Category:Rare Monsters

'Introducing super-valuable, ultra-coveted Rare Monsters! These special versions of your favorite characters are only available to buy or breed on weekends… log in often to make sure you don't miss out!' Rares are the newest monsters to be added to My Singing Monsters. These are special monsters that can only be bred near and on weekends. As seen on the MSM Facebook page these are not completely new monsters, but are actually new versions of the monsters already in the game. They were announced on October 6th, 2014.

On each weekend a different Rare is available. The breeding combination and egg design are the same as a regular monster, but the breeding time is longer. They are not yet available in the Windows version of the game.

Since January 16th 2015, new Rares come on every second weekend. In between every second weekend, there is a voting proposal for which Rare gets to be nominated for rerunning. Votes will only be done on Facebook, but whichever monster gets the most votes gets to be rerun for a weekend.

During the time that a Rare is available to buy/breed, it appears in the list of monsters in the Market for an island, with a display showing how much longer it will be available.

Below is a table listing Rares in order of appearance from earliest to latest.

List of Rare Monsters
(Monsters are listed in the order they were introduced to the game.)

Note: It is possible to breed most Rare monsters by "breeding failure". If a breeding combination can result in "failure" and give a child that's the same as one of the parents, if the Rare version of that parent monster is available at that time, that Rare monster may be the result. This includes breeding combinations that can't ever be "successful" in the sense that they would create a new monster type different from the parents.

In general, this can't be used to create Rare Quad-element monsters, since a quad monster bred with another monster doesn't result in an egg of that quad monster. There are two exceptions:  If you breed a Rare quad monster with its own common counterpart, that monster type will be the result, which may give the Rare version if it's available at that time. And the Rare Deedge can be bred from a Deedge and a Shugabush on Shugabush Island, which may give a Deedge (Rare or common) as the offspring.

Feeding Monsters
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned. The food for each level is the same for each Rare monster as it is for their normal counterpart, e.g. Rare Fwog food per level is the same as the normal Fwog at the same level.

General

 * Rare monsters have different likes than their normal counterparts.  Their likes always include their normal counterparts.
 * Rare monsters will count the same as their normal counterparts for the purpose of other monsters' likes; e.g., if a monster likes a Furcorn, it will also like a rare Furcorn.
 * Rare monsters make more coins than the normal ones and cost more than the normal ones.
 * Rare monsters require the same bed space and have the same size as their normal ones.
 * Rare monsters can be substituted for common monsters to increase the happiness of a monster that likes the common counterpart of a Rare.
 * Rare monsters make the same sound as their normal ones, even if their song has been altered in the Recording Studio. According to BBB, their sound will remain in this way.
 * Rare Monsters can be Teleported (or not) just like their normal counterparts.
 * All eggs that contain Rare Monsters look exactly the same as their common counterparts. The only difference is their hatching times.
 * It is possible for Rare Monsters to breed, but the results are the same as if they were their normal counterparts. This includes the breeding failures. For example, a failed breeding attempt with a Rare Furcorn might give you a regular Furcorn, not a Rare Furcorn. Of course, you cannot get a Rare Monster using any breeding method if the breeding attempt is made during a time when that Rare Monster is not available.
 * For Special Occasions, Rare Monsters are dressed up at the same time as their normal counterparts, but the Rare and normal monsters are always dressed differently from each other.
 * You can be credited with a reward by putting a Rare Monster to Gold Island as if they were their common counterparts. For example, if you haven't yet introduced a Thumpies to Gold Island, a Rare Thumpies could still work the same and you'll still earn the 2,000,000 coin reward.
 * Rares cannot be boxed; the Wubbox requires the normal versions.  Of course, a Rare monster can be used to breed its normal counterpart to put into the Wubbox.
 * In the Memory Game, Rares can also be included.  Because they sound the same as their normal counterparts, it's probably unwise to choose them both to play with at the same time.
 * Rare monsters from the Plant, Cold, Air, Water, and Earth Islands that also live on Shugabush Island can be bought from the Shugabush market, bred on their home island and teleported to Shugabush Island, or bred on Shugabush Island by breeding their non-rare monster with the Shugabush monster. This non-rare breeding may result in the birth of a non-rare elemental monster, a rare elemental monster, a Shugabush monster, or the normal Shugafam monster that comes from this breeding pair.
 * Rares can be interbred with their common counterparts. This can be useful in making multiple Rares of the same type. Obviously, to do this, you have to already have one of those Rares.  For example, an Entbrat can be bred with a Rare Entbrat and produce either an Entbrat or a Rare Entbrat (but only when the Rare Entbrat is being offered).
 * So far, there have been no Rare Single Element or Ethereal monsters.

