So you know how it's bio says that it wants to uproot itself and explore what's beyond psychic island?
Well, in it's track 2 animations, you can see that.
And after it fails, it even does a little "sigh" thing at the end of it's 2nd track
Can we just appreciate the tiny little details that the monster handlers add to the game? I'm telling you, we don't deserve them for all the hard work they do