| “ | In addition to using them to play music, some Monsters take advantage of their unique features and body shapes, and use them for other purposes. In the case of the Fleechwurm, its resonant body cavity can generate a series of whistles that have an unusual hypnotic effect on other Wublins. They can be used to coax others into doing unglamorous chores for it, or to lovingly preen its leaf-like limbs. Some Wublins are more resistant than others, and playfully admonish the Fleechwurm so it doesn't become too mischievous. | ” |
| — Monster Bio |
Description[]
Fleechwurm is a Supernatural Monster exclusive to Wublin Island. It was added on July 28th, 2017, during version 2.0.8. Fleechwurm is obtained by being purchased in the Market for 5,000 Coins (
) as an inactive statue, which can be woken up by zapping all required Monster Eggs into it. It has a low currency production compared to other Wublins.
Song[]
Instrument: Synth
Fleechwurm plays an ascending C minor arpeggio, playing the notes C, E♭, G, and high C. It plays on the 1st and 3rd verses.
VSTs[]
- Main article: VSTs
Virtual Studio Technology is an audio plugin software that has libraries of sound effects and synthesized instruments. Within these libraries are SoundFonts, which are the individual effects and instruments themselves. The Monster-Handlers utilize several VSTs to create the sounds of instrumental and sometimes vocal Monsters.
VST: HALion 6
Sound library: Voltage
SoundFont: Eighties Virtuoso
Breeding[]
Fleechwurm cannot be bred. Like all Wublins, it is bought at the Market as an inactive statue that must be woken up.
Powering Up[]
The allotted time to fill a Fleechwurm in order to activate is 5 days. If the inventory is not completed in the time the Fleechwurm resets to an empty statue and all eggs inside are lost. Eggs can be zapped from Mirror Islands instead of, or in conjunction with Natural and Magical Islands.
| Egg | Time | Islands to Breed On |
|---|---|---|
| 1d (18h) |
||
| 1d (18h) |
||
| 12h (9h) |
||
| 12h (9h) |
||
| 12h (9h) |
||
| 8h (6h) |
||
| 8h (6h) |
||
Filling In[]
Like other Wublins, Fleechwurm can instead be filled in with Diamonds. Each egg can be filled in for 30
. Fleechwurm requires a total of 720
for all eggs to be filled.
Since all eggs have an equal Diamond fill cost, it is best to save your Diamonds for the Monsters that are harder to obtain. And oftentimes, it is cheaper to speed up eggs to zap from the Breeding Structure instead.
Wildcards may also be used when filling in a Fleechwurm's inventory with 1
per egg. Similarly, it's best to save them for harder to obtain Monsters.
Income[]
- Main article: Wublins#Income
Fleechwurm, like other Wublins, can produce between
39,000 and
78,000 Coins,
7,200 and
14,400 Treats, and
144 and
288 Shards. As a Monster that takes up a 3x3 grid space, Fleechwurm produces
3 Diamonds. Wublins generate a random type of currency every 6 to 12 hours. This rate can be increased or decreased depending on Polarity.
Currency generation is calculated separately per Monster, so multiple Fleechwurms will receive more currency, and have a higher chance overall to obtain valuable Diamonds. For maximizing income across your Wublin Island, see Wublin Island Grid Planning.
Currency Distribution[]
- Main article: Wublins#Currency Type Distribution
The currency for Fleechwurm is randomly selected from the 4 currencies it can produce. The chances to get each currency are detailed below. Datapoints are the number of recorded collections; the higher number of datapoints, the more accurate the data is.
| Datapoints | ||||
|---|---|---|---|---|
| 30.31% | 33.04% | 30.22% | 6.43% | 1,135 |
Please do not edit this table. The data is taken from the Wublins page, which is derived from a joint spreadsheet. You can share your data on its talk page. Note that only large sample sizes of data are valuable.
Polarity[]
All Wublins are affected by Polarity, a mechanic that modifies their currency rate similar to happiness for other Monsters. When a Wublin is placed near another Wublin they are positively charged towards, the time to produce currency will decrease by 25%. When placed near a Wublin they are negatively charged towards, the time to produce currency will increase by 25%. The Common variants can be used instead for Rare Wublins, but the effect will be half as strong. Additionally, the Common and Rare variants can be used instead for Epic Wublins, but the effect will be 66% and 33% as strong respectively. Rare and Epic variants can fully affect the polarity of a Common Wublin.
