- This is the main article for Classes. For the category, see Category:Classes.
Elements are organized in Classes, which group together Elements/Monsters that share similar fundamental characteristics. For example:
- Breeding: Monsters of the same class usually can only breed with each other, if at all, and share similar breeding behaviors (time/chances) if so;
- Islands: Some islands can, either only or mostly, house members of a certain class;
- Currency: Usually, members of the same class produce the same types of Currency.
The characteristics that define a class are not completely rigid. For example, if a monster moves to a different island via Teleportation, the currency it produces could change and it may become able to breed with monsters of other classes.
Monsters of different classes may also have different life cycles. Most Monsters go from egg, to baby, to adult (with baby monsters only seen in Dawn of Fire), but some classes do not follow this pattern. For example, Supernatural Monsters go from Inactive to Active, the Celestials in My Singing Monsters go from Dormant to young, then to adult, then possibly to an elder form. and the Glowbes, the Dipsters, and the Celestials (in DoF) have only one stage.
List of Classes[]
There are fourteen official classes in My Singing Monsters as of Version 4.5.0. For specific information on the behavior of classes, see Monster Elements, or the pages of each class.
Natural[]
- Main article: Natural Monsters
Contains the basic monsters of My Singing Monsters. Manifested in the elements of Air, Plant, Earth, Water, and Cold on the Natural Islands (and Mimic on Fire Oasis).
Fire[]
- Main article: Fire Monsters
The Fire Class is manifested in the element of Fire, and the monsters of this class are found not only on the Fire Islands and Amber Island, but also on the Magical Islands (except for Magical Sanctum and Magical Nexus). The Fire Monsters used to be part of the Natural Class, but this was changed on March 24, 2020.
Magical[]
- Main article: Magical Monsters
Contains monsters with the Psychic, Bone Light, and/or Faerie elements. Introduced on September 25, 2019, with the change of Fire Frontier to Psychic Island. On their own islands, the Magical Islands, Magical Monsters produce coins. However, on Magical Sanctum, they produce Shards.
Ethereal[]
- Main article: Ethereal Monsters
The Ethereal Class consists of Monsters with the Plasma, Shadow, Mech, Crystal, and Poison elements, which cannot breed anywhere except on Ethereal Island, where the single and double-element Ethereals can be found. The triple, quad, and quint element Ethereals can't be bred, and instead have to be synthesized on Ethereal Workshop using attuned Meebs.
Supernatural[]
- Main article: Supernatural Monsters
The Supernatural Class only contains monsters with the element of Electricity, and is associated with the Wublins and Wublin Island, as well as Wubbox and its Rare and Epic counterparts. Unlike most other monsters, they need to "wake up" using other monsters or their eggs in order to sing and produce currency.
Superethereal[]
- Main article: Superethereal Monsters
The 'Superethereal' class also contains monsters with the Electricity Element, although it is limited to the Wubbox and Rare Wubbox on Ethereal Island. This is due to Ethereal Island not being a Natural Island, rather being one in the Pocket Dimension.
Legendary[]
- Main article: Legendary Monsters
Contains the Legendary Monsters, split into the Shugafam and Werdo subclasses. It is manifested in the Legendary element.
Shugafam[]
- Main article: Shugafam
The Shugafam can be bred on Shugabush Island, and all breeding combos there must include one Shugabush - which can be bought there or bred with Bowgart and Clamble on Plant Island - and one Natural Monster on Shugabush Island, which can be bought, teleported from the Natural Islands, or bred via a breeding failure.
Werdos[]
- Main article: Werdos
Contains the Werdos, the only known monsters that sing lyrics able to convey a story (aside from the quint-element ethereal BeMeebEth). They, the Fire Monsters, and Mimic are the only monsters that can be purchased with Relics. Unlike other Legendary Monsters, the Werdos can't be bred at all, nor can they breed with one another on any island. They are only available on the Natural Islands, with only two of them on each.
Seasonal[]
- Main article: Seasonal Monsters
Contains monsters that can only be bred on Special Occasions on most islands. Each Natural, Fire, and Magical Island (not including Magical Nexus), as well as a few others, can harbor at least one species of Seasonal Monster. The Seasonal elements have the same names as their respective events: Spooktacle, Festival of Yay, Season of Love, Eggs-Travaganza, SummerSong, Feast-Ember, Beat Hereafter, Echoes of Eco, Anniversary Month, Crescendo Moon, SkyPainting, Life-Formula, Cloverspell, MindBoggle, and Perplexplore. All Seasonal monsters can breed and be bred at all times on Seasonal Shanty.
Mythical[]
- Main article: Mythical Monsters
The Mythical Monsters were once exclusive to the PS Vita version of the game, but after Big Blue Bubble's contract with that company expired, they were introduced onto other platforms in Version 2.3.2. Consists of monsters with the Dream and Mythical elements. One Mythical Monster, each harboring Mythical element, can be bred on each Natural and Fire Island and can be teleported to or purchased on Mythical Island. Every Mythical is bred by a certain combination of Triple-Element Monsters. These monsters can only breed on Mythical Island with the Dream element Monster Cataliszt to make a Dreamythical Monster.
