Category:Wublin Island

"Welcome to Wublin Island! This realm is unlike any before it... and likely any to follow!

Once breeding is complete, you can choose to zap a monster egg into a Wublin statue to give it the spark of life and wake it up! Check a Wublin's inventory to see which eggs it needs, but act fast - unless all the necessary eggs are collected and zapped within the time allotted, the eggs will go bad and you'll need to start the process again. Good luck, and have fun waking up the Wublins!"

- Help description

"Coursing with the Supernatural element of Electricity, Wublin Island's true origin is unknown. Thanks to clues recovered from its static surface, the going theory is that this realm was designed and brought to life by a mysterious entity who wanted some playmates. Its solution? To create those playmates from its own imagination, and zap them into being using the power of electricity. And thus, the Wublins were born. A shocking idea, to say the least."

- Part of Monster Handler Matt's speech on the tutorial of Wublin Island



About
Wublin Island is an Island added in Update 1.4.0.

This island is home to the Wublins, supernatural entities powered by the eggs of Natural Monsters. Wublin Island does not have a castle, and thus, Wublins do not take up any beds. You cannot place any decorations or structures (besides Wublin statues) on Wublin Island. Oddly enough, Wublin Island is one of the islands that can be featured in the weekly Top 10 islands. However, there is currently no way to check how many likes your Wublin Island has.

Indigenous Monsters
Currently, there are 13 Wublins. However, several other Wublins have been teased in the Wublin Island Tutorial Video and Trailer. It costs 5,000 coins to buy each Wublin. Similar to the Wubbox, each Wublin must be powered up, however, you must fill the Wublin with that is required for that specific Wublin. Once an egg has been bred, you can select to 'Zap' an egg instead of sending it to the Incubator. After you have Zapped your first egg into a Wublin, you have a limited amount of time (2-14 days) to Zap the rest of the eggs into the Wublin, before the eggs go 'bad'. If not completed before said time, you will have to either buy the rest of the eggs for diamonds, or restart the whole process again.

Rocks and Trees
Main Article: Obstacles

There are no rocks and trees to clear on Wublin Island.

Music
Wublin Islands' music starts off in a jazz/swing like manner and then becomes more electronic and upbeat.

It plays at 134 beats per minute in mostly C Minor.

The song begins with a jazz-like tune with the Brump, Dwumrohl, Thwok, Gheegur on alto sax and Creepuscule using low ride cymbal playing before approaching the build up in the second part of the song.

In the second part, the Brump and Dwumrohl stop their parts and the Zuuker, Tympa and Whajje join in on the song, while the Thowk plays a slower tune, Gheegur switches to tenor sax and playing slower, and Creepuscule switches to hi-hat cymbal. the 1st half of this part starts with one of Zynths track, and in the second part it plays a slightly different track, which makes it easier to loop.

In the next part of the build up, the Brump returns along with the Dwumrohl, meanwhile the Zuuker, Gheegur, and Whajje stop their parts and the Dermit and Blipsqueak joins in. The Thwok now plays a faster, more upbeat version of the previous tune. The Zynth, Tympa and Creepuscule continue their song.

In this next part, the build up stops with the Brump, Tympa, Dermit and Blipsqueak, while the Zynth, Thwok and Dwumrohl continue their songs. The Screemu and Poewk begin to play their parts. The Creepuscule switches to its kick drum. In the second half of this measure, the Blipsqueak rejoins the song

In the next measure, the third measure repeats with the addition of Zuuker and Gheegur on tenor sax, and with the Blipqueak gone. In the second half of this measure the Zynth plays a slightly altered 3rd track.

In next measure, the Brump, Thwok, Dwumrohl, Zuuker Dermit, and Gheegur stop their parts and the Poewk, Screemu, Tympa, Whajje and the Blipsqueak rejoin the song. The Creepuscule goes back to its kick drum.

In the final measure, the Zynth, Poewk, Screemu, Tympa, Whajje, Creepuscule and Blipsqueak continue their parts with the addition of Dwumrohl playing its crash cymbal part, and the Thwok playing its slower tune. The Zynth stops in the very last 4 bars.

Castle Upgrades
There is no castle on Wublin Island, but only one of each monster is allowed to be placed.

Strategy
Monsters on Wublin Island earn a random amount of a random Currency. Possible currencies are: Coins, Diamonds, Shards, and Treats. The monsters in Wublin Island can generate among various ranges of 100,000 ±50,000 coins, 200 ±100 shards, 10,000 ±5,000 food, or just 2 diamonds.