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The game-changing Tribal Island is here! Just as the last of the Rare monsters was revealed, this extraordinary new realm sprang into existence and ignited a new challenge for novice and seasoned players alike. It's up to you to form a Tribe with your Friends and keep your monster well-fed to raise your Tribal Level, earn Starpower, and redeem Tribal Rewards. You may even unlock "an ancient secret of the monster world!

About

Congratulations!

You are now a member of this tribe. Your monster has been placed on the island and you can start feeding it to earn Tribal rewards and Starpower!

Notification upon being selected as part of a tribe and arriving at Tribal Island.

Tribal Island was introduced on August 6, 2015, as part of update 1.3.5.

This Island is a collaborative effort between the player and up to 29 of their friends, who form a Tribe. Each friend can contribute one Monster (a "natural" single, double, triple, or quad-element type) to the Tribe's harmony. As the monsters of the Tribe are fed to higher levels, the Tribe as a whole reaches weekly Goals and is rewarded at the end of the week.

It is available for free when the map becomes available at Level 10.

Tribal-island-full

Indigenous Monsters

Similar to Gold Island, the Monsters of Tribal Island are of all elements, but only natural monsters are on Tribal Island. Additionally, every member of a tribe must contribute one natural monster to the island. Multiple monsters of the same species can be placed, meaning that not every monster has to be unique.

Rocks and Trees

Main Article: Obstacles

There are no rocks and trees to clear on Tribal Island.

Castle Upgrades

Like Wublin Island, Tribal Island does not have a castle. Instead, Tribal Island has a limited amount of spaces for people to join a tribe (30 spaces).

Help page

Welcome to Tribal Island!

Join together with your friends to create a Tribe and unlock an ancient secret of the Monster World!

It's up to you to make sure your monster on Tribal Island stays well-fed so it can earn Starpower! At the end of each week, your Tribe's total Starpower will be collected and credited towards Tribal Rewards for all members to enjoy!

Get started by seeing which of your friends are already members of a Tribe.

History

A graphic from the in-game News provides a brief history of Tribal Island in monster script. Translated, it reads:

Tribal hidden message

At one point in history, few could have foreseen the formation of Tribal Island. After all, the Colossals and their island hosts were fated to go their separate ways, never to rejoin... Were they not? The advent of Tribal Island represents the fulfillment of a prophesy from primitive times, in which greater bonds than ever before will be forged between caretakers of the monster realm. And harmony will once more be achieved.

Since the Islands that the Monsters sing on are considered the Colossals, Kayna may be the caretaker of Tribal Island.

Joining an Island

To begin, select the Tribal Island from the island map. After that, press the "Tribal" button. The Tribal menu contains three tabs: "Tribes", "My Tribe" and "Top Tribes". On the "Tribes" tab, the player can see information about their friends' tribes, visit them, request to join one, or accept an invitation to join one. Alternatively, they can use the Tribal menu to create a new Tribal Island and invite others to it.

A maximum of thirty players can occupy a single Tribal Island. Since there are thirty different natural monsters, any duplicated monster will make it impossible to get the complete choir without replacing one of the duplicates.

The player can only be a part of one Tribe at a time, and they must leave a Tribe before they can join another. Be aware that whenever someone leaves and joins a different Tribal Island, their monster's level is reset to 1.

Each player chooses one (and only one) of the natural monsters for the island. They can only choose from the natural monsters that live on one of their own islands. (For instance, a player can't choose a Quarrister if they haven't bred one on Earth Island yet.) That monster is then fed to higher levels using food, coins, or shards. Monsters on Tribal Island can be fed above Level 15; there does not appear to be a maximum level, although monsters do not grow any larger after Level 15.

Goals

Each Tribal Island has its own Goals that can be achieved in return for diamonds. When a Tribe member feeds their monster to a higher level, the overall level of the Island increases as well. Rewards are distributed among every member of the Island at the end of the week.

