Thread:Gaming Wonder/@comment-25868382-20150422220420/@comment-24577221-20150423042901

Gaming Wonder wrote: What do you mean by "helpful"? This wiki has an abundant supply of "helpful" content! If you know all about it, why don't you show me what to do? I can't believe how monster idles can be a big deal. It doesn't need to be adequate, but do you think it needs an appealing texture? If you're blocking me out on this edit, then I guess I'll have to join a different wiki. Because as obvious as it is, this wiki is already complete, and no one wants an improvement! I'm sure you won't mind! I don't agree with all of your edits, and (as I'm sure you noticed) I've tweaked a few. But I think that descriptions of what the monsters do when they're "idle" are absolutely worth including.

I'm sure that most people aren't consciously aware of it, but the monsters' activity when they're "idle" adds a lot to the realism of the game. They're not standing still, and they're not just repeating some tiny motion over and over. They do exactly what human musicians do during parts of a performance that don't require their participation: they keep time, they move a bit, they stay involved with the music. If the monsters weren't doing this kind of thing, it would look/feel wrong. I hadn't really thought much about it until I considered the effect of the absence of that motion.