My Singing Monsters Wiki
Advertisement
This is the main article for Light Island. For the category, see Category:Light Island.

There's a special feeling one gets when beholding Light Island for the first time-some have described it as 'deLightful" or 'enLightening'-but we think that 'Light-headed' works best! Framed by the wondrous phenomenon of the Aurora Monstralis, the Magical Island's Titan, Phosphora does not reside in one place-instead it migrates around the Monster World! It is also suspected to hail from another dimension, one where the Magical Element of Light shares characteristics with other luminous residents. At rest, the Light Elementals are among the shyest and drabbest in the Monster World, but once they start singing, they and the visiting Natural and Fire Monsters harmonize to create an eye-popping, 'Light-hearted' chorale!
In-game description

About

Light Island is available to purchase for 1,000,000 coins Coins after unlocking Fire Haven. It is a Magical Island, featuring Magical Monsters and manifesting the Light Element. It was added to the game on September 30th, 2020 during Version 3.0.1. It is home to 29 Monsters and 28 Costumes.

Song

Light Island’s song plays at a speed of 80 beats per minute and is in the key of B♭ major and follows the chord progression of B♭ major in 4 times, the second is, E♭ major in 2 times, to B♭ major in 2 times, and the third is, F major in 2 times, to B♭ major in 2 times it is the last Magical Island with the light monsters. The song is also available to download via the My Singing Monsters Soundtrack volume 2.

Song Table

This is a chart that shows where each monster plays in the song, each part is 16 beats long.

Light Island Song Light Island.png
1 2 3 4 5 6 7 8 9 10 11
Paradise Castle
Mammott
Potbelly
Kayna
Boskus
Furcorn Flowah
Fluoress Spytrap
Gob
Bulbo
TooToo
Fiddlement
Sooza
Pluckbill
Blow't


Indigenous Monsters

The Monsters of Light Island are of the Plant, Cold, Fire, and Light elements. Since Light Island lacks the Air, Earth, Water, Psychic, Faerie and Bone elements, no monster with these elements can exist on it. Just as with Fire Haven and Fire Oasis, there is also a difference with monsters that have the Fire element, as they take longer to breed and more difficult to obtain because of their long absence from the monster world; this also applies to the Magical Monsters.

The list of indigenous monsters is below with each monster's class indicated in parenthesis.

Monster Level
Available
Breeding/Hatching
Time
Element(s)
Default Enhanced
Potbelly.png Potbelly 9 2 hours 1 hour,
30 minutes
Plant Element.png (Natural)
Mammott (updated design).png Mammott 2 2 minutes 1 minutes,
30 seconds
Cold Element.png (Natural)
Kayna.png Kayna 9 7 hours 5 hours,
15 minutes
Fire Element.png (Fire)
Fluoress.png Fluoress 9 2 hours 1 hour,
30 minutes
Light Element.png (Magical)
Furcorn.png Furcorn 9 8 hours 6 hours Plant Element.png Cold Element.png (Natural)
Flowah.png Flowah 9 10 hours 7 hours,
30 minutes
Plant Element.png Fire Element.png (Fire)
Gob.png Gob 9 9 hours 6 hours,
45 minutes
Plant Element.png Light Element.png (Magical)
Boskus.png Boskus 9 10 hours 7 hours,
30 minutes
Cold Element.png Fire Element.png (Fire)
Bulbo.png Bulbo 9 9 hours 6 hours,
45 minutes
Cold Element.png Light Element.png (Magical)
Pluckbill.png Pluckbill 9 9 hours 6 hours,
45 minutes
Fire Element.png Light Element.png (Magical)
Sooza.png Sooza 9 20 hours 15 hours Plant Element.png Cold Element.png Fire Element.png (Fire)
Spytrap.png Spytrap 9 16 hours 12 hours Plant Element.png Cold Element.png Light Element.png (Magical)
TooToo.png TooToo 9 16 hours 12 hours Plant Element.png Fire Element.png Light Element.png (Magical)
Fiddlement.png Fiddlement 9 16 hours 12 hours Cold Element.png Fire Element.png Light Element.png (Magical)
Blow't.png Blow't 9 1 day,
8 hours
1 day Plant Element.png Cold Element.png Fire Element.png Light Element.png (Magical)
Rare Potbelly.png Rare Potbelly 9 6 hours 4 hours,
30 minutes
Plant Element.png (Rare)
Rare Mammott.png Rare Mammott 4 6 hours 4 hours,
30 minutes
Cold Element.png (Rare)
Rare Kayna.png Rare Kayna 9 8 hours 6 hours Fire Element.png (Rare Fire)
Rare Furcorn.png Rare Furcorn 9 10 hours,
30 minutes
7 hours,
52 minutes,
30 seconds
Plant Element.png Cold Element.png (Rare)
Rare Flowah.png Rare Flowah 9 13 hours,
30 minutes
10 hours,
7 minutes,
30 seconds
Plant Element.png Fire Element.png (Rare Fire)
Rare Gob.png Rare Gob 9 12 hours,
30 minutes
9 hours,
22 minutes,
30 seconds
Plant Element.png Light Element.png (Rare Magical)
Rare Boskus.png Rare Boskus 9 13 hours,
30 minutes
10 hours,
7 minutes,
30 seconds
Cold Element.png Fire Element.png (Rare Fire)
Rare Sooza.png Rare Sooza 9 1 day,
2 hours,
30 minutes
19 hours,
52 minutes,
30 seconds
Plant Element.png Cold Element.png Fire Element.png (Rare Fire)
Rare TooToo.png Rare TooToo 9 1 day,
1 hour,
30 minutes
19 hours,
7 minutes,
30 seconds
Plant Element.png Fire Element.png Light Element.png (Rare Magical)
Epic Potbelly.png Epic Potbelly 9 9 hours 6 hours,
45 minutes
Plant Element.png (Epic)
Epic Mammott.png Epic Mammott 4 5 hours 3 hours,
45 minutes
Cold Element.png (Epic)
Epic Kayna.png Epic Kayna 9 15 hours 11 hours,
15 minutes
Fire Element.png (Epic Fire)
Epic Furcorn.png Epic Furcorn 9 17 hours 12 hours,
45 minutes
Plant Element.png Cold Element.png (Epic)
Epic Boskus.png Epic Boskus 9 19 hours 14 hours,
15 minutes
Cold Element.pngFire Element.png (Epic Fire)