Goals are achieved when the Island as a whole reaches Level 30, 50, 100, 150, 300, 450, 600, 750, 1000, and 1500. (Note that if a Tribe has the maximum of thirty monsters, it reaches Level 30 automatically, while Level 1500 is possible if each monster is fed up to Level 50.)

When the Island reaches Level 100, Kayna is released from the amber crystal in the center of the Island and joins the harmony of Tribal island.

At the end of each week, all Tribal Island monsters are reset to Level 1 and the Tribal Island goals are reset.

Tribal Island Level Level Reward Cumulative Diamonds
30 2 diamonds 2
50 1 diamond 3
100 1 diamond

Kayna unlocked

4
150 1 diamond 5
300 1 diamond 6
450 1 diamond 7
600 1 diamond 8
750 2 diamonds 10
1000 5 diamonds 15
1500 5 diamonds 20

Feeding

Monsters can be fed with Shards, Coins, or Treats. The cost for each feeding is determined by the following formulas:

  • FeedTreatsAtLevel(X) = 250 * X * (X + 4)
  • FeedCoinsAtLevel(X) = 10 * FeedFoodAtLevel(X)
  • FeedShardsAtLevel(X) = Floor(FeedFoodAtLevel(X) / 1000)

To level a Monster up, you will need to feed it 4 times, just as on any of the Natural islands.

Because the cost to feed a Monster increases exponentially for each Level, it becomes very expensive very quickly to feed a Monster to higher levels using Coins or Treats, and Shards are recommended instead. Shards can be regularly obtained from Ethereals and Dipsters on Ethereal Island, Wublins on Wublin Island, and Celestials on Celestial Island.


