- This is the main article for Cave Island. For the category, see Category:Cave Island.
Exclusive to My Singing Monsters: Dawn of Fire The following article includes content exclusive to the game My Singing Monsters: Dawn of Fire. |
“ | The acoustics in this place are great. Cave Island feels so comfy and homey, a Monster could happily stay here forever. | ” |
About[]
Cave Island () is an outer island in Dawn of Fire that contains only the adult versions of certain Monsters. Out of the four Outer Islands, Cave Island has the highest level restriction, Level 20, for Monster teleportation. Young Monsters from the Continent can be placed in the Teleporter under the Cave Island heading once they reach Level 20. As the young Monster teleports to Cave Island, it transforms into its adult version. There are currently nineteen (19) unique Monsters that can be teleported to Cave Island, and 114 different Prismatic variants.
Description[]
It is within a seemingly endless underground cavern with an underground lake. Large columns of rock reach from beneath the water up to the ceiling, where more rocky formations stick down. The main island is a formation of multiple flat rocks raised up from the water. It is surrounded by large, glowing green crystals, which cast a green light across the entire cave.
Indigenous Monsters[]
The Monsters of Cave Island, like the rest of the Outer Islands, are of the Natural Elements: Plant, Cold, Air, Water, Earth, and Fire.
The list of indigenous Monsters is below with each Monster's class indicated in parenthesis.
Monster | Level Available | Teleportation | Max Income | Element(s) | ||
---|---|---|---|---|---|---|
Cost | Time | Reward | ||||
Mammott |
1 | 3,000 | 7 hours | 4 | 4,608 | (Natural) |
Kayna |
(Natural) | |||||
Quibble |
9 | 5,000 | 10 hours | 5 | 5,568 | (Natural) |
Glowl |
(Natural) | |||||
Flowah |
7 | (Natural) | ||||
Fwog |
5 | (Natural) | ||||
Thumpies |
9 | 10,000 | 20 hours | 6 | 6,528 | (Natural) |
Barrb |
(Natural) | |||||
Floogull |
(Natural) | |||||
Bowgart |
7 | (Natural) | ||||
Wynq |
5 | (Natural) | ||||
Shellbeat |
9 | 15,000 | 40 hours | 7 | 7,488 | (Natural) |
Bisonorus |
(Natural) | |||||
Yelmut |
(Natural) | |||||
Riff |
(Natural) | |||||
Krillby |
(Natural) | |||||
PongPing |
7 | (Natural) | ||||
Mimic |
9 | 20,000 | 80 hours | 8 | 8,448 | (Natural) |
Gnarls |
7 | (Natural) |
Note: Before Version 2.0.0, only one of each type of Monster on Cave Island was able to produce Coins. For example, if a Mammott was already on Cave Island and then a second Mammott was teleported, only the first would produce Coins. Therefore, the maximum amount of Coins that could be produced on Cave Island at a given time was 7,400 . This limit has been removed, and duplicate Monsters now also produce Coins.
Song[]
Composer(s): Dave Kerr, Sam Clark (PongPing), Tom Meikle (Mimic; Gnarls)
The Cave Island song plays in the key of A Minor at 180 BPM. The song alternates between two time signatures: 6/8 for the main verses, and 3/4 for the middle and outro verses. Fwog, Bowgart, Krillby, and Bisonorus play in a triplet rhythm during the 3/4 verses, creating a polyrhythm.
Song Table[]
This is a chart that shows where each Monster plays in the song. Each part is 16 beats long in 4/4. The number next to each Monster indicates which track is being played at each part.
Cave Island Song | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
1 | 1 | ||||||||||
1 | 2 | 3 | 1 | 1 | 2 | 3 | 1 | ||||
1 | 2 | 3 | 1 | 2 | 3 | 1 | |||||
1 | 1 | 1 | |||||||||
1 | 2 | 3 | 1 | 2 | 3 | ||||||
1 | 1 | 2 | 1 | 3 | |||||||
1 | 2 | 1 | 1 | 2 | 2 | ||||||
1 | 1 | ||||||||||
1 | 1 | ||||||||||
1 | 1 | ||||||||||
1 | 1 | ||||||||||
1 | 1 | ||||||||||
1 | 2 | 1 | 2 |
Version History[]
Upcoming Prismatic[]
- Main article: Upcoming Features
Prismatic Mimic will be added in a future update.
Gallery[]
Notes[]
- Each Outer Island in Dawn of Fire has an associated Magical Island that takes the place of them in the present, residing in the same location. The Magical Island associated with Cave Island is Bone Island.
- Cave Island is the only Outer Island to not have the same BPM as its Magical Island equivalent.
- Party and Light Island are both 160 BPM, Space and Psychic Island are both 130 BPM, and Cloud and Faerie Island are both 110 BPM. However, Bone Island has a BPM of 160, while Cave Island has a BPM of 120 and 180.
- The description of Cave Island is described as "homey", rather than "homely". This is to avoid ambiguity with the word "homely", as North Americans usually use it to describe something that is "plain, unattractive". Normally, the international term for "homely" means "simple but very comfortable".
- The word "homey" is chiefly North American usage, according to the Oxford Dictionary.
- Cave Island is the only Outer Island to not have a Monster that plays for the entire length of the song.
- In the Official Soundtrack version, unused tracks for Wynq and the Thumpies can be heard.
- Cave Island is the only Outer Island to not have received a single unique Monster in 2017, 2020, and/or 2021.
- The Thumpies appear to crash while playing their part in the song.
- This is currently the only island in the My Singing Monsters franchise in swing time.
- If counting islands that don't have full swing in the song itself, then Mythical Island is the second island in swing time.
- Cave Island is the only Outer Island in Dawn of Fire that doesn't have a Monster which takes up a 1x1 grid space.
- This may have been done purposefully to prevent players from being able to create a farm with 1x1 Monsters.
- Cave Island is associated with the Shadowed Glare, Earthern Ellipse, and Crystalline Crop constellations.
- There is a visual bug where if a monster gets placed on certain grids, it will be layered as below a monster that is above it, instead of covering it.
Islands (Dawn of Fire) | ||||||
---|---|---|---|---|---|---|
Continent | Party Island | Space Island | Cloud Island | Cave Island | ||
Starhenge |