Quarrister

"The first stage of the Quarrister's life cycle begins deep underground. Each head is a separate creature, feeding on crystals and fending for themselves. Eventually, groups of heads band together and harmonize their efforts until they physically fuse together. Every once in a while, one of the Quarrister's voices will go for a solo, but that kind of behaviour is usually seen as big-headed."

Song
TBD

Breeding
The Quarrister Monster can be bred using monsters that combine to provide all the elements of Air, Plant, Earth and Cold. Easiest combination(s) are 3 element with 1 element monsters. 2 element with 2 element monsters can result in the Quarrister but have lower chances of success:
 * Reedling and Mammott
 * Thumpies and Noggin
 * Pompom and Potbelly
 * Clamble and Tweedle

Earning Rate
Earning rate is in coins per minute.

Maximum Income
Each monster has a limit to how much income it can hold at a time.

Feeding Monsters
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute. The food per level is the same for all four element monsters and can be found in this article.

Likes
Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).


 * Mammott
 * Tree Hut
 * Bass String Bridge
 * Zuffle Tree