Category:Cold Island

"Under twinkling stars in a crystalline sky, swept by freezing winds, Cold Island is a bleak and lonely destination. No worries; the arrival of Monsters will create a lively winter festival!"

About
Cold Island is available for purchase at level 4 for 200,000.



Indigenous Monsters
The Monsters of are of the Plant, Cold, Air, and Water elements.

Since it lacks the Earth element, no monster with that element can exist on.

Rocks and Trees
Main Article: Obstacles

Removing the rocks and trees from the island earns you Experience and opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are gone permanently, there is no way to get them back. However, the 1.3.2 update allows decorations to be bought as decorations, using diamonds.

Special Occasions
Main Article: Special Occasions

During the holiday season of Christmas, is adorned with Christmas decorations. As part of the Christmas celebration all obstacles are changed to seasonal versions. Several monsters also dress up in costume for the duration of the holiday.


 * For 2012, the Christmas season was from December 5th to January 2nd
 * For 2013, the Christmas season was from December 10th to January 6th
 * For 2014, the Christmas season started from December 5th and ended on January 5th
 * For 2015, the Christmas season started from about December 2nd and has ended some time in January.

Music
The Cold Island song is available on iTunes for download.

Castle Upgrades
Main Article: Castle

To be placed on an island, each monster requires a specific number of beds. For Natural monsters, this is equal to the number of elements that monster represents. Ethereal, Legendary, Supernatural and Seasonal Monsters each have varied bed requirements. Upgrade the Castle to unlock more beds.

Cost of upgrades: Castle: Cold Island

Strategy
While the song of the island is crucial, users may also want to use some of these numbers to help with planning which monsters to feed first and make 100% happy first, as well as plan frequency of coin collection. The numbers below are as follows: It should be noted that Rate is half for 0% happy, and Time is doubled for 0% happy.