Feeding Costs By Level
Level Cost per feeding
from previous level
Cost to level up
from previous level
Total cost
to this level
Shards Coins Food Shards Coins Food Shards Coins Food
1 -- -- -- -- -- -- -- -- --
2 1 12,500 1,250 4 50,000 5,000 4 50,000 5,000
3 3 30,000 3,000 12 120,000 12,000 16 170,000 17,000
4 5 52,500 5,250 20 210,000 21,000 36 380,000 38,000
5 8 80,000 8,000 32 320,000 32,000 68 700,000 70,000
6 11 112,500 11,250 44 450,000 45,000 112 1,150,000 115,000
7 15 150,000 15,000 60 600,000 60,000 172 1,750,000 175,000
8 19 192,500 19,250 76 770,000 77,000 248 2,520,000 252,000
9 24 240,000 24,000 96 960,000 96,000 344 3,480,000 348,000
10 29 292,500 29,250 116 1,170,000 117,000 460 4,650,000 465,000
11 35 350,000 35,000 140 1,400,000 140,000 600 6,050,000 605,000
12 41 412,500 41,250 164 1,650,000 165,000 764 7,700,000 770,000
13 48 480,000 48,000 192 1,920,000 192,000 956 9,620,000 962,000
14 55 552,500 55,250 220 2,210,000 221,000 1,176 11,830,000 1,183,000
15 63 630,000 63,000 252 2,520,000 252,000 1,428 14,350,000 1,435,000
16 71 712,500 71,250 284 2,850,000 285,000 1,712 17,200,000 1,720,000
17 80 800,000 80,000 320 3,200,000 320,000 2,032 20,400,000 2,040,000
18 89 892,500 89,250 356 3,570,000 357,000 2,388 23,970,000 2,397,000
19 99 990,000 99,000 396 3,960,000 396,000 2,784 27,930,000 2,793,000
20 109 1,092,500 109,250 436 4,370,000 437,000 3,220 32,300,000 3,230,000
21 120 1,200,000 120,000 480 4,800,000 480,000 3,700 37,100,000 3,710,000
22 131 1,312,500 131,250 524 5,250,000 525,000 4,224 42,350,000 4,235,000
23 143 1,430,000 143,000 572 5,720,000 572,000 4,796 48,070,000 4,807,000
24 155 1,552,500 155,250 620 6,210,000 621,000 5,416 54,280,000 5,428,000
25 168 1,680,000 168,000 672 6,720,000 672,000 6,088 61,000,000 6,100,000
26 181 1,812,500 181,250 724 7,250,000 725,000 6,812 68,250,000 6,825,000
27 195 1,950,000 195,000 780 7,800,000 780,000 7,592 76,050,000 7,605,000
28 209 2,092,500 209,250 836 8,370,000 837,000 8,428 84,420,000 8,442,000
29 224 2,240,000 224,000 896 8,960,000 896,000 9,324 93,380,000 9,338,000
30 239 2,392,500 239,250 956 9,570,000 957,000 10,280 102,950,000 10,295,000
31 255 2,550,000 255,000 1,020 10,200,000 1,020,000 11,300 113,150,000 11,315,000
32 271 2,712,500 271,250 1,084 10,850,000 1,085,000 12,384 124,000,000 12,400,000
33 288 2,880,000 288,000 1,152 11,520,000 1,152,000 13,536 135,520,000 13,552,000
34 305 3,052,500 305,250 1,220 12,210,000 1,221,000 14,756 147,730,000 14,773,000
35 323 3,230,000 323,000 1,292 12,920,000 1,292,000 16,048 160,650,000 16,065,000
36 341 3,412,500 341,250 1,364 13,650,000 1,365,000 17,412 174,300,000 17,430,000
37 360 3,600,000 360,000 1,440 14,400,000 1,440,000 18,852 188,700,000 18,870,000
38 379 3,792,500 379,250 1,516 15,170,000 1,517,000 20,368 203,870,000 20,387,000
39 399 3,990,000 399,000 1,596 15,960,000 1,596,000 21,964 219,830,000 21,983,000
40 419 4,192,500 419,250 1,676 16,770,000 1,677,000 23,640 236,600,000 23,660,000
41 440 4,400,000 440,000 1,760 17,600,000 1,760,000 25,400 254,200,000 25,420,000
42 461 4,612,500 461,250 1,844 18,450,000 1,845,000 27,244 272,650,000 27,265,000
43 483 4,830,000 483,000 1,932 19,320,000 1,932,000 29,176 291,970,000 29,197,000
44 505 5,052,500 505,250 2,020 20,210,000 2,021,000 31,196 312,180,000 31,218,000
45 528 5,280,000 528,000 2,112 21,120,000 2,112,000 33,308 333,300,000 33,330,000
46 551 5,512,500 551,250 2,204 22,050,000 2,205,000 35,512 355,350,000 35,535,000
47 575 5,750,000 575,000 2,300 23,000,000 2,300,000 37,812 378,350,000 37,835,000
48 599 5,992,500 599,250 2,396 23,970,000 2,397,000 40,208 402,320,000 40,232,000
49 624 6,240,000 624,000 2,496 24,960,000 2,496,000 42,704 427,280,000 42,728,000
50 649 6,492,500 649,250 2,596 25,970,000 2,597,000 45,300 453,250,000 45,325,000
51 675 6,750,000 675,000 2,700 27,000,000 2,700,000 48,000 480,250,000 48,025,000
52 701 7,012,500 701,250 2,804 28,050,000 2,805,000 50,804 508,300,000 50,830,000
53 728 7,280,000 728,000 2,912 29,120,000 2,912,000 53,716 537,420,000 53,742,000
54 755 7,552,500 755,250 3,020 30,210,000 3,021,000 56,736 567,630,000 56,763,000
