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If you need more space on your Continent, the Monsters are more than happy to oblige. They’ll comfortably relax in the Hotel and rest their voices, tune their instruments, or however else they enjoy spending their free time.
Hotel Description


When it comes to accommodations on Party Island, this Hotel really takes the cake! Regular and Prismatic residents alike will love the colorful and flavorful architecture of this unique Structure.
Party Hotel Description
Even on Space Island, you can run out of space! That’s why this far-out Structure, complete with spacefaring features of astronomical proportions, is the perfect solution to get some (or any) breathing room.
Space Hotel Description
When the sky’s the limit, you need a Hotel to match! Don’t worry, this hot air balloon-Structure is tethered to the surface, so there’s no risk of it floating away.
Cloud Hotel Description
Channel your inner troglodyte and check in to the Cave Hotel! This structure is an amalgam of clammy stone foundations and diverse edible fungi - perfect for Monsters!
Cave Hotel Description


The Hotel is a utility structure in Dawn of Fire, first added to the Continent in the Version 1.8.0 update, and later onto the Outer Islands in Versions 2.3.0 & 2.4.0 respectively. Just like the Hotel from the original game, this Structure can store Monsters in it, but will not allow them to produce Currency or be interacted with. When bought, the Hotel initially can store up to 26 beds on the Continent, and 50 beds on the Outer Islands. The amount of beds a Monster requires is identical to the amount of beds they would need for the Castle.

Unlike the Hotels on the Outer Islands, there are no further upgrades for the Hotel on the Continent after reaching the second upgrade.

Storing Monsters[]

Just like the original game, selecting a Monster, and then selecting move will bring up a "Check-in" button to send that Monster into the Hotel. Additionally, selecting the Hotel itself will also bring up a "Check-in" button. When pressed, it will then show blue circles above each Monster, and your Hotel's bed limit. Selecting Monsters will then place a green check-mark over the sphere indicating they've been selected. You can select as many Monsters as your Hotel has beds for, which will all be added to the Hotel simultaneously upon confirming.

To put a Monster back onto the Island, simply drag and drop it from the Hotel's menu. Unlike the original game, the menu will not close, so you can place a multiple Monsters onto the Island at a time.

Upgrades[]

The Continent[]

Level Castle Image Beds Upgrade Cost Upgrade Time Experience
1 30 10,000 Coins N/A 1,000 Experience
2 60 10,000 Coins 5 hours 31 Experience
3 90 10,000 Coins 10 hours 47 Experience

Party Island[]

Level Castle Image Beds Upgrade Cost Upgrade Time Experience
1 50 15,000 Coins N/A 1,500 Experience
2 100 15,000 Coins 6 hours 31 Experience
3 150 15,000 Coins 12 hours 47 Experience
4 225 150 Diamonds (Dawn of Fire) 18 hours ? Experience
5 300 150 Diamonds (Dawn of Fire) 24 hours ? Experience

Space Island[]

Level Castle Image Beds Upgrade Cost Upgrade Time Experience
1 50 20,000 Coins N/A 2,000 Experience
2 100 20,000 Coins 8 hours 31 Experience
3 150 20,000 Coins 16 hours 47 Experience
4 225 200 Diamonds (Dawn of Fire) 24 hours ? Experience
5 300 200 Diamonds (Dawn of Fire) 1 day, 8 hours ? Experience

Cloud Island[]

Level Castle Image Beds Upgrade Cost Upgrade Time Experience
1 50 25,000 Coins N/A 2,000 Experience
2 100 25,000 Coins 10 hours 31 Experience
3 150 25,000 Coins 20 hours 47 Experience
4 225 250 Diamonds (Dawn of Fire) 1 day, 6 hours ? Experience
5 300 250 Diamonds (Dawn of Fire) 1 day, 16 hours ? Experience

Cave Island[]

Level Castle Image Beds Upgrade Cost Upgrade Time Experience
1 50 30,000 Coins N/A 2,000 Experience
2 100 30,000 Coins 12 hours 31 Experience
3 150 30,000 Coins 24 hours 47 Experience
4 225 300 Diamonds (Dawn of Fire) 1 day, 12 hours ? Experience
5 300 300 Diamonds (Dawn of Fire) 2 days ? Experience

Notes[]

  • On Cave Island's hotel, there is a rock carving in the shape of an Emperor Bisonorus.
  • Originally, there used to be blue drawing pin the top left of "Hotel" box. When selected, it would appear pushed-in, which would then prevent the Hotel menu from disappearing after placing a Monster from it. This function was later added to the Hotel normally.
  • Originally, the Outer Island Hotels only had two additional upgrades. A third one costing Diamonds was later added for all of them in Version 2.7.1.
  • When the Party and Space Island Hotels were first added, the messages for them while empty mistakenly referred to the Outer Islands as the Continent.


Structures (Dawn of Fire)
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