Board Thread:General Discussion/@comment-24723127-20140323212322/@comment-24633845-20140326163028

May I assume, then, that the monster in the mutation chamber would not be included in the Castle' s bed count for the cosmic feeding duration. For those who have perfected their scenario and music for any particular island, removing a monster-- supposing it were the only one of its type!-- is not welcome indeed. Making a replacement monster would be an option; it could be stored in the Hotel when not needed. This might generate the need to spend coin for storage upgrades.

I had forgotten about the shard count, so that's a million shards plus the 300 million coin and 33 million foods. I stopped making food months ago... why bother? And the only reason the coin and shards accumulate is... that's the only way you can enjoy the looks of your islands, is to pop the balloons. So I guess this is Cosmic Ennui forming. Mutations may well initiate a Big Bang from a sense of perfection to a new urge of finding it again. I wasn't ready for that yet, but I guess some players are, if they haven' already migrated to a new game.