55 783 7,830,000 783,000 3,132 31,320,000 3,132,000 59,868 598,950,000 59,895,000
56 811 8,112,500 811,250 3,244 32,450,000 3,245,000 63,112 631,400,000 63,140,000
57 840 8,400,000 840,000 3,360 33,600,000 3,360,000 66,472 665,000,000 66,500,000
58 869 8,692,500 869,250 3,476 34,770,000 3,477,000 69,948 699,770,000 69,977,000
59 899 8,990,000 899,000 3,596 35,960,000 3,596,000 73,544 735,730,000 73,573,000
60 929 9,292,500 929,250 3,716 37,170,000 3,717,000 77,260 772,900,000 77,290,000
61 960 9,600,000 960,000 3,840 38,400,000 3,840,000 81,100 811,300,000 81,130,000
62 991 9,912,500 991,250 3,964 39,650,000 3,965,000 85,064 850,950,000 85,095,000
63 1,023 10,230,000 1,023,000 4,092 40,920,000 4,092,000 89,156 891,870,000 89,187,000
64 1,055 10,552,500 1,055,250 4,220 42,210,000 4,221,000 93,376 934,080,000 93,408,000
65 1,088 10,880,000 1,088,000 4,352 43,520,000 4,352,000 97,728 977,600,000 97,760,000
66 1,121 11,212,500 1,121,250 4,484 44,850,000 4,485,000 102,212 1,022,450,000 102,245,000
67 1,155 11,550,000 1,155,000 4,620 46,200,000 4,620,000 106,832 1,068,650,000 106,865,000
68 1,189 11,892,500 1,189,250 4,756 47,570,000 4,757,000 111,588 1,116,220,000 111,622,000
69 1,224 12,240,000 1,224,000 4,896 48,960,000 4,896,000 116,484 1,165,180,000 116,518,000
70 1,259 12,592,500 1,259,250 5,036 50,370,000 5,037,000 121,520 1,215,550,000 121,555,000
71 1,295 12,950,000 1,295,000 5,180 51,800,000 5,180,000 126,700 1,267,350,000 126,735,000
72 1,331 13,312,500 1,331,250 5,324 53,250,000 5,325,000 132,024 1,320,600,000 132,060,000
73 1,368 13,680,000 1,368,000 5,472 54,720,000 5,472,000 137,496 1,375,320,000 137,532,000
74 1,405 14,052,500 1,405,250 5,620 56,210,000 5,621,000 143,116 1,431,530,000 143,153,000
75 1,443 14,430,000 1,443,000 5,772 57,720,000 5,772,000 148,888 1,489,250,000 148,925,000
76 1,481 14,812,500 1,481,250 5,924 59,250,000 5,925,000 154,812 1,548,500,000 154,850,000
77 1,520 15,200,000 1,520,000 6,080 60,800,000 6,080,000 160,892 1,609,300,000 160,930,000
78 1,559 15,592,500 1,559,250 6,236 62,370,000 6,237,000 167,128 1,671,670,000 167,167,000
79 1,599 15,990,000 1,599,000 6,396 63,960,000 6,396,000 173,524 1,735,630,000 173,563,000
80 1,639 16,392,500 1,639,250 6,556 65,570,000 6,557,000 180,080 1,801,200,000 180,120,000
81 1,680 16,800,000 1,680,000 6,720 67,200,000 6,720,000 186,800 1,868,400,000 186,840,000
82 1,721 17,212,500 1,721,250 6,884 68,850,000 6,885,000 193,684 1,937,250,000 193,725,000
83 1,763 17,630,000 1,763,000 7,052 70,520,000 7,052,000 200,736 2,007,770,000 200,777,000
84 1,805 18,052,500 1,805,250 7,220 72,210,000 7,221,000 207,956 2,079,980,000 207,998,000
85 1,848 18,480,000 1,848,000 7,392 73,920,000 7,392,000 215,348 2,153,900,000 215,390,000
86 1,891 18,912,500 1,891,250 7,564 75,650,000 7,565,000 222,912 2,229,550,000 222,955,000
87 1,935 19,350,000 1,935,000 7,740 77,400,000 7,740,000 230,652 2,306,950,000 230,695,000
88 1,979 19,792,500 1,979,250 7,916 79,170,000 7,917,000 238,568 2,386,120,000 238,612,000
89 2,024 20,240,000 2,024,000 8,096 80,960,000 8,096,000 246,664 2,467,080,000 246,708,000
90 2,069 20,692,500 2,069,250 8,276 82,770,000 8,277,000 254,940 2,549,850,000 254,985,000
91 2,115 21,150,000 2,115,000 8,460 84,600,000 8,460,000 263,400 2,634,450,000 263,445,000
92 2,161 21,612,500 2,161,250 8,644 86,450,000 8,645,000 272,044 2,720,900,000 272,090,000
93 2,208 22,080,000 2,208,000 8,832 88,320,000 8,832,000 280,876 2,809,220,000 280,922,000
94 2,255 22,552,500 2,255,250 9,020 90,210,000 9,021,000 289,896 2,899,430,000 289,943,000
95 2,303 23,030,000 2,303,000 9,212 92,120,000 9,212,000 299,108 2,991,550,000 299,155,000
96 2,351 23,512,500 2,351,250 9,404 94,050,000 9,405,000 308,512 3,085,600,000 308,560,000
97 2,400 24,000,000 2,400,000 9,600 96,000,000 9,600,000 318,112 3,181,600,000 318,160,000
98 2,449 24,492,500 2,449,250 9,796 97,970,000 9,797,000 327,908 3,279,570,000 327,957,000
99 2,499 24,990,000 2,499,000 9,996 99,960,000 9,996,000 337,904 3,379,530,000 337,953,000
100 2,549 25,492,500 2,549,250 10,196 101,970,000 10,197,000 348,100 3,481,500,000 348,150,000
101 2,600 26,000,000 2,600,000 10,400 104,000,000 10,400,000 358,500 3,585,500,000 358,550,000

