Thread:Belthazar451/@comment-5832451-20130515052051

I don't know why I can't comment on your blog post so I'll post here. You came to the conclusion most of us did that it's probably best to go for 12 hr 3-element monsters. Couple things to point out.

Your option of breeding Fwogs during daylight then something at night, it won't work. You can breed say, Clamble overnight, but then in the morning you put it over into the nursery and then you're stuck waiting for it and can't cycle Fwogs. Same way with any other mix-and-match strategy. But, every island has at least one 30-minute 2-element monster (Drumpler, Maw, Fwog). And, as someone pointed out awhile back, it only takes 6 sales to exceed the earnings from a 12-hr monster, or 11 sales (really ~10.3 x 4250) to exceed the earnings over 24 hrs. And since the 12-hr cycling starts to "drift" after several days (I wish the diamond cycles were 11 hrs and 55 minutes), cycling Maws is easier to 'keep on track' since it resets every night anyway. So I did that for a while - it's not as hard as it seems to get to 11 times a day - I would just let the iOS messages catch my eye throughout the day - but it does get old. Now, I actually just "cycle Maws" on only Plant Island, in part because the return is less on Clamble/Pummel/Bowgart/T-Rox, but also to use the one message to gauge the last time I collected. Of course, as I've drifted to playing less and less, I now just collect everything regardless of the bubble or not because I never know if it'll be 30 minutes or 30 hrs before I'm back.

Anyway, let me know if any of my late night ramblings don't make sense. 