My Singing Monsters Wiki
My Singing Monsters

Islands are the places in the Monster World which certain kinds of Monsters are located, live, and sing depending on what elements they have. There is currently a total of twenty-six Islands (thirty-five if non-Ethereal Islet Mirror Islands included): twenty-three of which have a unique song that is produced by the Monsters who live there and work together. Most Islands are covered with Obstacles, or trees and rocks, that need to be cleared in order to make more space. These trees and rocks will cost Coins () to be removed and Diamonds () to be added back to the Island. As a special note, if the camera is zoomed all the way out from an Island, a face can be seen on the front of it, which is the face of the Island's Colossal, Titan, or otherwise entity-less face (this is true for all islands except Seasonal Shanty and the Ethereal Islets).

The player first begins on Plant Island, as it is the only Island unlocked at the start. To navigate between the other Islands, the Map () is used, which is unlocked before Cold Island is bought. Buying Cold Island also frees the restriction on Gold Island and Ethereal Island, and opens up Air Island for purchase. When Air Island is purchased, Shugabush Island becomes available, and Water Island is made purchasable. Water Island then allows for purchase of Earth Island, which allows for the purchase of Fire Haven. All Natural Islands, that is, those that manifest the elements of Plant (), Cold (), Air (), Water (), and Earth (), must be purchased in order after the player begins on Plant Island. The player must be at least level 4 in order to purchase them. The level 4 requirement also extends to the unlocking Gold Island, Ethereal Island, and Shugabush Island.

Composer Island is unlocked for free at level 7, and Tribal Island is unlocked for free at level 10. The Colossingum is unlocked for free at level 10 after the player's first breed. Fire Oasis and the four Magical Islands can be bought at level 9 after the purchase of Fire Haven. Magical Sanctum is unlocked for free once Fire Haven is purchased. Amber Island is unlocked for free once Fire Oasis is purchased. Wublin Island and Celestial Island are unlocked for free at Level 13 and Level 15 respectively. Magical Nexus is unlocked at level 18. Ethereal Workshop and Ethereal Islets are unlocked at level 19. The Mirror Natural Islands become available for purchase at level 20. Paironormal Carnival is unlocked at level 22. The Mirror Magical Islands become available for purchase at level 30.

My Singing Monsters is published in multiple languages. A table of translations can be found at Translations/Islands.

Island Table[]

Main Timeline[]

Category Island Info Elements
Cost Level Main Secondary Tertiary Seasonal
Natural
Plant Island
Starter 1

Cold Island
5,000 4

Air Island
50,000

Water Island
100,000

Earth Island
250,000
Fire
Fire Haven
500,000 9

Fire Oasis
750,000
Magical
Light Island
1,000,000

Psychic Island
1,250,000

Faerie Island
1,500,000 Hoax Element

Bone Island
1,750,000 Ruin Element
Teleporting
Shugabush Island
Free 4

Ethereal Island
N/A

Mythical Island
12 N/A

Magical Sanctum
9 N/A

Seasonal Shanty


N/A
Zapping
Amber Island

Wublin Island
13

Celestial Island
15 N/A
Other
The Colossingum
10 N/A
N/A

Gold Island
6

Ethereal Workshop
19 N/A

Magical Nexus
18 N/A

Paironormal Carnival
(Major Mode)
22 Hoax ElementRuin Element N/A

Tribal Island
4 N/A

Composer Island
Free
50
100
200
400
7 N/A N/A

Mirror Timeline[]

Category Island Info Elements
Cost Level Main Secondary Tertiary Seasonal
Mirror Natural
Mirror Plant Island
100 20

Mirror Cold Island
200

Mirror Air Island
300

Mirror Water Island
400

Mirror Earth Island
500
Ethereal Islet
Plasma Islet
100,000Shards 19 N/A

Mech Islet
200,000Shards
Mirror Magical
Mirror Light Island
700 30

Mirror Psychic Island
800

Mirror Faerie Island
900 Hoax Element

Mirror Bone Island
1,000 Ruin Element
Other
Paironormal Carnival
(Minor Mode)
Free 22 Hoax ElementRuin Element N/A N/A N/A N/A

Gallery[]

Please note that there are many missing files.