Leveling Up the Island

Tribal Island is all about having multiple people feed their individual Monsters up, which increases the entire Island's level as well, to attain the Goal rewards or to get a high score on the leader boards.

Because feeding individual Monsters up to higher levels gets very expensive, very quickly, most Tribes will require their members to at least feed to a certain level in order to be fair.

As an example, presume that there is a Tribe with only two members, and they wanted to free Kayna. The Tribe as a whole would need to reach Level 100.
If one person would Feed their Monster to Level 99, while the other would remain at Level 1, the Tribe would be at Level 100. However that first person would have to spend 337,904 Shards to get there, while the other person spends nothing.
If both persons would Feed their Monster to Level 50 instead, the Tribe would also be at Level 100. However, now both persons spend 45,300 Shards each to get there, or 90,600 Shards total - much less than in the previous scenario.

That's why it's always best for each Tribe member to level up to the same minimum desired Level. The desired individual Monster Level can easily be calculated by taking the desired Tribal Goal level, and dividing it by the number of Members. The more members a Tribe has - up to 30 - the cheaper it will be for every person to get their Monster to the desired individual Monster level.
Using the above example, if there were 8 members instead of only 2, then half would only have to level up their Monster to Level 12, the other half to level 13 (12+2+12+12 = 48, 13+13+13+13 = 52, 48+52 = 100). This would cost each member only 764 / 956 Shards respectively, or 6,880 Shards total.

To get the maximum amount of Goal rewards - at Level 1500 - with the least amount of Feeding required, the Tribe should have 30 members, all of which would level up their Monster to Level 50. This gives the least cost (45,300 Shards each) for the most reward (20 Diamonds) at this time.

See the Strategy section below for more details.

Starpower

806/12/70

A player earning rewards at the end of each week

Starpower is a separate score for each individual player, but it is earned by participating in Tribal Islands. At the end of the week--at the same time as Rewards are distributed for reaching Tribal Goals--every Tribal Island member's Starpower score will increase. The amount of Starpower awarded is calculated based on individual contributions, and increases the more members there are in a Tribe, unlike the diamond rewards which are based solely on the Tribal Island level. Each player earns 5 starpower per individual level contributed, plus a base value common to all tribal members. The formula for the common base value is currently unknown, but for a 30 member tribe, it seems to be equal to the tribal island level plus approximately 250-300 additional starpower.

