Board Thread:General Discussion/@comment-24723127-20140323212322/@comment-24145588-20140324005307

The "coin collector" idea has been suggested before, with variations -- how long it runs for, how frequently it runs, how much it costs, how much it collects (e.g., does the "coin collector" take a commission of what he collects, or give you the whole thing?), etc. It seems like it would be very helpful to players, particularly for overnight use, where you will miss many collections from 1, 2, and 3-element monsters. It also seems like it wouldn't be hard to implement. But would there be a benefit to BBB to do so? If you're collecting one diamond per island per day, then the cost of the coin collector would have to be at least two diamonds. And even so, compared to the currency exchange rate of 1 diamond to 20,000 coins, enabling a coin collector would be much more favorable to players -- so if they did that, it'd be lessening the players' incentive to actually buy diamonds. No one would ever spend 50 diamonds to get one million gold, if spending a couple of diamonds to run a coin collector overnight got them a few hundred thousand gold instead. So I don't think we're likely to see it.

One idea I had was the Elemental Support Tower. By purchasing this structure, you would gain support for the missing element on each island (i.e., Air on Plant Island, Earth on Cold Island, etc.). You would not be able to breed creatures using the fifth element on each island, but they would be able to survive there if they were teleported. So for example, if I purchased an Air Support Tower on my Plant Island, I could teleport Tweedles over there. I wouldn't be able to breed them, but they could live there. Probably they'd have to follow the existing teleportation rules, being level 15, going back to an egg, etc. But, once you get the fifth element onto an island, that would allow you to put all the Natural monsters on that island. Too easy...so, the Elemental Support Towers would have to be upgraded, much like Castles, to support larger or more monsters. Maybe upgrade the Support Tower through four levels, so you could support one, two, three, and four-element monsters of that element? Would I buy a level four Air Support Tower in order to teleport a Quarrister to my Earth Island? I just might! Or maybe do it more simply, by beds...a basic tower would support four beds' worth, the first upgrade would support eight beds' worth, etc. (These beds would not be independent of the Castle; my hypothetical Air Island Quarrister would take up four beds in the Castle and four beds' worth of elemental support from the tower.) How much would it cost? Tons. It'd have to be very pricey, because it's a super-premium item, allowing all the mixing and matching you could want, and also to make it worthwhile for BBB. Remember, this would mean many new songs and dances would have to be developed. I'd say 50 Diamonds, at least, for the weakest level of Elemental Support Tower, and go up from there, 75D, 100D, etc.

Another idea I had was the Mutation Chamber, another new structure, that could take an existing level 15 monster and change it into a variant of itself. Maybe just a new color scheme, or add more limbs or eyes, change its voice slightly, etc. Maybe you would need to add something else to the chamber? A monster you want to mutate goes in one side, and a decoration, maybe one of its Likes, goes in the other side? Put a Mammott in one side, a Bottomless Pit in the other, and out comes...if you're lucky...a purple Mammott with a tail? Maybe using a monster's likes wouldn't be the best idea; it'd probably have to be a high-end decoration, to make it worthwhile. There would have to be a reasonable chance of failure, the item would always be consumed, the monster would (naturally) go back to the egg stage if it mutated. The mutagenic items wouldn't be known at first, so there would be (costly) experimentation at first. Maybe not all creatures would be mutable? And, the mutagenic items for monsters might change occasionally, perhaps seasonally? "Last quarter, we had Mammott + Bottomless Pit = Purple Tailed Mammott; this quarter, we have Mammott + Crumpler Tree = Green Tentacled Mammott," or some such. Again -- the price of the new structure would have to be high, and people should have to invest a fair amount of time and resources into the mutation process. It'd be a new "puzzle" aspect to the game to figure out, especially if it changed occasionally.

In a simpler vein, I would like to see Structures/Decorations that monsters can actually stand on. I'd like to be able to literally put them up on a pedestal, or get a choir platform for several monsters to share.

And on the extremely simple side, I want a new food item added. There should be something between Pizza at 75k, and Pie at 500k. A 200k or 250k food item taking 9 hours would be a handy addition. When I have 480,000 coins right before I'm going to bed, I don't want to take the time to make 6 pizzas, but one (fill in the blank) and a couple of pizzas would be much more convenient.

Have had lots of other ideas, including design for a new mini game which is far better than the "memory game," but I won't take the time to spell it all out here.