Rare Thumpies

"While these varieties of Thumpies can be found in some abundance in their home dimension, they very rarely cross over into the Monster World. The more familiar Furface and Noobie subspecies are instead replaced by Rawt and Reecess. But all share a love for music and mischief."

Description
are very similar to their normal counterparts, being composed of a pair of sentient furballs with bouncy mushroom-like drums. However, the members of the pair are light green and light brown as opposed to pink and brown. Their looks are also odder than normal, with the green creature bearing yellow, zombie-like eyes without pupils, and maggots coming from inside its body. The brown creatures are very similar to balls of amassed rubber bands, and have pencils piercing through their bodies. This suggests that they knew about what school was and what normal kids may do at school.

Song
The Thumpies' contribution to an island's song is a drum sound of timpani, just like regular Thumpies.

Breeding
The Thumpies Monsters can be bred using monsters that combine to provide all the elements of Air, Plant and Cold. Possible combination(s): Any kind of breeding attempt which includes regular Thumpies may fail, and give Rare Thumpies as a result instead of the regular Thumpies. This includes all of the breeding combinations that can't ever work in the usual way. If you're trying to get Rare Thumpies as a result of breeding failure, the most effective combination is to breed regular Thumpies with a 4-element monster, since the offspring will always be Thumpies except in the rare case that an Ethereal monster is the result. (This assumes that the probability of getting Rare Thumpies instead of regular Thumpies doesn't depend on which monsters are used for breeding.) Note that any Rare Monster that is in a combination can be the same as its common counterpart.
 * Furcorn and Tweedle
 * Potbelly and Pango
 * Mammott and Dandidoo

Earning Rate
Earning rate is in coins per minute.

Maximum Income
Each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Feeding Monsters
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned. The food per level is the same for all three element monsters and can be found in this article.

Likes
Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%). See the Likes page to view a complete list of all monsters' likes.
 * Thumpies
 * Puffle Tree
 * Directions to Nowhere
 * Bass String Bridge

Strategy
Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:

Name Origin
Thumpies are a reference to the 'Big Blue Bubble Inc.' game with the same name. The name may have come from "thumping" of the instruments.

Special Occasions
During the 2014 Christmas celebration, the Rare Thumpies dressed up with the normal Thumpies: their mushrooms and stump were same as the Thumpies, the green zombie Thumpie turned white with blue eyes and white worms, the school Thumpie had the tufts of fur sticking out between the rubber bands turn to white, its rubber bands turned red with some green and orange, its eyes turned teal, and the pencil turned into a white and green candy cane.