tree Big Crescendo Moon Tree
Small Crescendo Moon Tree
Cost: 2 Diamonds
Medium Crescendo Moon Tree
Cost: 6 Diamonds
Big Crescendo Moon Tree
Cost: 10 Diamonds
Small Crescendo Moon Rock Medium Crescendo Moon Rock Big Crescendo Moon Rock
Small Crescendo Moon Rock
Cost: 4 Diamonds
Medium Crescendo Moon Rock
Cost: 10 Diamonds
Big Crescendo Moon Rock
Cost: 20 Diamonds


A special Seasonal Monster, the Carillong, is available for breeding or purchase in the Market during the Crescendo Moon season. It was first released on January 12th, 2022, but got added to Magical Sanctum on January 18th, 2023. Carillong
A special Seasonal Monster, the Rare Carillong, is available for breeding or purchase in the Market during the Crescendo Moon season. Rare Carillong was released on July 19th, 2023. Rare Carillong
A special Seasonal Monster, the Epic Carillong, is available for breeding or purchase in the Market during the Crescendo Moon season. Epic Carillong was released on February 7th, 2024. Epic Carillong

Version History[]

Date Added Monster(s) Version Updates Song?
April 7, 2021 Theremind PortraitClackula PortraitFluoress PortraitFloot Fly PortraitXyster Portrait
Knucklehead PortraitFrondley PortraitRare Theremind Portrait
3.1.0 Checkmark
April 14th, 2021 Déjà-Jin Portrait 3.1.0 Checkmark
April 28th, 2021 Larvaluss Portrait 3.1.0 Checkmark
May 5th, 2021 Cahoot Portrait 3.1.0 Checkmark
May 26th, 2021 Mushaboom Portrait 3.1.1 Checkmark
June 9th, 2021 Osstax Portrait 3.1.1 Checkmark
June 23rd, 2021 G'day Portrait 3.2.0 Checkmark
July 7th, 2021 Roarick Portrait 3.2.1 Checkmark
July 21st, 2021 Enchantling Portrait 3.2.2 Checkmark
June 15th, 2022 Rare Floot Fly Portrait 3.5.0 Cross
January 18th, 2023 Carillong PortraitRare Xyster Portrait 3.8.1 Checkmark
June 28th, 2023 Rare Fluoress Portrait 3.9.3 Cross
July 19th, 2023 Rare Carillong Portrait 3.9.3 Cross
January 30th, 2024 Do PortraitRe PortraitMi PortraitFa PortraitSol Portrait
La PortraitTi Portrait
4.1.3 Checkmark
January 31st, 2024 Rare Knucklehead Portrait 4.1.3 Cross
February 7th, 2024 Epic Carillong Portrait 4.1.3 Cross
June 19th, 2024 Rare Clackula Portrait 4.3.1 Cross
October 30th, 2024 Rare Osstax Portrait 4.5.0 Cross

Upcoming Monsters[]

Main article: Upcoming Features

More Rare Magicals will be added to Magical Sanctum in future updates. Some of these Monsters may release during the Crescendo Moon Seasonal event. Epic Magicals are also confirmed to release eventually, but not until most (if not all) Rare Magicals have been discovered first.[1]

Gallery[]

Notes[]

