Board Thread:General Discussion/@comment-24145588-20140414232415/@comment-24145588-20140415204859

I can sort of see the reasoning. If your castle keeps getting bigger, you can put more and more monsters on the island, all singing and earning coins. The cap on bed space is effectively a cap on earning power, which makes sense from BBB's viewpoint. If your monster income wasn't limited, there would be less incentive for some players to buy coins or food (if anyone actually does that). I expect that if they could go to 120 beds, we'd see a lot of Plant Islands with nothing but 30 Entbrats, and the like, which would make buying Wubboxes, Floofy Nests, and Earth Island castles much easier.

On the other hand...I'd spend a lot of Shards/Gold/Diamonds for something that would let me add a few more beds, even if they were for non-earning monsters. If the concern is for income growing out of control, make a few monsters sing for free. Say they haven't gotten their union cards, or something like that.

I suppose it's also possible that there are technical reasons for it. There may still be some people playing on systems that are so old that they can't handle the animation or audio for a larger group of monsters; but since that's not a consideration on Gold Island, I don't expect it would be on any other islands, either.