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Bonkers go bonkers for thumpin’ on stumpies! Uh, we mean “stumps.” The understated sapling that the Bonkers thumps their fuzzy heads against is no Great Tree, but hey - they’ll take what they can get! It still emanates a particular magic that compels Bonkers to beat up on bark. While certainly befuddling to us, this behavior is only natural to the other inhabitants of the Bonkers’ percussive home dimension.
Monster Bio

Description

Bonkers is a double-element Magical Monster exclusive to Psychic Island. It was added on September 25th, 2019 during Version 2.3.2. It is best obtained by breeding Potbelly and Theremind. By default, its breeding time is 9 hours long. As a Double Elemental, Bonkers does not have a high coin production.

Song

Audio Sample:

Instrument: Boomwhackers/PVC pipes

VST: Unknown

The Bonkers bonk their heads on the tree trunk to make a sound similar to a djembe or boomwhackers. According to its concept art, Bonkers plays PVC pipes. It plays in the second half of the Psychic Island song with Kayna, Poppette, Rootitoot, etc.

Breeding

The Bonkers can be bred with the elements Plant (Plant Element.png) and Psychic (Psychic Element.png). here are the breeding combinations:

Note that breeding a double element Psychic elemental is not a guaranteed success, as with all other Fire/Magical double elementals.

Bonkers can also be bred in a breeding failures. Some combinations that result in a Bonkers in a breeding failure include:

(Good choice, very small chance of getting Gloptic)

Likes

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25%. Placing more than one of the same liked item near a monster will still only increase its happiness by 25%. If there's a Unity Tree on the island, items don't need to be near the monsters. Below are the things liked by Bonkers:

See the Likes page to view a complete list of all monsters' likes.

Used in Breeding

Bonkers is used in the following breeding combinations:
Bred with Result Breeding Time
(enhanced)
dd:hh:mm:ss
Psychic Island.png
Psychic
Island
File:Toe Jammer.png
Toe Jammer
Water Element.png
File:Tapricorn.png
Tapricorn
Plant Element.pngWater Element.png
Psychic Element.png
16:00:00
(12:00:00)
Checkmark.png
File:Kayna.png
Kayna
Fire Element.png
File:Rooba.png
Rooba
Plant Element.pngFire Element.png
Psychic Element.png
16:00:00
(12:00:00)
Checkmark.png
File:Phangler.png
Phangler
Water Element.pngFire Element.png
File:Gloptic.png
Gloptic
Plant Element.pngWater Element.png
Fire Element.pngPsychic Element.png
01:08:00:00
(01:00:00:00)
Checkmark.png
File:Rootitoot.png
Rootitoot
Plant Element.pngWater Element.png
Fire Element.png
File:Epic Oaktopus.png
Epic Oaktopus
Plant Element.pngWater Element.png
01:07:00:00
(23:15:00)
Checkmark.png
Any other monster File:Bonkers.png
Bonkers
Plant Element.pngPsychic Element.png
09:00:00
(06:45:00)
Checkmark.png
Any other monster The other monster varies Checkmark.png
Any other (non-Single) monster Rare version of the other monster varies Checkmark.png

Statistics

Earning Rate and Maximum Income

Earning rate is in Coins per minute and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level also increases this limit.

Level Per Minute Coins Maximum Coins
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 6 7 9 10 12 470
2 9 11 13 15 18 739
3 14 17 21 24 28 1,142
4 19 23 28 33 38 1,511
5 24 30 36 42 48 1,880
6 29 36 43 50 58 2,249
7 34 42 51 59 68 2,618
8 39 48 58 68 78 3,021
9 44 55 66 77 88 3,390
10 49 61 73 85 98 3,759
11 54 67 81 94 108 4,128
12 59 73 88 103 118 4,497
13 64 80 96 112 128 4,900
14 69 86 103 120 138 5,269
15 74 92 111 129 148 5,643
16 78 97 117 136 156 5,925
17 81 101 121 141 162 6,160
18 83 103 124 145 166 6,336
19 85 106 127 148 170 6,465
20 86 107 129 150 172 6,536

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

The food per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 10 40 -
2 20 80 40
3 40 160 120
4 80 320 280
5 160 640 600
6 320 1,280 1,240
7 640 2,560 2,520
8 1,280 5,120 5,080
9 2,560 10,240 10,200
10 5,120 20,480 20,440
11 10,240 40,960 40,920
12 20,480 81,920 81,880
13 40,960 163,840 163,800
14 81,920 327,680 327,640
15 122,880 491,520 655,320
16 184,320 737,280 1,146,840
17 276,480 1,105,920 1,884,120
18 414,720 1,658,880 2,990,040
19 622,080 2,488,320 4,648,920
20 - - 7,137,240

More info can be found in the Feeding article.

Egg Consumption

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Vessel can be used to "dispose of" Bonkers eggs immediately instead of putting them into a Nursery and having that Nursery not be available.

Bonkers Egg
Bonkers
Krillby (Vessel).png
Krillby
2 eggs

Note that bred Monster eggs can only be "disposed of" into inactive Vessels; active ones do not accept Monster eggs. Also note that inactive Monsters to which you have already disposed the number of Bonkers eggs that it accepts, will no longer be available as a "recycle bin" for such eggs.

Possible Monster Names

To see all possible names for Bonkers, see Monster Names.

Notes

  • Bonkers’ name comes from the word "bonkers", meaning "crazy". Additionally, "bonk" means to hit something, or it could refer to a "bonk" sound of hitting something.
  • The shorter Bonker gets more and more beat up as it plays.
  • It is the only Plant double-element that doesn't use a mouth to make music.
  • Its description states that it comes from a "percussive home dimension", as well as a Great Tree, meaning it most likely comes from the Thumpiverse.


Monsters
Breeding Eggs Feeding Likes
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