An individual player's Starpower accumulates continuously from week to week and does not reset when leaving a Tribal Island or joining another. However, staying in the same tribe for a high number of consecutive weeks will make the amount of Starpower you earn higher.

Starpower can be used to make purchases in the StarShop, where players can purchase Rare Monsters and exclusive decorations anytime.

Strategy

Monsters do not earn Currency on Tribal Island. However, players do earn diamonds at the end of the week if the Tribe as a whole achieves certain Goals.

If the player decides to join a tribe, it's up to the Tribe Chief to accept their request. They can improve their chances if they follow these guidelines:

  1. Pick a monster not yet in the tribe. Many people would like to hear the whole song and that can't happen if some monsters are missing.
  2. After sending a request to join a Tribe, check back frequently to see if the Tribe Chief has accepted it. Popular tribes have many requests to join. If the request is not accepted for several days, cancel it and try a different tribe.
  3. Contribute to the tribe by feeding the monster weekly. Don't give the chief a reason to remove it from the tribe.

To get higher amounts of diamonds and Starpower from your Tribal Island:

  1. Join a tribe with minimum monster level set 5-10 levels below your maximum capabilities. When tribe members feed their monsters to similar levels, everyone gets the best reward. See Tribe Contacts for some tribes.
  2. Invite friends to join who you believe will make a positive contribution to the tribe. If you are a general member, you will only be able to send an invitation if your tribe has 29 or fewer members. All new members must be approved by the chief. By leaving a tribe at 29, a chief can allow current members to refer potential new members them. Good members that level up equals higher earnings for all.
  3. Shards are the only reasonable way to level up the monster to a high level. Populate the Ethereal Island soon with as many single-element monsters as possible.
  4. A full Ethereal Island with level 15 monsters will allow the player to level-up on Tribal Island to 100 or more in a week (you can earn more than Shards350,000 if you collect shards 3 times a day).

If you ignore the Starpower, the Tribal Island is a way to convert Shards to Diamonds. Assuming that all tribe members are evenly using shards to level their monsters, there is a point where it is no longer cost effective to keep leveling up since Shards30,000 can be traded for Diamonds1 in the market. Using this fact, the following table shows what individual levels need to be reached to meet tribal goals. Blank spaces in the table mean that it would cost more shards than it is worth to reach the next goal. For example, in a one-member tribe, it takes 35,020 shards to go from level 30 to level 50 to gain a 1 diamond reward, which is more than the 30,000 shards needed to buy a diamond in the market.

Individual Levels Needed based on Members, Tribal Goal, and Diamond Rewards
Tribal Level → 30 50 100 150 300 450 600 750 1000 1500
Diamonds awarded → 2 1 1 1 1 1 1 2 5 5
↓ Number in Tribe
1 30
2 15 25
3 10 17 34
4 8 13 25 38
5 6 10 20 30
6 5 9 17 25
7 5 8 15 22 43
8 4 7 13 19 38
9 4 6 12 17 34
10 3 5 10 15 30 45
11 3 5 10 14 28 41
12 3 5 9 13 25 38 50 63 84
13 3 4 8 12 24 35 47 58 77
14 3 4 8 11 22 33 43 54 72
15 2 4 7 10 20 30 40 50 67
16 2 4 7 10 19 29 38 47 63
17 2 3 6 9 18 27 36 45 59
18 2 3 6 9 17 25 34 42 56 84
19 2 3 6 8 16 24 32 40 53 79
20 2 3 5 8 15 23 30 38 50 75
21 2 3 5 8 15 22 29 36 48 72
22 2 3 5 7 14 21 28 35 46 69
23 2 3 5 7 14 20 27 33 44 66
24 2 3 5 7 13 19 25 32 42 63
25 2 2 4 6 12 18 24 30 40 60
26 2 2 4 6 12 18 24 29 39 58
27 2 2 4 6 12 17 23 28 38 56
28 2 2 4 6 11 17 22 27 36 54
29 2 2 4 6 11 16 21 26 35 52
30 1 2 4 5 10 15 20 25 34 50

(Note that the higher levels are projected based on patterns found in the "leveling up" table.)

