Board Thread:General Discussion/@comment-1577342-20150811124903/@comment-1577342-20150811204058

Both are based on the levels of the monsters. The Tribal Level is the total of the individual monster levels for the whole Tribe for a period of one week, then it resets. The Starpower is supposed to be a continuous reflection of you, the player, and how many levels you have contributed to any tribe over the course of playing the Tribal aspects of the game.

What it's for is to form an infinite pit that everyone can throw resources at for what I can only suppose are bragging rights. I honestly cannot believe that using gems is an option at all, especially at the staggering cost. I just leveled up my monster using shards to level 56. The next feeding in gems is 250+ meaning it would cost over 1000 gems to raise one level. That's ridiculous.

The various economies in MSM have always been pretty skewed, but that is beyond skewed. It's well into rediculous. Even at the current sale rates, that would cost $33 or more for this one level. The shards are free.

Another frame of reference is that you can mine a maximum of 7 gems per day. By mining alone, this level would cost you 143 days of saving every gem, but you would have a couple left over for time shaving elsewhere. Remember, that I'm not in the realm of wild levels here. In order to max the goals, every Tribe member would have to invest 50 levels of feeding.

Don't get me wrong, I love this game! I just think that BBB got this one very, very wrong in a number of ways.