Celestial[]
- Main article: Celestials
The Celestial Class consists of twelve monsters that originate from Dawn of Fire. In said game, they inhabit Starhenge and are all obtained from the Daily Login Game, or by purchasing them for 1,250 . According to in-game lore, each of the Celestials is connected to a certain Natural, Ethereal, or Supernatural element, though they actually have the unique Celestial Element.
The Celestials reappear in the original game as well. Unlike other monsters (with the exceptions of the Wublins and all the vessels on Amber Island), they need to be "reborn" in this game in order to sing and produce currency. This can be done by breeding eggs from monsters on the five Natural Islands, plus Fire Haven and Shugabush Island, and zapping them to Celestial Island. During the month of each Celestial's constellation (ex: August for Scaratar), they can be ascended to become Adults, which function basically like Rares, but with a different name.
Dipster[]
- Main article: Dipsters
The Dipsters are 7 small monsters each named after the seven different named musical notes - also known as the Solfège (Do, Re, Mi, Fa, Sol, La, and Ti). They are the only monsters purchasable with Keys and, unlike other monsters, do not occupy any beds in the Castle. They all have the "Dipster" element, and cannot breed nor be bred. There can only be a maximum of ten of each kind of Dipster on each island. They are present on the Natural, Fire, (non-Workshop) Ethereal, and (non-Nexus) Magical Islands.
Titansoul[]
- Main article: Titansouls
The Titansoul class consists of monsters that represent the titans of the (non-Sanctum and Nexus) Magical Islands. They're bought as an inactive flower and are awoken by being linked to different monsters. The Titansouls are unique in that they manipulate different parts of their environment to make music. There can only be one Titansoul on each island and they can't be sold.
Spectral[]
The Spectral Class only contains the Glowbes, which are unlike any other monster. They do not sing nor produce currency, cannot breed with other monsters, do not take up beds in the Castle, can only be obtained by conjuring or fuzing them in the Fuzer, and do not possess an Element. All Glowbes are essentially the same species, but they also come in virtually unlimited colors, which, depending on how you count them, makes the Spectral class either the smallest or the largest class in the entire franchise.
Rare[]
- Main article: Rare Monsters
The Rare Class functions differently than the other Classes (aside from the Epic Class). This class contains Rare Monsters, which are variants of other monsters that have modified appearances. They have higher earning rates than their Common cousins, but they make the same sounds as their normal counterparts (excluding Rare Wubbox). Rare Monsters usually have a subclass added to them in parenthesis, such as Rare Toe Jammer, which would be classified as a Rare (Natural). The subclass of every Rare Monster is essentially the main class of their Common counterparts.
Epic[]
- Main article: Epic Monsters
This class contains Epic Monsters, which are variants of other monsters that have modified appearances. They have much higher earning rates than their Common and Rare counterparts, but they make the same sounds as both counterparts (excluding Epic Wubbox). They also cannot breed with any monster, akin to the Werdos and the Dipsters.
Notes[]
- Most classes have an island that focuses specifically on said class:
- The Natural Class has the Natural Islands, the Mirror Islands, Tribal Island (which can house Kayna), Composer Island, Gold Island, and The Continent in DoF.
- The Fire Class has Fire Haven and Fire Oasis (which can house certain Natural Monsters as well), as well as Amber Island and The Continent in DoF (upon which they're part of the Natural Class).
- The Magical Class has the 4 Magical Islands: Light Island, Psychic Island, Faerie Island, and Bone Island (all of which can house certain Natural and Fire Monsters), as well as the teleporting Magical Island Magical Sanctum and the Transposing Magical Island Magical Nexus, both of which only house Magicals.
- The Ethereal Class has Ethereal Island (which can house the Superethereal Wubbox and Rare Wubbox) and Ethereal Workshop.
- The Supernatural Class has Wublin Island.
- The Legendary Class has Shugabush Island (which can house certain Naturals as well, but not any monsters from the Werdo subclass, which only contains the Werdos themselves).
- The Seasonal Class has Seasonal Shanty.
- The Mythical Class has Mythical Island.
- The Celestial Class has Starhenge in DoF and Celestial Island in MSM.
- Because only the Natural (including the Fire Monsters), Seasonal, Mythical, and Celestial classes appear in Dawn of Fire, it is unknown if the other classes (excluding the Supernatural Class) go through a "baby" form as well.
- As of Anniversary Month 2024, the classes from most to least (Common) Monsters (including the Rare and Epic Wubboxes) are as follows:
- The Magical Class at 43 Monsters.
- The Natural, Fire, and Ethereal Classes all tied at 31 Monsters.
- The Supernatural Class at 22 Monsters (19 Wublins and 3 Wubboxes). 27 if you count every Epic Wubbox variant as a different species (19 Wublins and 8 Wubboxes). This number, when counting all Epic Wubbox variants, will eventually go up to 30 (19 Wublins and 11 Wubboxes), 31 if Epic Wubbox goes to Wublin Island, in future updates.
- The Seasonal and the Mythical Classes both tied at 15 Monsters.
- The Legendary and the Celestial Classes both tied at 12 Monsters.
- The Dipster Class at 7 Monsters.
- The Titansoul and Spectral Classes both tied at 1 Monster each (if we're counting Glowbes of all colors as 1 species). The Titansoul Class will be getting more Monsters in future updates.