- This article is about the crafting item from Dawn of Fire, for the Island in My Singing Monsters, see Amber Island
Exclusive to My Singing Monsters: Dawn of Fire The following article includes content exclusive to the game My Singing Monsters: Dawn of Fire. |
Description[]
The Amber is the fourth Wondermine-exclusive Crafting Item and overall, the eighteenth Crafting Item to be unlocked in the game, along with the Lemon Cake and Triple Lovey-dovey Costume. Its Trading Post Price Range is 2,419 - 4,032 Coins (). It is unlocked at Level 18.
Uses[]
Amber is needed to craft into Amber Lollipops in the Candy Factory, Sunglasses in the Tailor, and Night Lights in the Apothecary, which require 1 Amber each.
Item | Recipe | Required Structure | Level Unlocked | Crafting Time | Trading Post Price |
---|---|---|---|---|---|
![]() Amber Lollipop |
1 ![]() 2 ![]() 1 ![]() |
![]() Candy Factory |
22 | 4h 0m 0s | 6,552 - 10,919 ![]() |
![]() Sunglasses |
2 ![]() 1 ![]() |
![]() Tailor |
26 | 6h 0m 0s | 5,877 - 9,794 ![]() |
![]() Night Light |
1 ![]() 1 ![]() |
![]() Apothecary |
30 | 8h 0m 0s | 11,112 - 18,519 ![]() |
Amber can also be used to craft Decorations in the Workshop.
Decoration | Recipe | Level Unlocked | Crafting Time | Market Price |
---|---|---|---|---|
![]() Weather Vane |
1 ![]() 1 ![]() 1 ![]() 1 ![]() |
34 | 8h 0m 0s | 40 ![]() |
Amber can also be given directly to Monsters and can be used in the Skyship.
Crafting[]
To craft Amber, a Monster must be sent into the Wondermine for a chance to gain some Amber. Sending more elementally complex Monsters will gain a higher chance of obtaining Amber, up to a maximum of 100%. For the Amber, using a Quint-Element Monster will give a 100% guaranteed chance of a single Amber per sending.
Once the Amber has been collected from the Wondermine, it rewards 7 per Amber.
Skyship Requirements[]
The Amber is moderately difficult to obtain, so the Skyship may ask for 3 orders of 1 to 2 Amber per order, making a total of 3 or 6.
Strategy[]
To craft lots of Amber, ensure the player goes to the Wondermine often. Use a Single-Element Monster every one hour for a chance to get an Amber each at 10% chance. Or use a Double-Element Monster every two hours for a chance to get an Amber at a 20% chance. Or use a Triple-Element or a Mythical Monster every four hours for a chance to get an Amber at a 40% chance. Or use a Quad-Element or a Seasonal Monster every eight hours for a chance to get an Amber at an 80% chance. Or get 100% chance with a Quint-Element Monster every twelve hours for the best efficiency of guaranteed Amber.
Notes[]
- The Amber is the fourth Wondermine-exclusive Crafting Item to be unlocked.
- It used to be impossible to gain the Amber with 100% chance. This was changed since Version 1.7.0, with the introduction of Candelavra.
- The Amber is mentioned here, mentioning various aspects surrounding preserving ancient history.
- As of the Version 2.3.0 Update, the Amber now sells for 5x its profit. Its previous price range was 484 - 807 Coins (
).
- The Amber is manifested on Amber Island.
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