Rocks and Trees

The Market and Map Symbol for Light Island

     Main Article: Obstacles
Removing the rocks and trees from the island earns the player Experience (XP.png) and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds (Diamonds) under the decorations section in the Market.

Small Tree (Light Island).png Medium Tree (Light Island).png Big Tree (Light Island).png

Small Tree : 1 Diamonds

Medium Tree : 3 Diamonds

Big Tree : 5 Diamonds

Small Rock (Light Island).png Medium Rock (Light Island).png Big Rock (Light Island).png

Small Rock : 2 Diamonds

Medium Rock : 5 Diamonds

Big Rock : 10 Diamonds

Audio

In Game



Castle Upgrades

Main article: Castle

To be placed on an island, each monster requires a specific number of beds. For Natural Monsters, this is equal to the number of elements that the monster represents. Upgrade the Castle to unlock more beds.

Cost of each upgrade: Castle: Light Island

Strategy

While the song of the island is crucial, users may also want to use some of these numbers to help with planning which monsters to feed first and make 100% happy first, as well as plan frequency of coin collection. The numbers below are as follows:

Rate Rate of income per bed at level 15 and at 100% happy
Max Maximum income per bed at level 15
Time Time to maximum income at level 15 and at 100% happy

(shown as Days : Hours : Minutes : Seconds)

It should be noted that Rate is half for 0% happy, and Time is doubled for 0% happy.

