🪷 Meet Faesoddian Fuchsia! 🪷
The Faerie Titansoul
This Titansoul is a bug-like monster with a magical presence. Although this being looks like a calm, ethereal being, this monster is quite the trickster! Occasionally playing light hearted pranks on the fellow monsters during Cloverspell on Faerie Island. No one knows what the sigils on it's hands and belly mean, though whatever it may be, it must be something from another world.
They need a name!
* Based on lilies
* Kalimba/Melodic Percussion + Bass
* You can tell which monster this was based by!
Name with most likes win! ⭐
26 Votes in Poll
Elements: Fire Faerie Water Crystal
Bio: Zarroë has always been one for wacky inventions, but what about interclass breeding? What was once thought impossible turns out to be quite simple, really. Using a mix of the power of the natural and ethereal affinity, the spark of life from the ancient element of fire, and the uniting power of a Faerie-tale, class mixing has proven possible, bringing light to the "Hybrid" class. Somehow, even the stair shaper has joined in, with the shared interest of technology and breaking norms, the two deities have formed some acquaintance.
If anyone wants you can form a design for the island, or even make a song. I might make monster designs for this island. (No promises)
"Orespores start life as tiny microchips that are carried by the wind to metal scraps. The microchip then embeds itself into the metal, reconfiguring its appearance and composition until it becomes a new Orespore. Old, broken-down Orespores produce and release these microchips en masse in the hopes that they'll be reborn through a new host. Because recycling is an essential part of its life cycle, the Orespore is cited as one of the most eco-friendly Mech-Elementals."
Class: Mixthereal
Elements: Faerie/Mech
Sound: It hits its metallic pileus to make a steel drum-like sound.
5 MONSTERS FOUND. 10 MORE TO GO.
24 Votes in Poll
NAME: Faesoddian Peachita (Faerie Island On TitianSoul Prediction)
NAME: Necrullen Nanosour (Bone Island On TitianSoul Prediction)
Cyrron!
The faerie and electricity Super-Magical.
Now... meet,
RARE CYRRON!!!
idk what to say about it it's rare cyrron...
Oh, here's the statue!
I had like, an msm dream lol
The both the artstyle and Animation style of the monsters was entirely different
There was a new island - I think it was “cloud islet”?
But it was made up of several giant dandelions, which I guess are kinda like small clouds? Idk
But either way it had like every faerie monster and for some reason plixie and a couple other celestials I think
You could also place flying monsters on tiles with no ground underneath them for some reason
Also there were limited time costumes for specific monsters that were like “crossovers” with different artists, where the artist would reimagine that monster in their signature artstyle or something
I remember one for Gurmpyre and one for Yooreek
Elements: Air, Earth, Cold, Fire, Faerie
Cost: 1,200 Diamonds
Breeding Time: 64 Hours (2D 16H)
Breeding Combinations:
Krillby + Floot Fly
Air-Earth-Cold-Faerie Impure Magical Quad + Kayna
Air-Earth-Fire-Faerie Impure Magical Quad + Mammott
Air-Cold-Fire-Faerie Impure Magical Quad + Noggin
Pladdie + Tweedle
PomPom + Whimzies
Floogull + Squot
Woolabee + HippityHop
Ziggurab + Air-Faerie Impure Magical Double
Air-Earth-Faerie Impure Magical Triple + Boskus
Air-Fire-Faerie Impure Magical Triple + Drumpler
Air-Cold-Faerie Impure Magical Triple + Stogg
Cantorell + Glowl
Bridg-it + Pango
Clavi Gnat + Cybop
