- This article is about the Islands of My Singing Monsters. For the Islands of My Singing Monsters: Dawn of Fire, see Islands (Dawn of Fire).
Islands are the places in the Monster World which certain kinds of Monsters are located, live, and sing depending on what elements they have. There is currently a total of twenty-five Islands (thirty if Mirror Islands included): twenty-three of which have a unique song that is produced by the Monsters who live there and work together. Most Islands are covered with Obstacles, or trees and rocks, that need to be cleared in order to make more space. These trees and rocks will cost Coins () to be removed and Diamonds () to be added back to the Island. As a special note, if the camera is zoomed all the way out from an Island, a face can be seen on the front of it, which is the face of the Island's Colossal, Titan, or otherwise entity-less face.
The player first begins on Plant Island, as it is the only Island unlocked at the start. To navigate between the other Islands, the Map () is used, which is unlocked before Cold Island is bought. Buying Cold Island also frees the restriction on Gold Island and Ethereal Island, and opens up Air Island for purchase. When Air Island is purchased, Shugabush Island becomes available, and Water Island is made purchasable. Water Island then allows for purchase of Earth Island, which allows for the purchase of Fire Haven. All Natural Islands, that is, those that manifest the elements of Plant (), Cold (), Air (), Water (), and Earth (), must be purchased in order after the player begins on Plant Island. The player must be at least Level 4 in order to purchase them. The Level 4 requirement also extends to the unlocking Gold Island, Ethereal Island, and Shugabush Island.
Composer Island is unlocked for free at Level 7, and Tribal Island is unlocked for free at Level 10. The Colossingum is unlocked for free at Level 10 after the player's first breed. Fire Oasis and the four Magical Islands can be bought at Level 9 after the purchase of Fire Haven. Magical Sanctum is unlocked for free once Fire Haven is purchased. Amber Island is unlocked for free once Fire Oasis is purchased. Wublin Island and Celestial Island are unlocked for free at Level 13 and Level 15 respectively. Magical Nexus and Ethereal Workshop are unlocked at Level 18 and Level 19 respectively. The Mirror Islands become available for purchase at Level 20.
My Singing Monsters is published in multiple languages. A table of translations can be found at Island Translations.
Islands[]
Category | Island | Info | Elements | Critter(s) | ||||||||||||||||||||||
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Name | Wordmark | Normal | Seasonal | Skin | ||||||||||||||||||||||
Map | Colossal/Titan | Backdrop | Map | Colossal | Backdrop | Map | Titan | Backdrop | Cost | Level | Main | Secondary | Tertiary | Seasonal | Normal | Other | ||||||||||
Pin | Icon | Asleep | Awake | Pin | Icon | Asleep | Awake | Pin | Icon | Seasonal | Skin | |||||||||||||||
Natural | Plant Island | Starter | 1 | |||||||||||||||||||||||
Cold Island | N/A | 5,000 | 4 | N/A | ||||||||||||||||||||||
Air Island | 50,000 | |||||||||||||||||||||||||
Water Island | 100,000 | |||||||||||||||||||||||||
Earth Island | 250,000 | |||||||||||||||||||||||||
Mirror Natural | Mirror Plant Island | N/A | N/A | N/A | 100 | 20 | N/A | |||||||||||||||||||
Mirror Cold Island | 200 | |||||||||||||||||||||||||
Mirror Air Island | 300 | |||||||||||||||||||||||||
Mirror Water Island | 400 | |||||||||||||||||||||||||
Mirror Earth Island | 500 | |||||||||||||||||||||||||
Fire | Fire Haven | N/A | 500,000 | 9 | ||||||||||||||||||||||
Fire Oasis | 750,000 | |||||||||||||||||||||||||
Magical | Light Island | 1,000,000 | ||||||||||||||||||||||||
Psychic Island | 1,250,000 | |||||||||||||||||||||||||
Faerie Island | 1,500,000 | |||||||||||||||||||||||||
Bone Island | 1,750,000 | |||||||||||||||||||||||||
Mirror Magical | Mirror Light Island | |||||||||||||||||||||||||
Teleporting | Shugabush Island | N/A | N/A | Free | 4 | |||||||||||||||||||||
Ethereal Island | 4 | N/A | ||||||||||||||||||||||||
Mythical Island | N/A | N/A | 12 | N/A | ||||||||||||||||||||||
Magical Sanctum | 9 | N/A | ||||||||||||||||||||||||
Seasonal Shanty | N/A | N/A | N/A | 9 | N/A | |||||||||||||||||||||
Zapping | Amber Island | 9 | ||||||||||||||||||||||||
Wublin Island | N/A | N/A | 10 | |||||||||||||||||||||||
Celestial Island | 15 | N/A | ||||||||||||||||||||||||
Other | The Colossingum | 10 | N/A | N/A | ||||||||||||||||||||||
Gold Island | 6 | |||||||||||||||||||||||||
Ethereal Workshop | N/A | N/A | 19 | N/A | ||||||||||||||||||||||
Magical Nexus | 18 | N/A | ||||||||||||||||||||||||
Tribal Island | 4 | N/A | ||||||||||||||||||||||||
Composer Island | 7 | N/A | N/A |
Notes[]
- Gold Island can only house duplicates of monsters which have achieved Level 15 on the Natural Islands, which are then placed on Gold Island.