Music

Despite not having a released song for its own song, the tempo and its key signature sound quite different. It plays at 120 beats per minute and at mostly Eb Major.

The song starts with an unpitched percussion instrumental with Shellbeat, Congle, Scups, Shrubb, Clamble, Deedge, and Noggin. Before the fourth bar, the PomPom and Congle sing "Come on let's go!". The PomPom and Congle sing with the Tweedle, accompanying its singing with Potbelly, Pummel, Riff, and Quibble. Later on, the Mammott sings the melody, being primarily accompanied by Oaktopus, Fwog, Bowgart, Drumpler, Pango and Toe Jammer. The Furcorn kicks in with the melody, followed by being accompanied by Entbrat, Maw, and the Thumpies. Kayna then sings the melody, highlighting the climax of the song and being accompanied by Reedling, Spunge, T-Rox, and Dandidoo. This is followed by a PomPom and Congle singing "Come on let's go!" and the Tweedle and Furcorn to sing a simultaneous melody, being accompanied by all other monsters of which they were accompanied with. Following this is a melody of a Cybop and Quarrister, accompanied by a Quibble and T-Rox. The PomPom and Congle sing their lyrics, letting the T-Rox stop playing and lead to a less percussion-dominant ending.

Teasers

  • Since the appearance of the Rare Mammott, BBB began posting letters on social media and in-game news as hints. The letters together spelled out "Tribal Fire".
  • On July 21st, 2015, BBB posted a video on their vine with a woman, lip-syncing the part of Congle, singing "C'mon let's go!".
  • On July 24th, BBB posted another video on their vine with a man singing a song similar to Furcorn.
  • On July 27th, an in-game loading screen message read "Join together with your friends to create a Tribe, to discover an ancient secret about the Monster World on Tribal Island."
  • On July 28th, BBB posted another vine with a woman singing similar to Maw, and confirmed that an announcement will be arriving "later this week".
    • Also on July 28th, a post that included a secret message between 2 Tweedles appeared. It said, "Hey! The monster handlers are working on something. Tell everyone." The other Tweedle responded, "OK! I'll tell them!" The game servers then went into maintenance for several hours.
  • On July 31, BBB posted a trailer for Tribal Island on Youtube, Facebook, and Twitter that showed the Kayna singing.

Notes

  • The Market cannot be accessed in Tribal Island, meaning it cannot be decorated or have any structures on it.
  • A formula about the feeding with food in each feeding can be found here.
  • Tribal Island is the only island where the Congle sings. On this island, the Congle sings "C'mon let's go" along with the PomPom, except sung by a man.
  • Monsters can be fed above level 15, and be fed with Shards, Coins, or Food.
  • Until the release of Fire Haven, The Fire element in the form of Kayna was only available on Tribal Island. However, it cannot be used to breed on Tribal island as there is no Breeding Structure.
  • As of November 2015, Starpower can be used in the StarShop.
  • The tutorial video says that Tribal Island becomes available when Cold Island is purchased; this was later corrected with an annotation stating that it is unlocked at level 10.
  • Tribal Island is one of the three islands (not including Dawn Of Fire) that do not have a castle. The other being Wublin Island and Celestial Island.
  • Tribal Island is the smallest island yet released.
  • Initially, monsters could be fed with diamonds instead of coins, food, or shards.  This ability was removed in update 1.3.6., possibly to avoid accidental pressing of the button and wasting a large sum of diamonds that way.
  • Apparently, the player can earn more Starpower each week by participating in the same tribe a consecutive number of times without leaving.
  • Monster's idling animations appear to be sped up. Although normally monsters would mark with 70 half-notes per minute, which is the same as 140 quarter-notes per minute, it is different in Tribal Island because it appears as though the monsters are marking the beats by 120 quarter-notes per minute (which is the same as 60 half-notes per minute).
  • The Chief must reload their game again to receive a request from another player who has sent a request during the Chief's gaming session.
  • Tribal Island has no ambiance.
  • If one looks closely, they will see that some monsters ( i.e Quarrister, Mammott, Potbelly ) idle animation at normal pace will actually fit into the songs tempo.
  • Is is currently the only island to house all natural elementals, those being Tweedle, Potbelly, Noggin, Toe Jammer, Mammott and Kayna.
  • The Fire Haven Trailer shows Tribal Island with sea. However, you can only see a sea in the original MSM during Earth Island's Summersong and in Water Island.

