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The marvelous Larvaluss is far-flung from any large body of water... unless you count the sea of stars twinkling above in the sky of the Pocket Dimension! Still, it feels right at home on the Sanctum, where it revels in the company of its fellow Magical Monsters and uses its music to whisk them off to slumberland. What appear to be strings are actually nostril hairs extending from the nose of Larvaluss, which is hidden somewhere in the mess of 'furthers' on the back of its head. Tuning can be a bit of an issue when the Monster's sinuses act up.
Monster Bio

Description

Larvaluss is a triple-element Magical Monster exclusive to Magical Sanctum. It was added on April 28th, 2021 during Version 3.1.0. It is best obtained by breeding Osstax and Theremind. By default, its breeding time is 1 day and 6 hours hours long. As a Triple Elemental, Larvaluss does not have a high shard production.

Song

Audio Sample:

Instrument: Koto

VST: Unknown

Larvaluss uses its claw to pluck its strings to generate the sounds of the koto, the Japanese zither.

Breeding

The Larvaluss can be bred using a combination of the Psychic, Faerie, and Bone elements.

Possible combination(s):

Larvaluss can also be bred in a breeding failures. Some combinations that result in a Larvaluss in a breeding failure include:

(Good choice, very small chance of getting Enchantling)

Likes

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25%. Placing more than one of the same liked item near a monster will still only increase its happiness by 25%. If there's a Unity Tree on the island, items don't need to be near the monsters. Below are the things liked by Larvaluss:

See the Likes page to view a complete list of all monsters' likes.

Used in Breeding

Larvaluss is used in the following breeding combinations:
Bred with Result Breeding Time
(enhanced)
dd:hh:mm:ss
Magical Sanctum.png
Magical
Sanctum
File:Fluoress.png
Fluoress
Light Element.png
File:Enchantling.png
Enchantling
Psychic Element.pngFaerie Element.png
Bone Element.pngLight Element.png
02:02:00:00
(01:13:30:00)
Checkmark.png
File:G'day.png
G'day
Psychic Element.pngBone Element.png
Light Element.png
File:Rare Theremind.png
Rare Theremind
Psychic Element.png
08:00:00
(06:00:00)
Checkmark.png
File:Frondley.png
Frondley
Psychic Element.pngFaerie Element.png
Light Element.png
File:Rare Theremind.png
Rare Theremind
Psychic Element.png
08:00:00
(06:00:00)
Checkmark.png
File:Frondley.png
Frondley
Psychic Element.pngFaerie Element.png
Light Element.png
File:Rare Floot Fly.png
Rare Floot Fly
Faerie Element.png
08:00:00
(06:00:00)
Checkmark.png
File:Mushaboom.png
Mushaboom
Faerie Element.pngBone Element.png
Light Element.png
File:Rare Floot Fly.png
Rare Floot Fly
Faerie Element.png
08:00:00
(06:00:00)
Checkmark.png
Any other monster File:Larvaluss.png
Larvaluss
Psychic Element.pngFaerie Element.png
Bone Element.png
01:06:00:00
(22:30:00)
Checkmark.png
Any other monster The other monster varies Checkmark.png
Any other (non-Single) monster Rare version of the other monster varies Checkmark.png

Statistics

Earning Rate and Maximum Income

Earning rate is in Shards per hour and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Level Per Hour Shards Maximum Shards
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 3 3 4 5 6 33
2 4 5 6 7 8 52
3 6 7 9 10 12 80
4 8 10 12 14 16 106
5 10 12 15 17 20 132
6 13 16 19 22 26 158
7 15 18 22 26 30 184
8 17 21 25 29 34 212
9 19 23 28 33 38 238
10 21 26 31 36 42 264
11 23 28 34 40 46 290
12 25 31 37 43 50 316
13 27 33 40 47 54 344
14 29 36 43 50 58 370
15 31 38 46 54 62 396
16 33 41 49 57 66 416
17 34 42 51 59 68 432
18 35 43 52 61 70 444
19 36 45 54 63 72 453
20 36 45 54 63 72 458

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

The food per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 15 60 -
2 30 120 60
3 60 240 180
4 120 480 420
5 240 960 900
6 480 1,920 1,860
7 960 3,840 3,780
8 1,920 7,680 7,620
9 3,840 15,360 15,300
10 7,680 30,720 30,660
11 15,360 61,440 61,380
12 30,720 122,880 122,820
13 61,440 245,760 245,700
14 122,880 491,520 491,460
15 184,320 737,280 982,980
16 276,480 1,105,920 1,720,260
17 414,720 1,658,880 2,826,180
18 622,080 2,488,320 4,485,060
19 933,120 3,732,480 6,973,380
20 - - 10,705,860

More info can be found in the Feeding article.

Possible Monster Names

To see all possible names for Larvaluss, see Monster Names.

Notes

  • Larvaluss’s name appears to derive from a combination of "larva" and "Vellus", a type of hair, possibly referencing the hair it uses for its instrument.
  • It was the first triple element to have two combinations unlocked when it was first released on Magical Sanctum.
  • The Strings on Larvaluss are extending out from its nostrils, which are hidden in its feathers.
  • During Episode Six of My Singing Monsters: Fandemonium, Mammott stated that "a future undiscovered monster on a certain recently discovered island may hold the clue", referring to future Mythical Monsters. Larvaluss was the next Magical Monster to be released after this claim, though it was unknown as to whether or not the statement applied to Larvaluss in particular.
    • It was later revealed that this was referring to G'day, who was not known about at the time.
  • Larvaluss has some similarities to Humbug. They are both insect-like monsters who make the sounds of a stringed instrument.
  • Larvaluss has the longest breeding failure time out of any Triple Element monster, as all of the monsters that are used in its combinations take three or more hours to breed.


Monsters
Breeding Eggs Feeding Likes
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