Board Thread:Questions and Answers/@comment-26394913-20150515030942/@comment-24577221-20150518223540

Caltain wrote: The game mechanics are such that each commodity (coins, treats, diamonds, shards) stops being produced when the bubble over its creator pops up. Not quite. Treats and diamonds are ready or not; you can't collect them "part-way", and when they're ready, the bubble appears. But shards and coins generated by the monsters can be collected at any time, and the bubble appears when a monster reaches 75% of its maximum amount. The monster continues to generate the shards or coins until it reaches 100%, then stops.