  • Magical Sanctum was released with only Fluoress, Theremind, Floot Fly, Clackula, Xyster, Knucklehead, Frondley, and Rare Theremind. It received the rest of the Magical hybrids every other week, starting from 2 weeks after the Island's announcement. Déjà-Jin was released on April 14th, Larvaluss was released on April 28th, Cahoot on May 12th, Mushaboom on May 26th, Osstax on June 9th, G'day on June 23rd, Roarick on July 7th, and Enchantling on July 21st.
  • It took 3 months and 2 weeks for the song to be complete. In days, it took a total amount of 105 days to be done.
  • Magical Sanctum is the second Island with a changed bio. The first is Psychic Island.
    • It's also the second Island that changes its appearance. The first again is Psychic Island.
  • On release day, Rare Theremind was only available on Magical Sanctum via teleporting one from Psychic Island.
  • A contest determined the Titan's name - Enchantler - with the winner receiving 500 Diamonds and five Epic Monsters of their choice, and the runner-up(s) receiving 100 Diamonds and one Epic of their choice. It seems that the Quad Monster's (Enchantling's) name came from the chosen Titan name.
    • The top ten names that weren't selected for the Titan's name became Enchantling's nicknames.
  • According to My Singing Monsters Handler Hangout - June 2021, the reason Magical Sanctum released despite Light Island being promoted as "the last Magical Island" was because Magical Sanctum is not itself a Magical Island (defined in the video as being an Island cohabitated by Natural, Fire, and Magical Monsters).
  • Magical Sanctum is currently the only Island featuring Magical Monsters:
  • Knucklehead plays through the entire song.
  • This is the fourth Island to not have the word "Island" in its name in the original game. The first was Fire Haven, the second was Fire Oasis, the third was The Colossingum, the fifth was Seasonal Shanty, the sixth was Ethereal Workshop, and the seventh being Magical Nexus.
    • It's the 8th Island in the franchise to not have the word “Island” in its name.
  • Before the release of G'day, the final verse of the Magical Sanctum song (last 3 sections of the song table) was hidden, along with the second tracks of both Fluoress and Frondley. During this time, it could be heard by performing these steps:
    1. Muting every Monster and the Castle.
    2. Going to another island and going back to Magical Sanctum.
    3. Unmuting all Single-Elementals, and letting the song end.
    4. If Clackula played its second track instead of its first track, the glitched track would be triggered, and Fluoress' and Frondley's second tracks would play.
  • Floot Fly, Osstax, and Carillong are currently the only monsters on Magical Sanctum to not play during the final verse.
    • Coincidentally, they all have one track that's played at the exact same points in the song.
    • The Dipsters also don't play during the final verse, but they have two tracks instead of one.
  • Roarick is the only Monster on this Island to play only in the final verse.
  • Enchantler’s name comes from “enchanter” (a person who uses magic), “antler” (a branched horn on the head of a deer), and possibly "lantern" (a lamp with a case protecting the light source inside).
  • According to a Loading Screen tip, although Magical Sanctum and Ethereal Island exist in the same Pocket Dimension, Ethereal Island is much older.
  • None of the Triple-Element Monsters on Magical Sanctum had all of their Breeding combinations available when they were first released.
  • Magical Sanctum is one of the only Islands with visibly active eyes (excluding the awakened Natural Island Colossals), along with Sweti Settlement, the Temple of Hahoo, Fire Haven, Psychic Island, and Composer Island.
  • Enchantler and Cruv'laapht were the only Islands to fully open their eyes (or in Cruv'laapht's case, fully open their eye), though with the release of the Colossal Conundra, the Natural Island Colossals awakened, revealing their eyes. All other Islands either have their eyes only slightly open, or are obscured.
  • Many fans used to believe that the Magical Sanctum Monsters were connected to other Monsters in the Monster World. The Monster Handlers however have confirmed multiple times that no Sanctum Monster has any form of connection to any other monster except for Xyster (Ghazt), G'day (G'joob), and Enchantling to its Island host, Enchantler.
  • Magical Sanctum was the next-to-last Island to have a Mini-Mine. This was done because the Monster-Handlers had run into a problem where people were having too many Islands with mines, on top of placing their Maximum Mine on both Plant Island and its Mirror counterpart, though it was later brought back with the release of Ethereal Workshop.
  • Magical Sanctum is the second Island in the original game to have later additions add a verse to its song (besides the Werdos). It is proceeded by Wublin Island, and followed by Seasonal Shanty, Amber Island, Earth Island, and Ethereal Workshop in that order.
  • Magical Sanctum used to be shortened as "Magical" in-game, but was changed to "Sanctum" when Magical Nexus was added to the game.

References[]


Islands
Map Island Skins Grid Planning Teleportation Conundrum Colossals/Titans Monster World Translations
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