Re-releases

 * Beginning November 29, 2014, during the Thanksgiving event, the Rares from Rare Furcorn to Rare Spunge were re-released for a short time. 2 or 3 Rares were re-released in each 24-hour period. Rare Pango and Rare PomPom came first, followed by Rare Thumpies, Rare Spunge and Rare Fwog, and finally Rare Furcorn and Rare Pummel.
 * At midnight (Eastern Standard Time) of December 25th-26th 2014, the Rares from Rare Furcorn to Rare Congle were all re-released, at once, for 84 hours. This was also the first weekend that a new rare monster wasn't introduced.
 * On the 17th January 2015, the Rare Furcorn was re-released in a vote against Rare PomPom.  The "election" results were 229 to 200.
 * The Rare Congle was re-introduced on 31st January 2015 as a result of a vote against Rare Pango.  The "election" results were 5471 to 2060.
 * The Rare Fwog was re-introduced on 14th February 2015 as a result of a vote against Rare Pummel. The "election" results were 6566 to 1565.
 * The Rare Shrubb was re-introduced on 28th February 2015 as a result of a vote against Rare Thumpies. The "election" results were 8698 to 3207.
 * On 10th March 2015, My Singing Monsters has announced a poll for the favourite Rare Monster. The options at the time were from Rare Furcorn to Rare Reedling.
 * At the end of the vote, My Singing Monsters announced that every monster will be rerun, but in different order.
 * The Rares did not rerun in order of popularity, but the votes were only for a matter of knowing of what monsters most people liked most.
 * As of 14th March 2015: Rare Furcorn got 1152 votes, Rare Thumpies got 481 votes, Rare Pummel got 130 votes, Rare Pango got 261 votes, Rare Fwog got 249 votes, Rare PomPom got 1383 votes, Rare Spunge got 200 votes, Rare Entbrat got 3891 votes, Rare Cybop got 382 votes, Rare Shrubb got 470 votes, Rare Congle got 228 votes, Rare Clamble got 267 votes, Rare Quibble got 1198 votes, Rare Maw got 373 votes, Rare Dandidoo got 315 votes, Rare Oaktopus got 420 votes, and Rare Reedling got 672 votes.
 * On 14th March 2015, because before that day was Friday the 13th, the first two monsters to be rerun were Rare Cybop and the Rare Maw, even though the top 2 monsters with the most votes were the Rare Entbrat and the Rare Quibble. The next day, the Rare Entbrat and Rare Pango arrived while the other two Rares stopped being available. Rare Clamble and Rare Quibble came next, followed by Rare Spunge and Rare Thumpies. On the next day it was Rare Dandidoo and Rare Pummel. The very next day, the Rare PomPom (along with Blabbit release). Next was Rare Congle and Rare Shrubb. Next came Rare Furcorn and Rare Reedling, and lastly came Rare Oaktopus and Rare Fwog. On the very next day, the top 4 voted monsters, Rare Entbrat, Rare Furcorn, Rare Quibble and Rare PomPom, got released at the same time.
 * There was a week delay of the fortnightly arrival of the Rare Deedge due to the rerun events.
 * On 4th April, the Rare reruns continue with Rare Maw winning against Rare Cybop. The "election" results were 5841 to 2923.
 * The Rare Clamble was re-introduced on 18th April 2015 as a result of a vote against Rare Dandidoo. The "election" results were 7132 to 3764.
 * The Rare Spunge was re-introduced on 3rd May 2015 as a result of a vote against Rare Oaktopus. The "election" results were 3657 to 5368.
 * The Rare Quibble was re-introduced on 16th May 2015 as a result of a vote against Rare Reedling. The "election" results were 3813 to 1904.