Feeileea + Rare Feeileea
Rare Theremind - February 24th, 2021
Rare Wimmzies - April 14th, 2021
Rare Banjaw - June 9th, 2021
Rare Gob - July 7th, 2021
Rare Yuggler - October 27th, 2021
Rare Bridg-it - January 12th, 2022
Rare Hawlo - March 2nd, 2022
Rare TooToo - April 22nd, 2022
Rare Floot Fly - June 15th, 2022
Rare Withur - October 26th, 2022
Rare Xyster - January 18th, 2023
Rare HippityHop - March 19th, 2023
Rare Fluoress - June 28th, 2023
Rare Rooba - November 1st, 2023
Rare Knucklehead - January 31st, 2024
Rare Bonkers - March 13th, 2024
Rare Pluckbill - April 17th, 2024
Rare Clackula - June 19th, 2024
Rare Gloptic - August 14th, 2024
Rare Osstax - October 30th, 2024
Rare Uuduk - November 6th, 2024
Rare Fiddlement - November 13th, 2024
Rare Clavi Gnat - November 20th, 2024
Rare Bulbo - December 18th, 2024
Rare Poppette - January 8th, 2025
Rare G'day - January 22nd, 2025
Rare Cantorell - February 12th, 2025
Rare Denchuhs - March 5th, 2025
Rare Pladdie - March 19th, 2025
Rare Spytrap - April 16th, 2025
Rare Roarick - April 23rd, 2025
Rare Mushaboom - April 30th, 2025
Rare Plinkajou - April 30th, 2025
Rare Tapricorn - May 21st, 2025
Rare Déjà-Jin - June 11th, 2025
Rare Squot - June 25th, 2025
Rare Larvaluss - July 2nd, 2025
Rare Blow't - July 2nd, 2025
Rare Frondley - July 23rd, 2025
Rare Peckidna - July 30th, 2025
Rare Cahoot - August 6th, 2025
Rare Periscorp - August 13th, 2025
Rare Enchantling - TBD, presumably September 3rd, 2025
So, I'm making a new roleplay. But, if you want my EPPMS (Ethereal, Primordial, Paironormal, Mythical, and Supernatural) Roleplay to continue, then I'll make it from Daily to Weekly, as I have other things I'm working on, like a certain Fanmade Island that has a new element... *wink wink* Anyway, let's get into it.
Psychics
Theremind:
Bonkers (Left): @Newuser37271 (Common) @JupiTWOns (Rare)
Bonkers (Right): @Newuser37271 (Common) @JupiTWOns (Rare)
Poppette: @Minecraftk0le (Rare)
Yuggler:
Deja Jin: @LazerLyman8892
Cahoot:
Tapricorn:
Rooba:
Periscorp: @VhampMOrgo2024 (Common)
Frondley: @BJragonHere (Common)
Gloptic: @Minecraftk0le (Common)
Faerie
Floot Fly:
Squot:
Hippity Hop (Upper/Blue): @Thatboitho77
Hippity Hop (Lower/Pink):
Wimmzies:
Knucklehead:
Cantorell (Left Head):
Cantorell (Right Head):
Bridg-it:
Clavi Gnat:
Mushaboom: @Minecraftk0le (Common) @Chromastar (Rare)
Pladdie: @Chromastar (Common)
Bone
Clackula:
Denchus:
Peckidna: @Chromastar (Rare)
Hawlo:
Xyster:
Osstax: @Minecraftk0le (Common)
Withur:
Uuduk:
Banjaw: @Minecraftk0le (Rare)
Larvaluss:
Plinkajou:
Light
Flouress:
Gob: @Minecraftk0le (Rare)
Bulbo:
Pluckbill:
Roarick:
Spytrap:
TooToo:
Fiddlement:
G'day:
Blow't:
Extra-Terrestrial [Fanmade - WIP]
Terrastire (Single Elemental): @Minecraftk0le (Common)
Misc
Enchantling (Announcer): @Minecraftk0le (Common)
Magical Quint [Upcoming]:
Phosphoran Phlox:
Cruvvlahptian Crocus: @JupiTWOns
Monster/User Count:
@Minecraftk0le : 8
@JupiTWOns : 2
@VhampMOrgo2024 : 1
@Chromastar : 3
@Thatboitho77 : 1
@Newuser37271 : 1
@LazerLyman8892 : 1
@BJragonHere : 1
Rules:
The Max amount of monsters is 10 (used to be 8, but now with the addition of the E-Ts, it's been added by 25%).
You can prank. *thinks of Sox from EPPMS RP*
Rares are allowed, but until Epics, they are not allowed.
You can trade roles if you want, but with the other user's consent.
Ask before you take a role.
Just have fun.
AU Things to Cover:
Commons, Rares, and Epics are brother/sisters
You can give your monsters names if you want.
The Phlox and Crocus are royalty, despite not having Announcer-Level power.
