Board Thread:General Discussion/@comment-26427455-20150807023637/@comment-26871289-20150809214641

I certainly don't want to be a tribe that takes advantage of people, so I'm glad Daniel is not a chief who would do that. I could very well be wrong, but I was under the impression that if you remove a member of the tribe, that member's contribution to the tribe level is lost anyhow. So I'm not convinced tribes are reaching very high levels by scamming their members or gaming the system anyhow.

As far as the contributions of small vs. large members, I'm basically satisfied with where we are at. Whether or not I get those last 5 diamonds doesn't really matter that much to me. I may well have forgotten how limited resources can be for players just starting out. And it certainly does not make sense for a new player to limit their growth just to eke out a couple more levels on tribal island. It would be better for those players to concentrate on growth so they will have more to contribute as we move forward.

In a sense, Tribal Island may be a way for higher level players to help lower level players grow. By that I mean that the larger players contribute the bulk of the resources that then funnel diamonds into the coffers of the smaller players. Those diamonds can then aid the smaller players' growth, which will allow their future contributions to grow as well. It would be even more interesting if BBB would add some gold/food rewards because that would probably be even more beneficial to a small player's growth than diamonds.

So I guess the only issue I would have is if the small players stagnate and continue to only contribute 1-5 levels week after week. In that case I would say those players either aren't too serious about growing or they're taking advantage of everyone else for the rewards without ever intending to contribute.