Thread:Msmcurious/@comment-24577221-20170313161238/@comment-31510033-20170314084021

Honestly, i'm not ready to publish all my data gathering and analysis methods. Can yo send me a private message here?

All i can say in public for now - i'm a programmer and my hobby is solving a riddles and find a things yet unknown. I like statistics and data analysis, i even using Oracle database to manipulate data i gathered. But i love game and community and don't want to be cause of trouble by revealing somethting that should not be revealed.

If there any doubts about my wublin's rate theory - here is an experiment that proof it:

1. Wait 12 hours since last wublin collection.

2. Be sure that every wublin on the island is full, collect them in a single moment and fix the time you collect them. Better to do it at "round time" like 12:00pm

3. Wait for 7 hours after p.2, then collect them every hour and wtrite results. Precise time of collection is very important. For example, if p.2 time was 12:00 pm then ist's important to collect exactly at 7:00 pm, 8:00 pm, 9:00 pm, etc.

All results shold be in ranges written in this table (diamonds always will be 2):

If you able to collect them more frequently - here is the tables for collecting every 30 minutes and even for every 15 minutes.

And for the history - sql query i ised to build the tables. select m, to_char(trunc(sysdate)+m/1440,'HH24:MI') h, to_char(trunc((m-&intv)/60*6500))||' - '||to_char(trunc(m/60*6500)) coins, to_char(trunc((m-&intv)/60*1200))||' - '||to_char(trunc(m/60*1200)) food, to_char(trunc((m-&intv)/60*24))||' - '||to_char(trunc(m/60*24)) shards from (select level+360 m from dual connect by level<361) where mod(m,&intv)=0 order by m