My Singing Monsters Wiki
This is the main article for Gold Island. For the category, see Category:Gold Island.


It's every Singing Monster's dream to one day vacation on the glorious Gold Island. Only the most experienced (and well-fed) among them ever get the opportunity to join in its resounding anthem, which celebrates Monsters and music of all kinds!

About[]

Gold Island is the culmination of the five Natural Islands, allowing all Natural Monsters (except for Mimic), the Core Seasonals, the Wubboxes, Jam Boree, and Shugabush to come together and sing. Gold Island is available at level 6 for free, after purchasing Cold Island. Only level 15+ Monsters from the Natural Islands may be placed on it, with the exception of Jam Boree, which has to be placed from Seasonal Shanty. Gold Island was first released on November 27th, 2012.

Gold Island exists in a different dimension from the Natural Islands, which is what enables the Monsters to inhabit both their own native island as well as Gold Island. A Monster's level, and its name, are the same on both islands because it is the same Monster. Selling a Monster on their native island will remove it from Gold Island as well. Any Monster boxed on their 'home' island, or Teleported to the Colossingum, Seasonal Shanty, or Shugabush Island, will also be removed from Gold Island.

The Monsters on Gold Island do not give currency and cannot be fed. You cannot buy Structures or Decorations on Gold Island, and there are no obstacles to remove.

Song[]

Official_Gold_Island_Full_Song

Official Gold Island Full Song

Composer(s): Dave Kerr, Tom Meikle (, )

The full Gold Island song is available on iTunes for download. The melody of Gold Island's song is based on Johann Pachelbel's Canon in D in a large portion of the first chord progression.

Going along with this theme, the main melody in the beginning section of the Gold Island song is in the key of D Major. As the song progresses, the song's key later switches to G major and then to an E minor. The song plays at 140 BPM, in the 4/4 time signature.

Gold Island has an ambience that consists of piercing wind.

Song Table[]

This is a chart that shows where each Monster plays in the song. Each part is 16 beats long. The number next to each Monster indicates which track is being played at each part.

T means the parts when Epic Wubbox transitions into its next phase.

Gold Island Song
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1 2 3
1 2 3
1 2
1 1
1 1 1 1 1
1 1 1
1 1 1
1 1 1
1 1 2
1 1 1 1 1 2
1 1 1 1 1 1
1 1 1
1 2 1
1 1
1 1
1 1 1
1 1
1 1
1 1
1:1 1:2 1:3 T1* 2:1 2:2 2:3 T2* 3:1 3:2 3:3 T3* 4:1 4:2 4:3 T4* 5:1 5:2 5:3 T5*
  • Each Epic Wubbox transition are all comprised of 2 parts: the previous phase's outro and the next phase's intro. If a phase is missing, it is replaced with the half-powered form, which also has its own intro/outro.
  • The number on the left on Epic Wubbox's parts are its phases. 1 is Plant, 2 is Cold, 3 is Air, 4 is Water, and 5 is Earth. The number on the right is the track that it is playing. The transformation tracks are italic and underlined.

Indigenous Monsters[]

The list of indigenous Monsters is below with each Monster's class indicated in parenthesis.

Monster Rare Epic Element(s)
(Class)

Tweedle

Rare Tweedle

Epic Tweedle

(Natural)

Potbelly

Rare Potbelly

Epic Potbelly

(Natural)

Noggin

Rare Noggin

Epic Noggin

(Natural)

Toe Jammer

Rare Toe Jammer

Epic Toe Jammer

(Natural)

Mammott

Rare Mammott

Epic Mammott

(Natural)

Dandidoo

Rare Dandidoo

Epic Dandidoo

(Natural)

Cybop

Rare Cybop

Epic Cybop

(Natural)

Quibble

Rare Quibble

Epic Quibble

(Natural)

Pango

Rare Pango

Epic Pango

(Natural)

Shrubb

Rare Shrubb

Epic Shrubb

(Natural)

Oaktopus

Rare Oaktopus

Epic Oaktopus

(Natural)

