User blog:EvilMummy/What Makes a Top Island?

You know, it has been bugging me. It has been bugging me what makes it into the top island list in the game. It may be that I'm way too fussy. No, I'm not saying vote for me, but I would love to see far more deserving islands in the top 10, hey, even in the top 100.

What is a plant island with just a Noggin on it doing in the top 100?

So, this brings me to, what do I look for in an island? What causes me to give a thumbs up or a thumbs down?

There are three things: You'd think that Ballance and Aethetics are the same - well, yes and no. I do have a weakness for left / right mirror ballance, but it is not a deal breaker. And sometimes the design is so strong, it over-rides the song and gets me to vote for it nevertheless.
 * 1) Aesthetics
 * 2) Song
 * 3) Ballance

I'd also say that an island full of Enbarts, or Yools will not get you my vote, just put anywhere. You have concentrated on income to the detriment of sound - and the game is called Singing Monsters.

Here are a couple of examples I saw previously, and, in my opinion, far more deserving to be in the top 10 than most of those currently there. (FYI: I don't know who made these - so I cannot direct you to them)





You don't even have to have a fully designed island to get my recognition. I voted for an island with this reflecting pool circle:



Obviously, Gold Islands do not have the same scope for design, so ballance and song are what I look for there. My Gold Island I strived to do that, and only one of my other islands is at a point that I feel deserves any recognition.