Thread:DemEyes/@comment-25404524-20191003030419/@comment-24577221-20191004000147

I don't know any specifics. But there is growing concern, in general, about how businesses and others that operate on-line are collecting data about people, and redistributing it. And about how enough of that information, when sufficiently analyzed, violates people's privacy. Information from someone playing the game would include what times of day they are awake, and when they have leisure time. It indicates some interest in music. If they buy in-game currency, that shows that they're willing to spend money on something like this, and might be correlated with other spending habits. "Friends"-related information indicates something about their social-media habits, which connects to how people get targeted advertising. And targeted advertising is big business, with political implications: political ads are sent to people who are most likely to be influenced, and there are different kinds of ads created to appeal to different kinds of people.

Much of this probably doesn't apply to this particular game, very much. But some countries are trying to minimize how this stuff affects people who aren't adults. And the relevant laws apply to all game systems, regardless of who may be playing them, depending on what kind of data is collected.