Furcorn

Rare Furcorn

Epic Furcorn

(Natural)

Fwog

Rare Fwog

Epic Fwog

(Natural)

Drumpler

Rare Drumpler

Epic Drumpler

(Natural)

Maw

Rare Maw

Epic Maw

(Natural)

Reedling

Rare Reedling

Epic Reedling

(Natural)

Spunge

Rare Spunge

Epic Spunge

(Natural)

Thumpies

Rare Thumpies

Epic Thumpies

(Natural)

Scups

Rare Scups

Epic Scups

(Natural)

PomPom

Rare PomPom

Epic PomPom

(Natural)

Congle

Rare Congle

Epic Congle

(Natural)

Pummel

Rare Pummel

Epic Pummel

(Natural)

Clamble

Rare Clamble

Epic Clamble

(Natural)

Bowgart

Rare Bowgart

Epic Bowgart

(Natural)

T-Rox

Rare T-Rox

Epic T-Rox

(Natural)

Shellbeat

Rare Shellbeat

Epic Shellbeat

(Natural)

Quarrister

Rare Quarrister

Epic Quarrister

(Natural)

Deedge

Rare Deedge

Epic Deedge

(Natural)

Riff

Rare Riff

Epic Riff

(Natural)

Entbrat

Rare Entbrat

Epic Entbrat

(Natural)

Wubbox

Rare Wubbox

Epic Wubbox

(Supernatural)

Shugabush

(Legendary)

Punkleton

Rare Punkleton

Epic Punkleton

(Seasonal)

Yool

Rare Yool

Epic Yool

(Seasonal)

Schmoochle

Rare Schmoochle

Epic Schmoochle

(Seasonal)

Blabbit

Rare Blabbit

Epic Blabbit

(Seasonal)

Hoola

Rare Hoola

Epic Hoola

(Seasonal)

Jam Boree

Rare Jam Boree

Epic Jam Boree

(Seasonal)


Gold Island Place Monster Menu

A list of some capable Level 15 monsters to Gold Island

Most Monsters can be placed on Gold Island once they reach level 15. These include:

The Rare and Epic variants of these Monsters can also be placed on Gold Island.

Placing Monsters[]

When Monsters are placed, they remain on their 'home' Island still generating currency there, unless they are boxed into a Wubbox, in which case they are permanently removed from both Gold Island and their home Island. Monsters on Gold Island do not generate any currency, nor do they require feeding or decorations to increase their Happiness - they just sing. Monsters on this Island can also be muted, and are able to have their volumes changed as with any other Island. Monsters that are Biggified on their home Island will appear biggified here as well. If a Monster is boxed, sold, or teleported on its home Island, it will disappear from Gold Island.

Even Monsters which are in a Hotel Structure on their home Island, can also be placed and will sing on Gold Island.

Special Features[]

Seasonal Event[]

During Anniversary Month, Gold Island changes to match the event. Jam Boree and its variants become available, along with the a trail for the Island Skin becoming available. The skin is different because it has no boosts and cannot be bought. Additionally, the center jewel changes each year to reflect the current Anniversary. It was released on August 30th, 2023, during version 3.9.4. Below is its in-game description.

Happy Birthday, My Singing Monsters! To mark the yearly milestone of restored contact between the Monster and human Worlds, the month of September ushers in a joyous celebration filled with welcome visits from limited-time Monsters, and much-anticipated special offers and promotions. Gold Island plays host to raucous party games, poignant reunions, and features all the confetti and balloons a birthday bash could dream of! Offered exclusively on a trial basis each September, this Gold Island Skin showcases the celebratory décor of Anniversary Month.

Gallery[]

Castle[]

Main article: Castle

Gold Island is unique in that it only has the Crystal Castle. It has an unlimited amount of beds, being the only castle to do this. It also doesn't make any sound, much like the Composer Castle.


Crystal Castle
Cost: Free
Beds: Unlimited

Strategy[]

  • Monsters do not earn/produce Currency on Gold Island.
  • The total amount of food needed to teleport all 67 (with Wubbox-placed monsters) unique monsters (excluding the rare versions) that can be placed on Gold Island would be an astounding 38,663,880 Treats, which would take 1,857 total hours to bake, and the total amount of coins would be 386,638,800 , which is ten times the food amount.
    • The total amount of food needed to teleport all 133 Common and Rare monsters (with Wubbox-placed and Rare Wubbox-placed monsters) that can be placed on Gold Island would be an astounding 76,017,120 Treats, which would take 3,651 total hours to bake, and the total amount of coins would be 760,171,200 , which is ten times the food amount.
    • The total amount of food required to teleport all 168 possible monsters (including the Epic versions, Wubbox-placed and Rare Wubbox placed) that can be placed on Gold Island would be an astounding 92,400,120 Treats, which would take 4,438 total hours to bake, and the total amount of coins would be 924,001,200 , which is ten times the food amount.
      • All of this is assuming that only non-seasonal snacks are baked.

Version History[]

Date Added Monster(s) Version Updates Song?
November 27th, 2012 1.1.0
December 6th, 2012 1.1.0
February 5th, 2013 1.1.3
March 14th, 2013 1.1.4
May 9th, 2013 1.1.6
July 16th, 2013 1.1.7
October 3rd, 2013[1] 1.2.0
October 10th, 2014 1.3.0
October 17th, 2014 1.3.0
October 24th, 2014 1.3.0
October 31st, 2014 1.3.0
November 7th, 2014 1.3.0
November 14th, 2014 1.3.0
November 21st, 2014 1.3.0
November 27th, 2014 1.3.0
December 5th, 2014 1.3.1
December 12th, 2014 1.3.1
December 19th, 2014 1.3.1
January 2nd, 2015 1.3.1
January 9th, 2015 1.3.1
January 23rd, 2015 1.3.1
February 6th, 2015 1.3.1
February 20th, 2015 1.3.2
March 6th, 2015 1.3.2
March 27th, 2015 1.3.2
April 10th, 2015 1.3.3
April 24th, 2015 1.3.3
May 8th, 2015 1.3.3
May 22nd, 2015 1.3.3
June 5th, 2015 1.3.4
June 19th, 2015 1.3.4
July 3rd, 2015 1.3.4
July 6th, 2015 1.3.4
July 13th, 2015 1.3.4
July 20th, 2015 1.3.4
July 27th, 2015 1.3.4
August 5th, 2015 1.3.4
December 10th, 2015 1.3.7
July 16th, 2016 1.4.3
October 15th, 2016 2.0.0
December 2nd, 2016 2.0.3
February 3rd, 2017 2.0.3
March 31st, 2017 2.0.4
September 5th, 2018 2.2.2
September 12th, 2018 2.2.2
September 19th, 2018 2.2.2
September 26th, 2018 2.2.2
October 10th, 2018 2.2.2
November 7th, 2018 2.2.3
December 12th, 2018 2.2.5
December 21st, 2018 2.2.5
January 15th, 2019 2.2.5
February 6th, 2019 2.2.6
February 13th, 2019 2.2.6
March 6th, 2019 2.2.6
March 20th, 2019 2.2.6
April 10th, 2019 2.2.8
April 17th, 2019 2.2.8
May 8th, 2019 2.2.8
May 29th, 2019 2.2.9
June 12th, 2019 2.2.9
June 26th, 2019 2.3.0
July 10th, 2019 2.3.0
July 17th, 2019 2.3.0
July 24th, 2019 2.3.0
August 14th, 2019 2.3.0
October 9th, 2019 2.3.2
October 23rd, 2019 2.3.2
October 30th, 2019 2.3.3
November 13th, 2019 2.3.3
November 27th, 2019 2.3.4
January 15th, 2020 2.3.6
February 5th, 2020 2.3.7
September 6th, 2023 4.0.0

Gallery[]

Notes[]

  • The Market can be accessed on Gold Island with a glitch involving using an ad with the market button, however placing structures or decorations will not be final, as when you reload the island the decorations and structures will be missing.
    • The Currency section of the market can be accessed by tapping the currency bars.
  • Golden depictions of the Fire Bush and the Dragoon Statue are noticeable as part of Gold Island, as well as a golden statue of a Barbloo playing a harp.
  • The Crystal Castle, like the Castle on Shugabush Island, does not produce a bass sound. While on Shugabush Island it is due to Shugabass, on Gold Island it's been confirmed that wind does not blow in the Higher Plane. Canonically, wind needs to blow through a Castle's windows in order for it to produce sound. It's also likely due to the fact that the castle cannot be upgraded on Gold Island, which is another condition for the castle to make a bass sound in terms of gameplay. This also applies to Amber Island.
  • Once an active Wubbox is removed from Gold Island and replaced again, the Wubbox in the waiting list goes back to the dormant stage of its life. This also happens with Rare Wubbox and Epic Wubbox. All the previously boxed Monsters within the removed Wubbox are permanently lost.
  • Goals do not apply to placing Seasonals or Shugabush on Gold Island, so there is no reward for placing these Monsters on the island. However, placing Rare Monsters will only reward whatever its common counterpart's reward is, and it will not reward anything if its common counterpart already had been placed on Gold Island. Epics don't give rewards for placing them, even if the Common or Rare variant of the monster hasn't been placed on Gold Island.
    Gold Island Book of Monsters Glitch

    Gold Island Book of Monsters glitch

    • In 3.7.0, there was a glitch that would show the Book of Monsters for the island, albeit all the monsters are clumped together.
      • For some reason, the Commons and Rares say there are 5 more than there actually are.
    • Gold Island, during Anniversary Month 2023, got a Book of Monsters, which it lacked for a long time. According to Monster Handler Matt on the Update 4.0 showcase, Gold Island didn't have a Book of Monsters because of the huge amount of monsters available there, so they would be all cluttered together. This was resolved by adding separate pages for Commons, Rares and Epics.
      • The same thing was done to Amber Island and Magical Nexus, although in the case of the former, it already had a Book of Monsters before the update released.
  • Gold Island is the only island where Monsters exist solely to contribute to its song. They cannot be fed or trained, nor do they earn any currency.
  • Bowgart, Quibble, and Clamble are the only monsters that play throughout the entire song.
  • Gold Island has 112 unique Monsters, the most of any island due to having all the Natural and Core Seasonal Monsters, as well as their Rare and Epic variants.
  • Gold Island was initially going to be the final island/song of the game, but as time went on, Big Blue Bubble decided to keep working on the game.[citation needed]
  • Monsters on Gold Island cannot be Biggified on the island itself, but they can be Biggified on their home islands, and it will carry on to Gold Island. This also applies to Costumes, nicknames, and of course, level. This does not apply to flipping monsters, moving monsters, and recordings, the latter not being available whatsoever on Gold Island.
  • Gold Island is the only Island where the Friends menu cannot be accessed.
  • There's a glitch with Tweedle, where if you mute and unmute it before the halfway point in its track, when it next plays, it'll start playing its animation, but not sing.
    • Since there's no Recording Studio on Gold Island, there's no way of knowing if Tweedle has one track that glitches halfway, or if it has two and the second glitches if the one before it is muted part way through.
  • In 4.0.0, the song was expanded upon the releases of Epic Wubbox and Jam Boree on Gold Island.
    • When 4.0.0 first released, all of the Core Seasonals didn't play at all and were just idle. This was fixed a few hours later.
  • Epic Wubbox's transition tracks are all slightly different from each other, including when it transforms into its half-powered form. Since the Epic Wubbox does not transform into its half-powered form when it is fully powered up, this technically makes Gold Island the only Island to not have every track included in its full song.
    • In order to have every track on Gold Island, you would need 5 Epic Wubboxes, all at different stages of completion, along with the other Monsters required for the full song.
  • The Anniversary Month celebration for 2014 was originally supposed to end on September 30th, but the Version 1.3.0 update was delayed, which made the event end later.


Islands
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