Board Thread:General Discussion/@comment-25404524-20140925075443/@comment-4630033-20150313092939

Yeah, I was thinking about this too. I play the PC version (I was introduced to it via Android) and the individual sounds of pretty much everything - the monster parts, the sound effects, and the memory game clips - are stored as OGG files in the respective Program Files folder (updates are found in the hidden AppData folder in individual user accounts - this is where the Fung Pray's audio is stored) - maybe the memory game clips could be the audio samples?

(PS: This also allows us to use an audio editor (like Audacity) to put the main parts together and form the island soundtracks - maybe that would be a good idea too)