Main Timeline[]

Wordmarks[]

Icons[]

Empty Islands[]

Obstacled Islands[]

Awakened Colossal/Titan[]

Transparent Islands[]

Intro Screens[]

Backdrops[]

Critters[]

Main article: Critters

Official Full Songs[]

Mirror Timeline[]

Wordmarks[]

Icons[]

Empty Islands[]

Obstacled Islands[]

Awakened Colossal/Titan[]

Transparent Islands[]

Intro Screens[]

Backdrops[]

Critters[]

Main article: Critters

Official Full Songs[]

Notes[]

  • Gold Island can only house duplicates of monsters which have achieved level 15 on the Natural Islands, which are then placed on Gold Island.
  • The completed songs of most Islands may be bought in the Market, as part of the soundtrack.
  • Almost every Island has a face-like area in its front part. This is because the game's lore treats them as huge ancient Monsters known as "Colossals" or “Titans” that saved the Continent's Lands when it split up.
  • Every Natural Island is missing one of the five Natural elements (not including the lost element Fire). This means that a monster cannot exist on an island which is missing any of the Monster's elements.
  • The Dipsters are currently the Monsters that appear on the largest amount of Islands in the game, that being thirteen (Plant, Cold, Air, Water, Earth, Haven, Oasis, Light, Psychic, Faerie, Bone, Ethereal, and Sanctum).
    • In second place are Mammott, Potbelly, Common Wubbox, and Rare Wubbox, all on ten different islands each (Plant, Cold, Air/Water, Earth, Haven/Oasis, Gold).
      • Mammott and Potbelly: (Light, Psychic/Faerie, Shugabush, Tribal).
      • Wubbox and Rare Wubbox: (Ethereal, Wublin).
    • In third place are Noggin, Toe Jammer, and Epic Wubbox all on nine different islands each (Plant, Cold, Air, Water/Earth, Haven/Oasis, Gold).
      • Noggin and Toe Jammer: (Psychic/Faerie, Bone, Tribal)
      • Epic Wubbox: (Ethereal)
    • In fourth place are Tweedle and Kayna, both of them being on eight different islands (Haven, Oasis, Tribal).
      • Tweedle: (Cold, Air, Water, Earth, Gold)
      • Kayna: (Light, Psychic, Faerie, Bone, Amber)
    • Finally, Quibble, Oaktopus, and Furcorn each are all indigenous to seven different islands (Plant, Cold, Air, Water/Earth, Haven/Oasis, Light/Psychic, Shugabush, Tribal, and Gold).
  • Some monsters need to be Teleported to, or placed on, certain islands in order to live there:
  • At the end of the Mythical Island trailer, a sketch of a currently unreleased island is shown, which resembles an early piece of Concept Art for Plant Island.
  • The Magical Islands are meant to represent the four Outer Islands in Dawn of Fire, with Light Island at Party Island, Psychic Island at Space Island, Faerie Island at Cloud Island, and Bone Island at Cave Island.
    • Further evidence is the way that they are ordered, as they are ordered in the main menu in the same placements as the Outer Islands.
    • A possible reason why some monsters are not found on other Islands is because those Monsters cannot adapt to a certain island's climate due to their elements.
  • Most Islands have a small creature that makes a silent, short appearance on various spots on the island. These spots are usually parts of the Colossal, such as its ears. These small creatures can also appear in the cracks and crevices of an island. These are called Critters.
  • Unlike in Dawn of Fire, all Islands are made in 2D.


Islands
Map Island Skins Grid Planning Teleporting Conundrum Colossals/Titans Monster World Translations