Thread:BunsenH/@comment-3023287-20140913175347/@comment-24577221-20140913180426

For the last couple of weeks, we've been working on determining the effects of monsters' level and happiness, still working strictly with the T-Rox + Entbrat -> Ghazt / T-Rox combination. We should have 1000 trials by the end of the month, and I'll post about the preliminary results when we hit that milestone.

On the Windows version of the game, there are clearly brief periods when the likelihood of success is much higher than usual -- some of the successes are remarkably clumped. Unfortunately, I don't know enough about stats to know how to assess that rigorously. One of these days, I'll sit down with a book or do some web-surfing on the subject.