The following Wublins affect Fleechwurm's polarity:
![]() Dwumrohl |
![]() Pixolotl |
Fleechwurm also affects the polarity of the following Wublins:
![]() Dwumrohl |
![]() Brump |
Strategy[]
- The following section details strategy for powering up Fleechwurm, for general strategy that can apply to any Monster, see Zapping#Strategy
Fleechwurm can be powered up with up to Earth Island unlocked. It can be powered up faster with more Islands unlocked, with Bonus Breeding Structures, or Enhanced Breeding Structures. The following strategies require zapping Eggs twice per day, once in the morning and once at night.
If you have all Islands up to Earth Island, breed:
| Island | Day 1 | Day 2 | Day 3 | Day 4 |
|---|---|---|---|---|
Plant Island |
Pummel |
Pummel |
Furcorn |
Furcorn |
Cold Island |
Spunge |
Spunge Dandidoo |
Dandidoo |
Dandidoo |
Water Island |
Shellbeat |
Shellbeat |
Shellbeat |
Reedling |
Earth Island |
Quarrister |
Quarrister |
Quarrister |
Reedling |
If you have also have Fire Haven unlocked, you can complete Fleechwurm faster by using this strategy:
| Island | Day 1 | Day 2 | Day 3 |
|---|---|---|---|
Plant Island |
Pummel |
Pummel |
Furcorn |
Cold Island |
Spunge |
Spunge Dandidoo |
Furcorn |
Water Island |
Shellbeat |
Shellbeat |
Shellbeat |
Earth Island |
Quarrister |
Quarrister |
Quarrister |
Fire Haven |
Reedling |
Reedling Dandidoo |
Dandidoo |
Advanced Strategy[]
If you have all Islands and Mirror Islands unlocked, and Bonus Breeding Structures on every Island, you can complete Fleechwurm even faster using this strategy:
Possible Monster Names[]
To see all possible names for Fleechwurm, see Monster Names.
Gallery[]
In-Game[]
Parodies[]
Notes[]
- Fleechwurm and Dwumrohl are the only two Wublins that have negative polarity with each other.
- They are also the last and first Wublins to be released respectively.
- Fleechwurm's appearance is most likely inspired by Snake Moth Caterpillars.
- Fleechwurm's name is a portmanteau of the word "fleech", meaning to coax or induce, usually through flattery, "leech", a small, worm-like animal that feeds on the blood of other creatures, and a corruption of the word "worm".
- Fleechwurm's puzzle had a mistake, allowing it to be possible to find both 'Fleechwurm' or 'Lleechwurm' be a possible answer.
- Fleechwurm was the last Common Wublin released, before the Wublin Island song was completed with Wubbox.
- All eggs that are required to activate Fleechwurm have the Plant Element.
- Fleechwurm's hypnotic effect is more effective on the more amphibian/reptilian Wublins, such as Dermit, Creepuscule, and Pixolotl.
- This is because its flute-like quality has a hypnotic effect similar to that used in snake charming.
- In contrast, Monsters like Astropod and Blipsqueak have built-in protections against the hypnotic Wub-foolery.
[]
A sudoku puzzle was posted on Wednesday, July 26th, 2017 about the new Wublin teaser. There erroneously were two different solutions: "Fleechwurm" and "Lleechwurm". It turns out that the Wublin's name was "Fleechwurm".
| Monsters | |||
|---|---|---|---|
|
Single Element Quint Element Double Element Quint Element Double Element Triple Element Quad Element Single Element Double Element Triple Element Rare Natural Single Element Double Element Triple Element Quad Element Quint Element Rare Fire Single Element Double Element Triple Element Quad Element Quint Element Rare Seasonal Rarethereal Single Element Double Element Triple Element Rare Magical Single Element Double Element Triple Element Quad Element Rare Mythical Epic Natural Single Element Double Element Triple Element Quad Element Epic Fire Single Element Double Element Triple Element Quad Element Quint Element Epic Seasonal Epic Ethereal Epic Magical Single Element Epic Mythical Single Element Double Element Epic Supernatural | |||
| Breeding | Breeding Combos | Eggs | Feeding | Likes | Goals | Zapping | Translations |
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