- The completed songs of most Islands may be bought in the Market, as part of the soundtrack.
- Almost every Island has a face-like area in its front part. This is because the game's lore treats them as huge ancient Monsters known as Island Giants that saved the Continent's Lands when it split up. These are either called "Colossals" or “Titans”.
- Every Natural Island is missing one of the five Natural elements (not including the lost element Fire). This means that a monster cannot exist on an island which is missing any of the Monster's elements.
- The Dipsters are currently the Monsters that appear on the largest amount of Islands in the game, that being thirteen (Plant, Cold, Air, Water, Earth, Haven, Oasis, Light, Psychic, Faerie, Bone, Ethereal, and Sanctum).
- In second place are Mammott, Potbelly, and Common Wubbox, all on ten different islands each (Plant, Cold, Air/Water, Earth, Haven/Oasis, Light, Psychic/Faerie, Shugabush, Wublin, Tribal, and Gold).
- In third place are Noggin and Toe Jammer, both on nine different islands each (Plant, Cold, Air, Water/Earth, Haven/Oasis, Psychic/Faerie, Bone, Tribal, and Gold).
- In fourth place are Tweedle and Kayna, both of them being on eight different islands (Cold, Air, Water, Earth, Haven/Oasis, Light, Psychic/Faerie, Bone, Tribal, Gold, and Amber).
- Finally, Rare Wubbox, Quibble, Oaktopus, and Furcorn each are all indigenous to seven different islands (Plant, Cold, Air, Water/Earth, Haven/Oasis, Light/Psychic, Shugabush, Ethereal, Tribal, and Gold).
- Some monsters need to be Teleported to, or placed on, certain islands in order to live there:
- Certain Natural Monsters and Shugabush, a member of the Shugafam sub-class, can be teleported to Shugabush Island once they reach Level 15.
- All Single-Element Ethereal Monsters can be teleported to Ethereal Island once they reach Level 15.
- All Single-Element Magical Monsters can be teleported to Magical Sanctum once they reach Level 15.
- All Natural Monsters (excluding Mimic), all five Core Seasonals, Wubbox, Rare Wubbox, any Epic Wubbox, Jam Boree, and Shugabush can all be placed on Gold Island once they reach Level 15.
- All Natural Monsters (excluding Mimic), the five Core Seasonals, and the Single and Double-Element Ethereals can be teleported to The Colossingum once they reach Level 5.
- All Single-Element Mythical Monsters can be teleported to Mythical Island once they reach Level 15.
- Most Seasonal Monsters can be teleported to Seasonal Shanty (if not on a Zapping Island) once they reach Level 15.
- The map and all Islands except for the Zapping Islands (Wublin, Celestial, and Amber Islands), the Fire Islands (Fire Haven and Fire Oasis), the Magical Islands (Light, Psychic, Faerie, and Bone), Magical Sanctum, Ethereal Workshop, Mythical Island, Magical Nexus, Composer Island, and the Mirror Islands are unlocked at Level 6.
- At the end of the Mythical Island trailer, a sketch of a currently unreleased island is shown, which resembles an early piece of Concept Art for Plant Island.
- The Magical Islands are meant to represent the four Outer Islands in Dawn of Fire, with Light Island at Party Island, Psychic Island at Space Island, Faerie Island at Cloud Island, and Bone Island at Cave Island.
- Further evidence is the way that they are ordered, as they are ordered in the main menu in the same placements as the Outer Islands.
- A possible reason why some monsters are not found on other Islands is because those Monsters cannot adapt to a certain island's climate due to their elements.
- Most Islands have a small creature that makes a silent, short appearance on various spots on the island. These spots are usually parts of the Colossal, such as its ears. These small creatures can also appear in the cracks and crevices of an island. These are called Critters.
- Unlike in Dawn of Fire, all Islands are made in 2D.
Map | Island Skins | Grid Planning | Teleportation | Conundrum | Colossals/Titans | Monster World | Translations |
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