So it uses breeding, but with a twist. Since the triples, quads and quint are all too unstable to be bred normally, the player must use a special version of the breeding structure known as the Stabilized Breeding Structure. This special variant is capable of stabilizing the ethereal elements enough so that the workshop monsters can be bred. However, the technology isn’t perfect, so it’s prone to malfunctions.
How it works: like a regular breeding structure, you must select two monsters to breed. However, there’s a new instability meter, which works similarly to the crucible. You can use Shards or Krystillium (which is rarely produced by Wublins and Celestials, and is more effective than shards) to increase the instability level. The higher the level, the higher the chances are of getting rarer monsters and the breeding being successful, but so are the chances of a malfunction.
So what is a malfunction?
Like an unsuccessful synthesizing attempt, you won’t get any monsters back. Instead, you’ll get varied amounts of any currencies (except wildcards). Additionally, some of your unattuned meebs on Ethereal Workshop may become attuned to random elements. However, the structure will need to take some time to cool off and repair itself, so there’ll be a cool down. The amount of time you have to wait is dependent on the amount of elements a monster has.
Single: 4 hours
Double: 12 Hours
Triple: 1 Day
Quad: 1 Day, 12 Hours
Quint/BeMeebEth: 2 days
Breeding failures can happen and work like on any other island. They’re completely separate from malfunctions. The incubator works the same as well, but there are infinite beds.
The single elementals (and only the single elementals) must be teleported to the island at level 15, and teleporting costs 8,000 shards and is only usable on Ethereal Island.
The monsters on this island mainly produce shards, but they may also produce diamonds, keys and very rarely, Krystillium.