Rare Wubbox

"Unlike the common Wubbox, the Rare can be bought for a song - as long as you're singing the right tune. In this inactive state, it's hard to tell what physically differentiates the two monsters, but the most striking constrast is the Rare Wubbox's modest bed count - it's only one! We're hoping to learn more once this cryptic creature is powered up with monsters and awakens to share its song.

Get going with the boxing! Your common Natural Monsters just won't do - this picky customer only accepts Rares."

- In-game description of inactive Rare Wubbox

"The story goes that this monster yearned to learn more about the human world, and embarked on a journey through the multiverse. It's now obvious that the Wubbox hurtled not only through space, but also time, towards its destination. Upon its return, it extolled the virtues of revolutionary music tech like turntables, keytars and vocoders. Thanks to its talent for self-customization, the Wubbox integrated pieces of its discoveries into its very being, forever altering its shape, song, and completing its transformation into the sensational Rare Wubbox."

- In-game description of active Rare Wubbox

Activation
The Rare Wubbox is activated in a similar manner to the regular Wubbox. The major difference is that instead of needing to box one of each natural monster on the islands in which it resides, be it Plant Island, Cold Island or Gold Island, it requires natural Rare Monsters instead.

Just like the regular variety, the Rare Wubbox boxing requirement can be bypassed by using diamonds. It costs 38 for each monster to be filled and will cost 570  in total if the feeding process is bypassed completely. Once one of each Rare Monster is given to the Rare Wubbox, it will activate and be able to generate coins, be able to be fed to increase its level, up to 15, and also have its own unique set of likes of certain monsters and decorations.

Boxing Monsters
Boxing is done using the exact same process for the Rare Wubbox as one would for the regular Wubbox. The sole difference is that the monsters that must be Boxed may only be of the rare variety, though the Box option will appear with all monsters on the island, regardless of whether or not they are boxable, or still needed for boxing. It is similar to how with the regular Wubbox, though one might have already Boxed a certain monster in it, all monsters of that type on the island where the inactivated Wubbox resides still have the box option; this also applies to the Ghazt on Plant Island. For example, if one were to Box a Rare Noggin on Plant Island, though the Rare Wubbox already has its Rare Noggin slot filled, the box option will still appear for any and all Rare Noggins residing on that same island. At any rate, a monster cannot be boxed if they are not needed. The game blocks that action and displays a message before completing the Boxing.

Once the Rare Wubbox is placed on an island, and once another placed monster is selected, an additional option to Box that monster appears. Additionally, the option to box shows up in the Nursery after the Rare Wubbox is placed. Thus, monsters can go straight from the nursery into the Rare Wubbox without being placed on the island first.

After a monster has been boxed, it doesn't count towards the happiness of other monsters, even with the help of a Unity Tree. For example, suppose there is a Ghazt on Plant Island that's at 100% Happiness, in part because there is also a Rare Entbrat there as well. But if that Rare Entbrat is boxed, the Ghazt's Happiness will go down to 75%, assuming there is no common Entbrat on the island. Another Entbrat or Rare Entbrat would need to be placed in order to restore the Happiness of the Ghazt.

For all intents and purposes, once a monster has been Boxed, it is "gone." It doesn't generate coins, and it doesn't make other monsters happy. If the Boxed monster was at Level 15 and had appeared on Gold Island, Boxing it on its natural island will also make it disappear from Gold.

Activation on Gold Island
Like its common counterpart, the Rare Wubbox can be placed on Gold Island at Level 15, but it will be inactive. To activate it, one must box one of every level 15 Rare Monster. Boxing these monsters on Gold Island will remove them from their home island. If a Rare Wubbox is removed from Gold Island, it will go back to its inactive form again.

Description
The Rare Wubbox is a monster that had been released in December 10th 2015. It had first been released on the Version 1.3.7 update, exclusively at Plant Island. It had been included in Cold Island since 22nd July 2016, 19:00 UTC, during Version 1.4.3.

The Rare Wubbox is very different from its regular counterpart. It has keyboard keys on its arms, it has a grille-like mouth, the core in the middle is replaced with a vinyl record, and has green eyes rather than red, as well as yellow electricity instead of blue.

The Rare Wubbox in box form is similar to a normal Wubbox, with some differences. Instead of being yellow and brown, the box is colored salmon and silver. The button on top is replaced by a vinyl record and player, and there are several speakers on it. The doorway now lacks stairs and rocks, and appears to have a car grille over it. The two pillars also have small keyboards.

Powered up, the Rare Wubbox has the same color scheme as the box, green eyes and blue eyelids (as opposed to maroon and red), a huge mouth that does not move while the monster is idle, and its parts are connected by yellow electricity. The monster's feet also lack the common toes, being one whole pad. Occasionally, when the Rare Wubbox expands its arms, there appears to be the sort of bars one would see on a media player (which has red, orange, yellow, and green bars, which represent the loudness of an audio) on the extended part of its arms. It appears to be missing its right shoulder pad, sporting an arched metal piece instead.

Song


Unlike other rares, who have songs identical to their counterpart, this Wubbox's sound is a medley of synthesized garbling and vocalized words, with a voice similar to that of someone speaking through a vocoder. Its voice is so distorted that it's hard to make out what it is saying. See also the Wikipedia articles on Mondegreen, apophenia, and pareidolia.

When asked about the exact lyrics, the Monster Handlers declined to comment, so all lyrics listed on this page are conjectural approximations agreed upon by the community.

In Plant Island, it plays some synthesized vocal rhythm and then sings with some synthisized vocalisations. Its lyrics in Plant Island are completely in dispute. See the Talk page for some idea of the discussion.

In Cold Island it sings "Monster overflow", then a brief Rare Wubbox rhythm, then "Over-overflow", followed by some fast-paced synthesized rhythm.

On Gold Island, the Rare Wubbox sings a longer part: "Error error," then something to the likes of "Power is down", "Powering down", or "File's not found", then "Wubbox failed to launch; loading, loading."

Breeding
The Rare Wubbox cannot be bred, just like its regular counterpart; it can only be purchased in the StarShop, not the regular Market. Fortunately, it is available at any time of the year just as other Rare Monsters became with the addition of the StarShop. Currently, it can only be bought from Plant Island and Cold Island for 1 Starpower.

It can also then be placed on Gold Island once it has been activated and fed to level 15. Given that there is an Ethereal Wubbox, there may be a future Rare Ethereal Wubbox, but if it is added, it likely will not be for a long time, as there are currently only four Rare Ethereal Monsters.

Earning Rate and Maximum Income
Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit. Earning rate is in coins per minute, for an Activated Wubbox only (until fully "fed" it produces nothing except ZZZ's).

Feeding Monsters
(insert info)

Likes
Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).
 * Thumpies Totem, Too
 * Mount Knottshurr
 * Freed Thing
 * Boss Monument

See the Likes page to view a complete list of all monsters' likes.

Strategy
Some items to take into consideration when designing an island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15: