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Floogull is the paragon of nosiness. This curious critter's protracted proboscis may excel at sniffing out lost items, but it also tends to find its way into other Monsters' private affairs. Remembering not to meddle is a tough lesson every Floogull learns the hard way.
Monster Bio

Description[]

Floogull is a Triple-Element Fire Monster that goes to Fire Haven and Amber Island. It was added on November 21st, 2018 during the 2.2.4 Fire Haven update. It is best obtained by breeding Noggin and Glowl. By default, its breeding time is 20 hours long. As a Fire Triple-Elemental, Floogull has decent Coin production, though Tring is recommended. The Goal for placing your first Floogull rewards the player with 50,000 Coins and 3 Relics.

On Amber Island, Floogull is only available at select times. When available, it is obtained by purchasing in the Market for 20 Relics as a vessel, which then can be revitalized by zapping eggs into it. As a Fire Triple-Elemental, Floogull has decent Relic production.

Song[]

Audio Sample:

Instrument: Trumpet

Floogull makes a trumpet sound when Kayna and Glowl are singing.

VSTs[]

Virtual Studio Technology is an audio plugin software that has libraries of sound effects and synthesized instruments. Within these libraries are SoundFonts, which are the individual effects and instruments themselves. The Monster-Handlers utilize several VSTs to create the sounds of instrumental and sometimes vocal Monsters.

Fire Haven and First instrument on Amber Island

VST: Kontakt 6
Sound library: Kontakt Factory Library 1
Path: Orchestral > 3 - VSL Brass
SoundFont: Trumpet (uses the "Sforzando" articulation on Fire Haven and a different articulation on Amber Island)

The VST for Floogull's secondary trumpet on Amber Island has not yet been found.

Breeding[]

Floogull can be bred with the elements Air, Earth, and Fire. There are three different breeding combinations:

Of these, Glowl+Noggin is the best combination, as failing and breeding a Noggin lets you retry the combo almost instantly.

Floogull can also be bred in a breeding failures. Some combinations that result in a Floogull in a breeding failure include:

(Best choice, 100% chance of a Floogull if Rare Floogull is unavailable)

On Amber Island, it must be bought from the Market as an inactive vessel that must be woken up.

(Good choice, very small chance of getting Tring)

Likes[]

Every Monster has different things that they like. For every unique object that they like that's placed near the Monster, the Monster's happiness will increase by 25%. Placing more than one of the same liked item near a Monster won't increase its happiness by an additional amount. If there's a Unity Tree on the Island, items don't need to be near the Monster. Below are the things liked by Floogull:

See the Likes page to view a complete list of all Monsters' likes.

Note: On Amber Island, all of Floogull's likes are only obtainable for a limited time. Amber Vessels must be revitalized before they count towards Floogull's happiness.

Monsters Who Like It[]

The following Monster(s) will increase their happiness by 25% when being placed near Floogull or when Floogull and a Unity Tree are on the Island. These may or may not also be Floogull's likes as well:

Costumes[]

Main article: Costumes
Costume Availability Cost
Floogull (Appetizing Apron)
Appetizing Apron
Feast-Ember Series 25 Diamonds

Revitalizing[]

On Amber Island, Floogull must be powered up rather than being bred. Unlike Wublins and Celestials, the allotted time to fill a Vessel does not start when the first egg is zapped, but instead are only available to purchase and fill at select times. The inventory must be completed in this time. When a purchased vessel is incomplete after the time, it will disappear and half of the relics spent will be given back. You will also get the option to revive Floogull by purchasing the missing eggs with Diamonds. Eggs can be zapped from Mirror Islands instead of, or in conjunction with Natural and Magical Islands.

Egg Time Islands to Breed On
Entbrat-eggx1 24 hours / 18 hours Plant Island
Plant
Uuduk-eggx1 16 hours / 12 hours Bone Island
Bone
Repatillo-eggx1 20 hours / 15 hours Fire Haven
Haven
Woolabee-eggx1 20 hours / 15 hours Fire Oasis
Oasis
Scups-eggx1 12 hours / 9 hours Air Island
Air
Water Island
Water
Reedling-eggx2 12 hours / 9 hours Water Island
Water
Earth Island
Earth
Fire Haven
Haven
HippityHop-eggx3 9 hours / 6.75 hours Faerie Island
Faerie
Stogg-eggx3 10 hours / 7.5 hours Fire Haven
Haven
Faerie Island
Faerie
Bone Island
Bone
Glowl-eggx3 10 hours / 7.5 hours Fire Haven
Haven
Fire Oasis
Oasis
Cybop-eggx4 8 hours / 6 hours Air Island
Air
Water Island
Water
Earth Island
Earth
Fire Haven
Haven
Drumpler-eggx3 30 minutes / 22.5 minutes Plant Island
Plant
Air Island
Air
Earth Island
Earth
Faerie Island
Faerie
Kayna-eggx2 7 hours / 5.25 hours Fire Haven
Haven
Fire Oasis
Oasis
Light Island
Light
Psychic Island
Psychic
Faerie Island
Faerie
Bone Island
Bone

Filling In[]

Like other Monsters on Amber Island, Floogull can instead be filled in with Diamonds. Each egg can be filled in for 40Diamonds. Floogull requires a total of 1,000Diamonds for all eggs to be filled.

Since all eggs have an equal Diamond fill cost, it is best to save your Diamonds for the Monsters that are harder to obtain. And oftentimes, it is cheaper to speed up eggs to zap from the Breeding Structure instead.

Wildcards may also be used when filling in a Floogull's inventory. Similarly, it's best to save them for harder to obtain Monsters.

Availability[]

For a list of when this Monster has been available on Amber Island, see Breeding Availability

Used in Breeding[]

Floogull is used in the following breeding combinations:
Bred with Result Breeding Time
(enhanced)
dd:hh:mm:ss
Fire Haven
Fire
Haven
File:Potbelly
Potbelly
Plant Element
File:Tring
Tring
Air ElementPlant Element
Earth ElementFire Element
01:16:00:00
(01:06:00:00)
Checkmark
File:Potbelly
Potbelly
Plant Element
File:Rare Tring
Rare Tring
Air ElementPlant Element
Earth ElementFire Element
02:04:30:00
(01:15:22:30)
Checkmark
File:Barrb
Barrb
Air ElementPlant Element
Fire Element
File:Rare Tweedle
Rare Tweedle
Air Element
06:00:00
(04:30:00)
Checkmark
File:Barrb
Barrb
Air ElementPlant Element
Fire Element
File:Rare Kayna
Rare Kayna
Fire Element
08:00:00
(06:00:00)
Checkmark
File:Repatillo
Repatillo
Plant ElementEarth Element
Fire Element
File:Rare Noggin
Rare Noggin
Earth Element
06:00:00
(04:30:00)
Checkmark
File:Repatillo
Repatillo
Plant ElementEarth Element
Fire Element
File:Rare Kayna
Rare Kayna
Fire Element
08:00:00
(06:00:00)
Checkmark
File:Reedling
Reedling
Air ElementPlant Element
Earth Element
File:Rare Noggin
Rare Noggin
Earth Element
06:00:00
(04:30:00)
Checkmark
File:Reedling
Reedling
Air ElementPlant Element
Earth Element
File:Rare Tweedle
Rare Tweedle
Air Element
06:00:00
(04:30:00)
Checkmark
File:Dandidoo
Dandidoo
Air ElementPlant Element
File:Epic Glowl
Epic Glowl
Air ElementFire Element
01:01:00:00
(18:45:00)
Checkmark
File:Shrubb
Shrubb
Plant ElementEarth Element
File:Epic Barrb
Epic Barrb
Air ElementPlant Element
Fire Element
01:15:00:00
(01:05:15:00)
Checkmark
File:Flowah
Flowah
Plant ElementFire Element
File:Epic Repatillo
Epic Repatillo
Plant ElementEarth Element
Fire Element
01:09:00:00
(01:00:45:00)
Checkmark
Any other Monster File:Floogull
Floogull
Air ElementEarth Element
Fire Element
20:00:00
(15:00:00)
Checkmark
Any other Monster File:Rare Floogull
Rare Floogull
Air ElementEarth Element
Fire Element
01:02:30:00
(19:52:30)
Checkmark
Any other Monster The other Monster varies Checkmark
Any other (non-Single) Monster Rare variant of the other Monster varies Checkmark

Statistics[]

Earning Rate and Maximum Income[]

Earning rate is in Coins per minute or Relics per month (28 days) and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 14 17 21 24 28 6,235
2 22 27 33 38 44 9,798
3 34 42 51 59 68 15,142
4 45 56 67 78 90 20,041
5 56 70 84 98 112 24,940
6 67 83 100 117 134 29,839
7 78 97 117 136 156 34,738
8 90 112 135 157 180 40,082
9 101 126 151 176 202 44,981
10 112 140 168 196 224 49,880
11 123 153 184 215 246 54,779
12 134 167 201 234 268 59,678
13 146 182 219 255 292 65,022
14 157 196 235 274 314 69,921
15 168 210 252 294 336 74,885
16 176 220 264 308 352 78,629
17 183 228 274 320 366 81,743
18 188 235 282 329 376 84,081
19 192 240 288 336 384 85,796
20 194 242 291 339 388 86,740
Level Per month Relics Maximum Relics
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 1.64 2.05 2.46 2.87 3.28 2
2 1.76 2.20 2.64 3.08 3.52 2
3 1.82 2.28 2.73 3.19 3.64 2
4 1.88 2.35 2.82 3.29 3.76 2
5 1.95 2.44 2.93 3.41 3.90 2
6 2.02 2.53 3.03 3.54 4.04 2
7 2.09 2.61 3.14 3.66 4.18 2
8 2.16 2.70 3.24 3.78 4.32 3
9 2.24 2.80 3.36 3.92 4.48 3
10 2.31 2.89 3.47 4.04 4.62 3
11 2.39 2.99 3.59 4.18 4.78 3
12 2.48 3.10 3.72 4.34 4.96 3
13 2.56 3.20 3.84 4.48 5.12 3
14 2.65 3.31 3.98 4.64 5.30 3
15 2.75 3.44 4.13 4.81 5.50 3
16 2.84 3.55 4.26 4.97 5.68 3
17 2.94 3.68 4.41 5.15 5.88 3
18 3.05 3.81 4.58 5.34 6.10 4
19 3.15 3.94 4.73 5.51 6.30 4
20 3.26 4.08 4.89 5.71 6.52 4

