Board Thread:General Discussion/@comment-24577221-20151002051044

As of the MSM:DoF update to version 1.1, I'm seeing a serious bug: structures aren't showing their completed products until I select the structures. The structures aren't even "stopping" when they've completely finished running; they continue to appear to be "running" until I click on them. It even seems that the crystals aren't being shown when they've been generated by the game, until I restart the game. This makes it very hard to play.

Is anyone else seeing this? I'm playing the Android version, inside BlueStacks... and BBB don't pay much attention to bugs reported from emulator play. It appears that BlueStacks emulates a Samsung device, so I'd expect it to be in that version. 