Monster Rate Max Time
Potbelly.png Potbelly 72 Coins 216 Coins 03:00
Mammott (updated design).png Mammott 72 Coins 360 Coins 05:00
Kayna.png Kayna 120 Coins 548 Coins 04:34
Fluoress.png Fluoress 88 Coins 718 Coins 08:09
Furcorn.png Furcorn 60 Coins 1,350 Coins 22:30
Flowah.png Flowah 74 Coins 2,643 Coins 35:42
Gob.png Gob 74 Coins 2,522 Coins 34:04
Boskus.png Boskus 79 Coins 2,705 Coins 34:14
Bulbo.png Bulbo 45 Coins 2,628 Coins 58:24
Pluckbill.png Pluckbill 94 Coins 3,041 Coins 32:21
Sooza.png Sooza 83 Coins 28,651 Coins 05:46:34
Spytrap.png Spytrap 72 Coins 26,292 Coins 06:05:10
TooToo.png TooToo 63 Coins 23,061 Coins 06:07:59
Fiddlement.png Fiddlement 82 Coins 25,426 Coins 05:10:04
Blow't.png Blow't 70 Coins 63,616 Coins 15:15:20
Rare Potbelly.png Rare Potbelly 90 Coins 2,880 Coins 32:00
Rare Mammott.png Rare Mammott 90 Coins 2,880 Coins 32:00
Rare Kayna.png Rare Kayna 120 Coins 3,605 Coins 30:02
Rare Furcorn.png Rare Furcorn 75 Coins 1,688 Coins 22:30
Rare Flowah.png Rare Flowah 94 Coins 3,302 Coins 35:07
Rare Gob.png Rare Gob 94 Coins 3,150 Coins 33:30
Rare Boskus.png Rare Boskus 94 Coins 3,378 Coins 35:55
Rare Sooza.png Rare Sooza 112 Coins 35,810 Coins 05:19:44
Rare TooToo.png Rare TooToo 82 Coins 28,824 Coins 05:51:31
Epic Potbelly.png Epic Potbelly 108 Coins 4,320 Coins 40:00
Epic Mammott.png Epic Mammott 108 Coins 7,200 Coins 01:06:40
Epic Kayna.png Epic Kayna 188 Coins 10,806 Coins 57:28
Epic Furcorn.png Epic Furcorn 90 Coins 5,400 Coins 57:26
Epic Boskus.png Epic Boskus 123 Coins 4,058 Coins 32:59

Version History

Date Added Monster(s)
September 30th, 2020 Potbelly Portrait.pngMammott Portrait.pngKayna Portrait.pngFluoress Portrait.png
Furcorn Portrait.pngFlowah Portrait.pngBoskus Portrait.pngSooza Portrait.png
October 7th, 2020 Gob Portrait.png
October 14th, 2020 Spytrap Portrait.png
October 21th, 2020 Pluckbill Portrait.png
October 28th, 2020 TooToo Portrait.png
November 4th, 2020 Bulbo Portrait.png
November 11th, 2020 Fiddlement Portrait.png
November 18th, 2020 Blow't Portrait.png

Special Occasions

There are currently no Special Occasions on Light Island.

Gallery

Notes

My_Singing_Monsters_-_Light_Island_(Official_Trailer)

My Singing Monsters - Light Island (Official Trailer)

  • Light Island is the fourth and final Magical Island to introduce a new element.
  • Light Island is the first Magical Island in chronological order.
  • Light Island takes the place of Party Island from the Dawn of Fire prequel.
    • There is some evidence that points to this, such as the fact that both Party Island and Light Island seem to move from place to place, as seen in their descriptions.
    • Additionally, even though Light Island is the fourth Magical Island, it comes between Fire Oasis and Psychic Island (or before all Magical Islands) in terms of Map carousel order. This matches Party Island's order in its game, coming before the rest of the Outer Islands, despite being the newest one.
  • Light Island was initially released with only Mammott, Potbelly, Kayna, Furcorn, Boskus, Flowah, Sooza, and Fluoress. It received the rest of the Light Monsters every Wednesday, starting from October 7 and ending on November 18.
  • Light Island is the only island to have three Monsters of one element that play the entire song.
  • Because of conflicts in dimensional magic, Fluoress can teleport to Magical Sanctum, but Potbelly, Mammott, and Furcorn cannot teleport to Shugabush Island.
  • All of the monsters (except for Furcorn and Fluoress) play at the near end of the song.
  • Phosphora's name might come from the words "phosphor" and "aurora". The name Phosphora also directly means "bringer of light".
Islands
Plant Island.png Cold Island.png Air Island.png Water Island.png Earth Island.png
Plant Island Cold Island Air Island Water Island Earth Island
Mirror Plant Island (Icon).png Mirror Cold Island (Icon).png Mirror Air Island (Icon).png Mirror Water Island (Icon).png Mirror Earth Island (Icon).png
Mirror Plant Island Mirror Cold Island Mirror Air Island Mirror Water Island Mirror Earth Island
Fire Haven.png Fire Oasis.png Light Island.png Psychic Island.png Faerie Island.png
Fire Haven Fire Oasis Light Island Psychic Island Faerie Island
Bone Island.png Shugabush Island.png Seasonal Shanty.png Ethereal Island.png Magical Sanctum button.png
Bone Island Shugabush Island Seasonal Shanty Ethereal Island Magical Sanctum
Wublin Island.png Celestial Island.png Tribal Island.png The Colossingum.png Composer Island.png
Wublin Island Celestial Island Tribal Island The Colossingum Composer Island
Gold Island.png Amber Island.png
Gold Island Amber Island
Advertisement