Though the Relic Rate and Maximum is displayed in-game as a whole number value, internally these are decimal values. Where such values have been empirically found, they are provided in the table. When collecting from Floogull, you will only receive the whole number value generated.

Feeding Monsters[]

Each Monster needs to be fed four times before it reaches the next level. Increasing the Monster's level increases the Coins earned per minute, as well as the maximum Coins earned.

The Treats per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 15 60 -
2 30 120 60
3 60 240 180
4 120 480 420
5 240 960 900
6 480 1,920 1,860
7 960 3,840 3,780
8 1,920 7,680 7,620
9 3,840 15,360 15,300
10 7,680 30,720 30,660
11 15,360 61,440 61,380
12 30,720 122,880 122,820
13 61,440 245,760 245,700
14 122,880 491,520 491,460
15 184,320 737,280 982,980
16 276,480 1,105,920 1,720,260
17 414,720 1,658,880 2,826,180
18 622,080 2,488,320 4,485,060
19 933,120 3,732,480 6,973,380
20 - - 10,705,860

More info can be found in the Feeding article.

Egg Consumption[]

Main article: Zapping

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Celestials and Vessels can be used to "dispose of" Floogull eggs immediately, instead of putting them into a Nursery and having that Nursery not be available. Note that doing this for Rare Wublins will cause the Wublin to stop producing currency and the eggs will not expire.

Floogull Egg
Floogull
Furnoss (Dormant)
Furnoss
Galvana (Dormant)
Galvana
4 eggs 2 eggs
Adult Furnoss
Adult Furnoss
Adult Galvana
Adult Galvana
1 egg 2 eggs
Boskus (Vessel)
Boskus
Sooza (Vessel)
Sooza
Barrb (Vessel)
Barrb
Whaddle (Vessel)
Whaddle
Wynq (Vessel)
Wynq
Krillby (Vessel)
Krillby
1 egg 2 eggs 2 eggs 2 eggs 1 egg 2 eggs
Tiawa (Vessel)
Tiawa
Candelavra (Vessel)
Candelavra
Drummidary (Vessel)
Drummidary
1 egg 1 egg 1 egg

Note that Monster eggs can only be "disposed of" before awakening Celestials and Vessels; afterwards those Monsters will not accept any eggs. Also note that Monsters to which you have already disposed the number of Floogull eggs that it accepts, will no longer be available as a "recycle bin" for such eggs. Awakened Celestials only accept eggs during their corresponding Celestial month.

Possible Monster Names[]

To see all possible names for Floogull, see Monster Names.

Gallery[]

In-Game[]

Concept Art[]

Parodies[]

Other[]

Notes[]

  • Floogull's name is derived from flugelhorn, a type of instrument, and gull, a type of bird, based on its bird-like appearance. However, Floogull also seems to take heavy design inspiration from types of mosquitos and other insectoids.
  • Floogull's design and sound may be a reference to the American musical group Earth, Wind, & Fire, who often feature horn sections in their music. This could be referencing to its element combination, Earth, Air, & Fire.
  • There was a glitch where if you mute all monsters except for Floogull on Amber Island, it would sound completely loud and bass boosted.
  • Floogull was the only Triple-Element Fire Monster to not be required for activating a vessel on Amber Island when Amber Island was first released.
  • Floogull's beak is improperly aligned during its idle animation and playing animation on Fire Haven, however this is not the case for its playing animation on Amber Island, where it is aligned properly.
  • Floogull and Barrb both inhabit the same Islands, even in Dawn of Fire.
    • Glowl, Flowah, and Kayna are also found on every Island with Floogull.
      • On every Island Floogull is on, Glowl plays with it at least once, even in Dawn of Fire.
  • Floogull is currently the only Triple-Element Fire Monster and the only breedable Fire Monster in general to not have an Epic variant.


Monsters

Rare

Rare Magical Quad Element

Rare Mythical Double Element

Breeding Breeding Combos Eggs Feeding Likes Goals Zapping Translations
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