Records

Ever since Tribal Island scores were made public at the end of each week, Tribes have been vying for the top weekly scores - at first requiring only that Tribe members feed their Monsters as much as possible, later requiring that Tribe members save up their in-game Currencies for as much as a year to feed their Monsters to very high levels just for that one week.

Note that there is no advantage to being the top Tribe. There are no additional Tribal rewards after level 1500, and more Star Power per feeding amount is rewarded for lower levels. Becoming a top Tribe is thus all about bragging rights.

Date Tribe Tribe level Individual highest level Notes / screenshot
2018/12/16 Tanchik 12701 478 thread reference
File:Screenshot 20181220-112614 Gallery.jpg
2018/07/29 SPFC 11900 517 facebook message to MSM
File:Tribal Record.png
2017/11/13 Monster Voyager 11625 ? https://www.facebook.com/MySingingMonsters/posts/1228656017235735 MSM facebook post (page not available)
File:23592017 10155713211250168 5913179589336083173 o.jpg
2017/06/05 Harmonious Bliss 11322 415 Harmonious Bliss blog entry
File:Tribal record - 20170605 - harmonious bliss.png
2017/2/12 SPFC 9837 356
2017/01/04 BUmBA 7492 ?
File:IMG 0654.png

Note: To make it to a top Tribe, you will need a lot of in-game Currency. As an example, to get to a level of 12,000 (at the time of writing, roughly the record level) with the minimum amount of Currency spent per Tribe member, the tribe would need its maximum of 30 members each feeding to a level of 12,000 / 30 = 400. To get to level 400, you would need to spend a total of 21,572,400 Shards or equivalent other Currencies. If you are currently in a Tribe where you barely get to level 100 every week (spending 348,100 Shards to do so), you would have to save up for 21,572,400 Shards/week / 348,100 Shards/week ~= 62 weeks (or roughly a year and 2 months).

Islands
Plant Island Cold Island Air Island Water Island Earth Island
Plant Island Cold Island Air Island Water Island Earth Island
Mirror Plant Island (Icon) Mirror Cold Island (Icon) Mirror Air Island (Icon) Mirror Water Island (Icon) Mirror Earth Island (Icon)
Mirror Plant Island Mirror Cold Island Mirror Air Island Mirror Water Island Mirror Earth Island
Fire Haven Fire Oasis Light Island Psychic Island Faerie Island
Fire Haven Fire Oasis Light Island Psychic Island Faerie Island
Bone Island Shugabush Island Seasonal Shanty Ethereal Island Ethereal Workshop
Bone Island Shugabush Island Seasonal Shanty Ethereal Island Ethereal Workshop
Mythical Island Magical Sanctum button Magical Nexus Wublin Island Celestial Island
Mythical Island Magical Sanctum Magical Nexus Wublin Island Celestial Island
Tribal Island The Colossingum Composer Island Gold Island Amber Island
Tribal Island The Colossingum Composer Island Gold Island Amber Island
Map Island Skins Grid Planning Teleportation Conundrum Colossals/Titans Monster World Translations

All items (42)

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