The Extra-Terrestrials used to be an Ethereal, but like Pluto, it didn't fit the right qualifications. They're in between Ethereals and Naturals, making them Magicals.
Let's say that we're BBB, and we want to add the unused Magical Element combos. This means every unused combination of the Plant, Cold, Air, Water, Earth, Fire, Light, Psychic, Faerie and Bone Elements!
Well, we first need to address the total number of Elements here: we have 10. TEN. The most Elements a Monster can have is 5, with 6 being reserved as an impossible number reached only by the only coveted Natural Hex! A hypothetical DECA MONSTER would make Quints like BeMeebEth meaningless!
So we have to draw a line somewhere. In order to preserve Enchantling's specialness as the Pure Magical Quad, we will have to stop at Quads. So, where does that leave us?
The unused Double combos won't give us a huge headache. There's 12 of them, and you know what, here they are right now:
Plant + Faerie
Plant + Bone
Cold + Psychic
Cold + Bone
Air + Light
Air + Psychic
Air + Faerie
Air + Bone
Water + Light
Water + Faerie
Earth + Light
Earth + Psychic
Now the Triples are where the PAIN begins. In total, there are 84 unused Triple combos. EIGHTY FOUR. MORE THAN THE CONTINENT, by a good margin!
So, we aren't going to add this. No way. But we can't just add 12 Doubles and call it a day, right? We have to cut down the number of Triples.
Let's remove every Triple that has two Magical Elements, like Plant + Light + Psychic. Let's call this "magimixing". What happens when we remove every magimixing combo? Well, we now have 48 Triples. Still a LOT. Here are all of them:
Plant + Cold + Psychic
Plant + Cold + Faerie
Plant + Cold + Bone
Plant + Air + Light
Plant + Air + Psychic
Plant + Air + Faerie
Plant + Air + Bone
Plant + Water + Light
Plant + Water + Faerie
Plant + Water + Bone
Plant + Earth + Light
Plant + Earth + Psychic
Plant + Earth + Faerie
Plant + Earth + Bone
Plant + Fire + Faerie
Plant + Fire + Bone
Cold + Air + Light
Cold + Air + Psychic
Cold + Air + Faerie
Cold + Air + Bone
Cold + Water + Light
Cold + Water + Psychic
Cold + Water + Faerie
Cold + Water + Bone
Cold + Earth + Light
Cold + Earth + Psychic
Cold + Earth + Bone
Cold + Fire + Psychic
Cold + Fire + Bone
Air + Water + Light
Air + Water + Psychic
Air + Water + Faerie
Air + Water + Bone
Air + Earth + Light
Air + Earth + Psychic
Air + Earth + Faerie
Air + Earth + Bone
Air + Fire + Light
Air + Fire + Psychic
Air + Fire + Faerie
Air + Fire + Bone
Water + Earth + Light
Water + Earth + Psychic
Water + Earth + Faerie
Water + Fire + Light
Water + Fire + Faerie
Earth + Fire + Light
Earth + Fire + Psychic
The dreams of adding Quads, let alone Quints are far, FAR in the realm of impossibilty. If you are curious, the number of unused Quad combos is a whopping 190, and without magimixing it's 76. Still MORE than the Continent!!
A positive of this is that none of the existing Magical Quads would be any less special than they already are, so that's cool.
So, the existing 43 Magical Monsters, plus the 12 new Doubles and 48 new Triples is... 103. TRIPLE DIGITS! The new Monsters are a total of 60, and would need either another Continent of their own, or neatly enough 4 islands with 15 Monsters, one for each Magical Element.
Is this worth it? Most likely not... People would get QUITE sick of the Magical Monsters, and the problem of missing Magicals would still exist! We'll save this idea as a last resort. Or maybe a future sequel?
I was too lazy to make a Hoax Primordial. Deal with it
This monster is a faerie quad with the elements faerie, plant, earth, and cold. I want it to be based on a rogue, I just don’t know what to do for it, help.
WHY DO I KEEP POSTING SO LATE AHHHHHHH!
I keep forgetting how time consuming art is, especially digital art where my OCD can easily undo things so there is no reason for it not to be absolutely perfect.
Wacky little legume…