Thread:Hollowness/@comment-25404524-20160325011554/@comment-1807002-20160325081923

Here it's still a work in progress (I have things to tweak, links to add to the images, etc), the template requires more fields to allow some things showing other not, it is more of a complex-nested-table Template than a Navbox (but as I mentioned before this is not a typical Navbox), but no one will notice the complexity on the articles.

For those who would be updating the Navboxes, we should only have to edit the Data Templates. Cause we will just be replacing the other Navboxes (so we do not have to change any articles, just templates).

I did it for one for testing (Template:Navbox Quad Rare) I have it so if and when we have an update we only have to update 1 Data template like Template:Supernatural Monsters and all navboxes will update.

If we got a new class with single/double/etc element combos we would need to make respective templates, add a parent and then add it to the master (that would be the only real work - but it still isn't bad). But I made the data templates super simple to next in the parent templates.

If you want a field to show make sure you remove the 'mw-collapse' in the respective section. The first section is the Element Groups being Shown or Hidden, the section part is the data. And I also made it to match the DoF Navbox more.

Anyways I should have this done tomorrow/when I wake up :)